What If Mario Party and Tony Hawk Went Christmas Shopping? Meet Yule Dads
A two-person indie team is making Yule Dads, a Christmas mall game where players grind shopping carts, race for gifts and compete in ridiculous party modes.
Indie Game News, Reviews and Developer Interviews
A two-person indie team is making Yule Dads, a Christmas mall game where players grind shopping carts, race for gifts and compete in ridiculous party modes.
Which Resident Evil game deserves the top spot in 2026? We rank five standouts, from the Spencer Mansion classic to Resident Evil Requiem.
Trash Goblin’s creators have announced Gobble Inn, a cozy mining-and-cooking roguelike with no fail states. A Steam demo and Kickstarter campaign are planned for October 29, 2026.
Throaty Mumbo turned frustration with the Action Max into a new VHS game console experiment featuring Mario-style backgrounds and an on-rails Doom demo.
Lucie Dewagnier and Jolan Reynaud discuss leaving larger productions, forming Falling Leaves Studio, early playtesting, and the personal story behind MyDear.exe.
Google’s people-first content guidance now explicitly calls fake author profiles—including AI-generated headshots, made-up names and false credentials—a form of deception.
Neckbolt and Burning Planet Digital have announced an October 19 Steam Next Fest demo for Evil Moon: Unspoken, featuring its opening area, a rosary-bead grappling hook, and a cemetery boss fight.
Andelis Studio explains why Stelline’s Android version runs the same Swift puzzle engine as the iPhone release, and what it took to make that work.
Fake Robux giveaway links are directing Roblox players to phishing pages that steal login details. Here is how the scam works and how to protect your account.
Apple has patched CVE-2026-86950, a CoreGraphics zero-day that may have been exploited in highly sophisticated targeted attacks on older iOS versions.
Steam generated an estimated $1.7 billion in September 2026, according to Alinea Analytics, marking its best September to date and extending a record year for PC gaming spending.
A fan-made Time Crisis PC port brings widescreen and mouse controls to Windows and Linux. The latest update adds crash fixes and a crosshair toggle, while players still need their own arcade game files.
Nicholas Jacob shares why he began building Luminids as a calm colony game where players can create a home, step inside it, and simply spend time somewhere kind.
Mimic Manila 2026 brought 36 scheduled games, 34 game masters, nine TTRPG systems and a market of 31 makers, shops, sponsors and exhibits to Makati from October 2–4.
Tavern Keeper’s Digging Deeper update brings cellars to every level after player feedback pushed Greenheart Games to rethink multi-level taverns.