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  • Two fantasy women with blue and purple wings surrounding the AION 2 logo.
    AION 2 First Impressions – Beautiful in 32:9, but Combat Left Me Bored First Impressions
  • Reona Minazuki firing at a humanoid Anomaly inside a train carriage in ANOMALITH.
    ANOMALITH Interview: Gai Kidokoro on Showa-Era Horror and Survival Developers
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    Hungry Horrors Hits 1.0 Today — Feed the Monsters or Become Dinner Gaming News
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    He-Man: Dragon Pearl of Destruction Gets February 4, 2027 Release Date Gaming News
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    Battlefield 6 Joins Xbox Game Pass on October 13 Gaming News
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Tag: Roguelike

Hungry Horrors Hits 1.0 Today — Feed the Monsters or Become Dinner

Posted on October 13, 2026October 13, 2026 By Ronny Fiksdahl
Hungry Horrors Hits 1.0 Today — Feed the Monsters or Become Dinner

Hungry Horrors reaches version 1.0 on Steam, bringing folklore-inspired cooking battles, 34 hungry monsters, and a launch discount through October 19.

Gaming News, Indie

Trash Goblin’s Creators Are Making a Roguelike Without Failure

Posted on October 9, 2026 By Ronny Fiksdahl
Trash Goblin’s Creators Are Making a Roguelike Without Failure

Trash Goblin’s creators have announced Gobble Inn, a cozy mining-and-cooking roguelike with no fail states. A Steam demo and Kickstarter campaign are planned for October 29, 2026.

Gaming News, Indie

Shroom and Gloom Is Game of the Week #71: Two Decks, Edible Enemies and Fungal Chaos

Posted on September 14, 2026September 20, 2026 By Ronny Fiksdahl
Shroom and Gloom Is Game of the Week #71: Two Decks, Edible Enemies and Fungal Chaos

Shroom and Gloom is Fix Gaming Channel’s Game of the Week #71, spotlighting its two-deck roguelike system, edible enemies, and fungal dungeon chaos.

Game of the Week, Gaming News, Indie

Neon Protocol Now Available on PC With Fast-Paced Cyberpunk Roguelike Action

Posted on August 14, 2026September 20, 2026 By Robelle Veligano
Neon Protocol Now Available on PC With Fast-Paced Cyberpunk Roguelike Action

Neon Protocol has launched on PC, bringing fast-paced cyberpunk roguelike action built around dodging, parrying, abilities, and repeated runs.

Gaming News, Indie

Tears of Metal Launches in Early Access on July 22

Posted on July 9, 2026September 19, 2026 By Aidan Minter
Tears of Metal Launches in Early Access on July 22

Tears of Metal launches in Early Access on July 22, blending brutal four-player co-op, Scottish clan flavour, musou combat, and roguelike progression.

Gaming News, Indie

Fortune Seller Launches on Steam and Epic Games Store on April 6

Posted on March 24, 2026September 22, 2026 By Ronny Fiksdahl
Fortune Seller Launches on Steam and Epic Games Store on April 6

Fortune Seller launches April 6, 2026 on Steam and Epic Games Store, blending inventory management, roguelike progression, tarot and spell cards, antique dealing, and rising rent pressure.

Gaming News, Indie

Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

Posted on January 21, 2026September 22, 2026 By Fix Gaming Team
Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

Wordatro! earns a 7/10 for turning word-building into a roguelite scoring loop with rerolls, special letters, bonuses, and smart decisions, though its limited modes cap long-term variety.

Gaming News, Indie, PC Reviews, Reviews

Mexican Ninja Demo Review: Neon, Fists, and Fury

Posted on November 14, 2025September 22, 2026 By Daniel Sarach
Mexican Ninja Demo Review: Neon, Fists, and Fury

Mexican Ninja’s PC demo delivers fast 2.5D combat, neon style, and roguelike replayability, but its short runtime and rough edges hold the demo to a 6.5/10.

Gaming News, Indie, PC Reviews, Reviews

Slots & Daggers: An Indie Game Worth Your Time?

Posted on November 5, 2025September 22, 2026 By Ronny Fiksdahl
Slots & Daggers: An Indie Game Worth Your Time?

Slots & Daggers mixes slot-machine rolls with light RPG progression. These PC impressions find a clever short-session loop that still feels thin on desktop.

Gaming News, PC Reviews, Reviews

Interview: RAD – Repeat After Death Makes Your Last Run the Enemy

Posted on October 27, 2025September 20, 2026 By Ronny Fiksdahl
Interview: RAD – Repeat After Death Makes Your Last Run the Enemy

RAD: Repeat After Death turns previous runs into enemies. Our Gamescom Asia interview covers its roguelike combat, Steam demo, and launch plans.

Developers, Gaming News, Indie, Interviews

O3 Hollow Descent Preview — Sinister Sci-Fi Bullet-Hell Roguelike

Posted on October 18, 2025September 22, 2026 By Aidan Minter
O3 Hollow Descent Preview — Sinister Sci-Fi Bullet-Hell Roguelike

O3 Hollow Descent preview: a sinister sci-fi bullet-hell roguelike with tight twin-stick combat, trap-filled arenas, and strong Giger/Beksiński influences.

Gaming News, Indie, PC Reviews, Reviews

Arcane Overdrive Announced With Steam Next Fest Demo

Posted on September 29, 2025September 22, 2026 By Ronny Fiksdahl
Arcane Overdrive Announced With Steam Next Fest Demo

Arcane Overdrive is a fantasy survivor-like and roguelike hybrid from Nords Games, built around magical war machines and relentless combat.

Gaming News, Indie

eXoSpace: Combat Engineer Launches September 15

Posted on September 8, 2025September 22, 2026 By Ronny Fiksdahl
eXoSpace: Combat Engineer Launches September 15

eXoSpace: Combat Engineer is a physics-driven spaceship builder from Fantastimaker, combining DIY ship design, roguelike jumps, and tactical space combat.

Gaming News, Indie

Game of the Week #17: Bendy – Lone Wolf Brings Back the Ink Demon

Posted on August 20, 2025September 22, 2026 By Ronny Fiksdahl
Game of the Week #17: Bendy – Lone Wolf Brings Back the Ink Demon

Bendy: Lone Wolf is Game of the Week #17, expanding Boris and the Dark Survival with new mechanics, improved visuals, and the return of the Ink Demon.

Game of the Week, Gaming News, Indie

Welcome to the World of Infiniwar With Game Developer Joe Theis

Posted on December 27, 2024September 19, 2026 By Ronny Fiksdahl
Welcome to the World of Infiniwar With Game Developer Joe Theis

Infiniwar developer Joe Theis discusses the game’s real-time tactics, roguelike structure, procedural battlefields, support abilities, and the ideas driving the project.

Developers, Gaming News, Indie, Interviews

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