The Gas Station Files Part 3: Best Gas Station Games 2026
The Gas Station Files Part 3 tracks the growing gas-station horror trend on Steam, from Gas Station Simulator and Roadside Research to HERROR, The Shift, and more.
Indie Game News, Reviews and Developer Interviews
Short opinion pieces and personal takes on PC and indie gaming.
The Gas Station Files Part 3 tracks the growing gas-station horror trend on Steam, from Gas Station Simulator and Roadside Research to HERROR, The Shift, and more.
A Steam discussion around The Alters and 5120×1440 support shows why ultrawide monitor support is still a fair PC gaming issue, not a luxury complaint.
The Alters patched out known AI-related content after launch, but the bigger question remains: why was player-facing AI material not clearly disclosed before buyers purchased the game?
Independent game coverage is more than launch-day attention. This editorial looks at the hidden hours, costs, sacrifice, Fix Access work, mock reviews, and why gaming outlets can support games for months or years.
Ultrawide support is not always the same as a true ultrawide experience. These PC games show where 21:9 and 32:9 gaming works, and where cutscenes still fail.
Pre-installing can be useful near launch, but when the Xbox app shows Stranger Than Heaven with 221 days left on the countdown, the feature starts to feel more confusing than helpful.
Steam Next Fest June 2026 brings a full week of free demos, upcoming games, and discovery on Steam. Here is what gamers should know and why solo indie developers should use the event carefully.
Ultrawide gaming is not just about a bigger monitor. It changes how racing, horror, open-world games, and indie titles feel, and once you get used to 21:9 or 32:9, normal screens can feel hard to return to.
Running an independent games outlet is not a hobby when it becomes full-time work. This editorial looks at the real cost of staying independent, from money and time to trust, support, ads, services, travel, and the pressure of building something without selling your voice.
Xbox Cloud Gaming can be brilliant on mobile with a controller, but the service is still not available everywhere. For players in unsupported regions, Game Pass Ultimate can mean VPN workarounds, weaker value, and one big question: what are they really paying for?
You bought the monitor, the hardware, and the full-price PC game. Then the game gives you black bars. Modern AA and AAA releases still need to do better for ultrawide and super ultrawide players.
Choice of Robots is our Game of the Week #53 because it reminds us that the strongest AI stories are not just about machines, but about the human choices, responsibilities, and consequences behind what we create.
Death in games is rarely just failure. It can teach, punish, reset, create tension, or turn one more attempt into the reason victory feels earned.
Indie developers often think about trailers, Steam pages, reviews, and outreach before launch, but the numbers matter too. Fix Access explains why launch math, pricing, and break-even planning should be part of release preparation.
Building a gaming PC in the Philippines can feel painfully expensive, but the reason is bigger than one bad listing. Imports, VAT, shipping, peso pressure, logistics, warranty risk, and smaller market volume all help explain why PC parts often cost more before they even reach the shelf.