Game Developer Interviews
Game Developer Interviews are a core part of Fix Gaming Channel, giving space to the creators behind indie games, upcoming releases, and the worlds players are waiting to discover.
Here you will find conversations with developers about their stories, challenges, design choices, creative process, lessons learned, and the passion behind the games they are building.
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Ultimate Hunting Interview: Rafał Jelonek on Realism, Ethics and Hunting Simulation
Fix Gaming Channel speaks with Rafał Jelonek about Ultimate Hunting, realism, hunting ethics, animal behavior, conservation, Unreal Engine 5, player…
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Amonga99 Interview: Army Troop, AI Bots, and the Solo Dev Path Behind an Indie FPS
Fix Gaming Channel speaks with Amonga99 about Army Troop, solo development, GameMaker, Unity, realistic FPS design, player feedback, AI bots,…
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ZeNN Interview: Game Development Through South Africa’s Load Shedding
Fix Gaming Channel speaks with ZeNN about developing games and streaming through South Africa’s load shedding, backup planning, power outages,…
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From Shadows to Sound Vidas Salavejus Creations in Horror Gaming
Timore and Dye The Bunny 2 reflect Vidas Salavejus’s personal approach to horror, where music and unsettling ideas shape the…
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Inside Serum an Exclusive Interview Unveiling the New Era of Survival Gaming
SERUM makes every expedition a race against the next dose. Game Island explains how brewing, time pressure and player feedback…
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Vampire Hunters: Gamecraft Studios on Weapon Stacking, Community Feedback and Heavy Metal
Vampire Hunters stacks up to 14 weapons in a roguelite FPS built around experimentation. Gamecraft Studios producer Tiago Zaidan traces…
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Behind the Wheel of Classic Sport Driving – A Q&A with Pixel Wrappers
Classic Sport Driving turns a love of Amiga racers into hand-drawn scenery, procedural roads and demanding time trials. Pixel Wrappers’…
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Inside Hidden Object Guru’s Process: Surprises, Setbacks, Wins
Fix Gaming Channel speaks with Hidden Object Guru about odd game ideas, lost builds, Crash Math, Dracula Defense, Clown in…

