Welcome to Fix Gaming Channel’s interviews section — where we spotlight the creative minds shaping the gaming world. From game developers and designers to composers and industry professionals, discover the passion and stories behind your favorite titles.
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Rift Walker Hits 9,500+ Steam Wishlists as Ethan Mckinnon Builds in Public
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ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports
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Marvin on the spark behind Vital Shell
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Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&A on Pitons, Risk, and Rewind
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Art Director Lynwood Montgomery on Staying Human in Game Art as AI Becomes Standard
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Millennium Whisper Interview: Ethical AI and Actor-Led Relationships
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Overkill Squad Hits Steam With Chaotic Twin-Stick Action, Launch Discount & Dev Q&A
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Outside the Blocks: Interview with Solo Dev Michał Kubas
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Space Revolver Interview — Rotating-Map Sokoban from MKstudio
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Interview: RAD — Repeat After Death makes your last run the enemy (Steam demo).
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Facepunch Interview — Rust, s&box & Garry’s Mod

