Fix Access — Developer Services
Fix Access supports independent developers and small studios—private mock reviews, trailer production, tailored outreach (no mass blasts), and page/press-kit fixes built for clarity and conversion.
fix@fixgamingchannel.com
Quick note: brief form; we’ll reply with a scope + quote.
Pricing note: Mock Reviews are quoted case-by-case. From Tailored PR & Outreach downward, services show typical starting points; final quotes follow a short scope review.
Mock Reviews (Private/NDA)
- Confidential gameplay testing and notes
- Actionable report with priority fixes
- Optional 30–60 min review call
Quoted per build length, depth of notes, and iteration passes.
Tailored PR & Outreach
- Plan beats & messaging
- Hand-picked creator/press list — no mass blasts
- Targeted outreach & follow-ups
- Key stewardship — codes only to confirmed fits
Pricing: case-by-case after scope review; milestone and 3–12 month retainer options available.
Led by Aidan Minter.
Steam Page & Press Kit
- Short/long descriptions, tags, capsules
- Screenshots & trailer guidance for conversion
- Press kit build/review (links, boilerplate)
Pricing: Steam page audit + rewrite from $300 (with asset plan from $600). Press kit review from $250; full build from $400.
Trailer Production & Editing
- Concept & script (3–5 hook options)
- Capture plan or capture by us (PC/console)
- Edit, pacing & music sync (45–90s, 4K master)
- Social cuts (9:16/1:1) & thumbnail
- Captions & CTA end slate
Pricing: edit of client footage from $1,200 (incl. 2 revisions). Full production (script + capture + edit) from $2,500. Social cuts from $180 each.
Press Release Localization (Non-English)
- French, Italian, German, Spanish, Norwegian (Bokmål), Tagalog
- Standard length; includes 1 revision
$85 per language (1 revision).
Capsules & Store Art
- On-spec capsule sets using your provided assets
- Main, small, header, library variants per platform
- Includes 2 revision rounds
Pricing: from $180 per platform set (2 revisions).
Feature Consideration
- Spotlights, interviews, previews, or reviews
- Site, YouTube, and social placement
- Independent coverage — never pay-to-play
Note: editorial coverage is independent and not guaranteed. For guaranteed deliverables, see services above.
What We Look For in Developer Feedback
- First 15 minutes: onboarding clarity, UI hints, early friction
- Core loop & pacing: controls feel, downtime, reward cadence
- Readability & accessibility: font/UI scale, colorblind safety, remapping
- Performance: FPS spikes, loading, memory; platform-specific notes
- Store readiness: capsules, tags, screenshots, trailer hook & CTA
- Trailers: 5-second hook, clear value prop, strong end slate, social cut plan
- PR fit: genre/creator targeting, no wasted keys, clear beats
How Developer Feedback Works
- Share links & dates — Steam, trailer, goals.
- Pick services — we confirm scope & quote.
- We execute — deliverables, outreach, report.
Developer Feedback — FAQ
Do you produce trailers?
What do I send for a review or trailer?
Is coverage guaranteed?
Will you mass-email creators and press?
Can it support running for months?
Editorial independence: paid services do not buy coverage or scores. Partnerships are clearly labeled.
New to this? Read our guide to indie game success.
