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Indie Game News, Reviews and Developer Interviews

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Game Developers

Game Developer Interviews

Game Developer Interviews are a core part of Fix Gaming Channel, giving space to the creators behind indie games, upcoming releases, and the worlds players are waiting to discover.

Here you will find conversations with developers about their stories, challenges, design choices, creative process, lessons learned, and the passion behind the games they are building.


  • Fail Fail Succeed Interview: Martin Zetterman on Failure, Mental Health, and Eira
    May 12, 2026

    Fail Fail Succeed Interview: Martin Zetterman on Failure, Mental Health, and Eira

    Fail Fail Succeed launches on Steam today, and solo developer Martin Zetterman speaks with Fix Gaming Channel about failure, mental…

    Read more

  • Ungaland Interview: Esteban on Oogie, Primal Seeds, and Building a Colorful Prehistoric Action-Adventure
    April 17, 2026

    Ungaland Interview: Esteban on Oogie, Primal Seeds, and Building a Colorful Prehistoric Action-Adventure

    UNGALAND! blends colorful prehistoric charm with action-platforming challenge, Primal Seeds, oversized weapons, and a playful soulslike edge ahead of launch.

    Read more

  • HaZ Dulull Explains How Astro Burn Became a Cute-em-up
    April 13, 2026

    HaZ Dulull Explains How Astro Burn Became a Cute-em-up

    HaZ Dulull discusses how Astro Burn evolved into a cute-em-up, why player feedback changed the game, and what the team…

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  • Exclusive Interview: Morgan Ketelaar Jaress and Anna Mihhailovskaja on Building The Perilous North
    April 9, 2026

    Exclusive Interview: Morgan Ketelaar Jaress and Anna Mihhailovskaja on Building The Perilous North

    Morgan Ketelaar Jaress and Anna Mihhailovskaja discuss The Perilous North, Arctic survival, Lovecraftian mystery, crew management, visual design, and the…

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  • Interview: Exkee on Rescue Ops: Wildfire, Real Firefighter Input, and the Challenge of Simulating Wildfires
    March 26, 2026

    Interview: Exkee on Rescue Ops: Wildfire, Real Firefighter Input, and the Challenge of Simulating Wildfires

    Exkee discusses Rescue Ops: Wildfire, firefighter collaboration, public playtest feedback, solo and co-op balancing, and the challenge of simulating large-scale…

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  • Rift Walker Hits 9,500+ Steam Wishlists as Ethan Mckinnon Builds in Public
    March 1, 2026

    Rift Walker Hits 9,500+ Steam Wishlists as Ethan Mckinnon Builds in Public

    Riftwalker has passed 9,500 Steam wishlists, and Ethan McKinnon’s public, community-first approach helps explain why this ambitious solo project is…

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  • ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports
    February 12, 2026

    ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports

    ShipShaper feels like a “flow-state” tool — and it’s 100% my kind of creative game I first interviewed Tomas Sala…

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  • Marvin on the spark behind Vital Shell
    February 10, 2026

    Marvin on the spark behind Vital Shell

    Vital Shell’s spark, balance, and the next step forward We caught up with Marvin, the developer behind Vital Shell, to…

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  • Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&A on Pitons, Risk, and Rewind
    December 28, 2025

    Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&A on Pitons, Risk, and Rewind

    A survival climb that treats every handhold like a real decision As part of our Indie Game Showcase 2025 hub,…

    Read more

  • Millennium Whisper Interview: Ethical AI and Actor-Led Relationships
    December 10, 2025

    Millennium Whisper Interview: Ethical AI and Actor-Led Relationships

    Millennium Whisper, ethical AI, and acting for algorithms Set at the tail end of 1999, Millennium Whisper is an Early…

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  • Overkill Squad Hits Steam With Chaotic Twin-Stick Action, Launch Discount & Dev Q&A
    December 6, 2025

    Overkill Squad Hits Steam With Chaotic Twin-Stick Action, Launch Discount & Dev Q&A

    Overkill Squad launches on Steam with chaotic twin-stick action and a 40% discount Overkill Squad has just launched on Steam,…

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  • Outside the Blocks: Interview with Solo Dev Michał Kubas
    November 26, 2025

    Outside the Blocks: Interview with Solo Dev Michał Kubas

    Creating Tiny Worlds – A Q&A with Outside the Blocks Developer Michał Kubas Outside the Blocks is the work of…

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