Skip to content
  • press@fixgamingchannel.com
  • LinkedIn
  • YouTube
  • Fix Gaming Channel Indie
  • Fix Gaming Channel Trailers

Fix Gaming Channel

Indie Game News, Reviews and Developer Interviews

Fix Gaming Channel banner with the site logo and the text Gaming News and Reviews, Independent Coverage, Honest Opinions.
  • News
    • Industry News
    • Security & Scam Alerts
    • Gaming Events
    • Giveaways
    • E-Sports
  • Culture
    • Fix Stories
      • Submit to Fix Stories
    • Videos
    • Gaming Lists
    • Editorials
  • Platforms
    • Mobile
    • PlayStation Games
    • Xbox Games
    • Nintendo Games
    • Ultrawide
    • VR Games
    • Gaming Hardware
  • Indie
    • Game of the Week
    • Indie Game Showcase
  • Interviews
    • Game Developers
    • Art in Games
    • Industry Insiders
  • Reviews
    • First Impressions
    • PC Reviews
  • Fix Access
    • Fix Access Services
    • Client Testimonials
    • Developer Guides
  • About
    • Support Us
    • Work With Us
    • Contact
    • Inside Fix Gaming
  • Toggle search form
  • KEEPYBOO key art showing five colorful ghosts beside a board of numbered puzzle clues beneath the game's logo.
    Fix Stories: Why I Threw Away Every Board That Needed a Guess Fix Stories
  • The Caribou Trail key art featuring First World War soldiers against a red and yellow backdrop with the game's title.
    The Caribou Trail PS5 Review: A Moving WWI Story With Uneven Gameplay Gaming News
  • Red Camp Blood update artwork for No More Room in Hell 2, with a decaying face and silhouetted survivors.
    No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map Gaming News
  • Suzu stands beside bicycles in a graffiti-covered tunnel in Tokyo Stories.
    Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos Developers
  • Satellite Odyssey: Jupiter Game of the Week #77 artwork with the heroine, a grotesque creature, the game logo, and Fix Gaming branding.
    Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets Game of the Week
  • Orisuji key artwork with a black origami cat and red paper crane on cream-colored paper maze paths
    Fix Stories: I Built an iPhone Duo Game Without Owning the Phone Fix Stories
  • CAPCOM ID logo centered on a blue and turquoise gradient background.
    Capcom ID Breach Exposes 11.7 Million Records Worldwide Gaming News
  • RushOrb: Storm Atlas game icon showing an orb on a glowing winding road above the mountains
    Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle Fix Stories
Fear The Timeloop title screen over a dark hallway interior

Fear The Timeloop Review (PC) – Old-School Horror Energy, Modern Rough Edges

Posted on February 8, 2026September 22, 2026 By Ronny Fiksdahl

Old-school survival horror energy, with modern rough edges

Reviewed on PC.Score: 6.5/10

I’ve put nearly seven hours into this so far, and honestly, it has exceeded my expectations. It’s not without its growing pains — there are definitely moments of confusion and a few progression-halting bugs — but the developer responsiveness is what really stands out.
If you want another “classic horror DNA, modern execution,” read on the site, check out Dead Static Drive: Why I Kept Playing.
Seeing devs active in the forums and clearly taking player feedback makes me optimistic about the game’s future.

Combat & Technical Feedback

The combat can feel a bit clunky, mainly due to animation response times. For example, if you pull out your baton and try to swing too quickly, your character can just stand there for a second before the action registers. The same thing happens when trying to ready a weapon immediately out of a sprint. Tightening those windows would make the flow feel much more deliberate.

If you’re in the mood for a different kind of retro-leaning horror, the Athanasia demo review is also worth a read.

Sheriff in a grand hall overlooking a statue beneath a blue glow

A blue-lit statue dominates a grand hall as the sheriff approaches.

Red-lit humanoid figure holding a double-barrel shotgun beneath steel beams

A red-lit figure grips a double-barrel shotgun beneath steel beams.

The camera angles can also be punishing. When you’re entering a room or clearing a doorway slowly, the camera often snaps into a jarring first-person perspective before resetting behind you. It’s not a dealbreaker, but it’s left me blindsided by enemies I literally couldn’t see because of the transition.

And yeah — there’s a glitch that should not be there: if you turn at the right angle, you can sometimes see inside closed rooms. That breaks the tension instantly, and in survival horror, tension is the whole point.

The Radio-Call Switch

I have to mention one immersion-breaking quirk I noticed: the radio-call tone shift. For most of the game, the protagonist is incredibly calm considering the nightmare they’re in. But the second they get on a radio call, it flips into full “action-hero on comms” mode — suddenly louder, more aggressive, and like it belongs in a different performance.

Beyond that, dialogue feels fairly limited in what I’ve played so far, so I’m not going to overjudge the performance/audio side yet. Most of the tension comes from the environments, lighting, and pacing — and that’s where the game does its best work.

Sheriff faces a makeshift altar with a cross in a graffiti-covered room

A makeshift altar and cross sit at the end of a ruined chapel room.

Sheriff faces a crowd of robed figures in a red-lit outdoor scene

A circle of robed cultists closes in as the sheriff stands his ground.

Pros & Cons

Pros

  • Nails that classic survival-horror mood (Resident Evil / Silent Hill energy)
  • Atmosphere and visuals do a lot of heavy lifting
  • Dev responsiveness is genuinely encouraging (fast updates + clear feedback loop)
  • When it clicks, it feels like a strong foundation for something better over time

Cons

  • Clunky combat timing (animation/response windows need tightening)
  • Jarring camera snaps that can get you blindsided
  • Progression-halting bugs and occasional confusion points
  • Room-peeking glitch kills tension instantly
  • Radio-call performance shift feels mismatched

Fear The Timeloop — Ultrawide Gameplay Video


Join Our Newsletter

Stay updated with the latest interviews, previews, and indie gaming news from Fix Gaming Channel.


Fear The Timeloop

Release: 30 Jan, 2026

Genre: Survival Horror

Developer / Publisher: TacoEaters, PlayWay S.A.

Platforms: Steam

The Verdict

If you grew up on Resident Evil and Silent Hill, you need to check this out. It’s very reminiscent of those classics — capturing the vibe perfectly with much better visuals — without feeling like an insulting imitation.

Given how frequently updates are rolling out, I’m hopeful this will be a “must-have” title very soon. In its current state, it is absolutely worth the price tag — just go in knowing a couple of bugs can still slow you down.


Written by Ronny Fiksdahl, Founder & Editor-in-Chief at Fix Gaming Channel.

Send interview pitches, corrections, tips, or developer stories to contact@fixgamingchannel.com.

Support independent games coverage on Ko-fi.

Gaming News, Indie, PC Reviews, Reviews Tags:Fear The Timeloop, Indie, indie game, Indie Games, indie horror, PC review, PlayWay S.A., Steam, Survival Horror, TacoEaters, ultrawide gameplay

Post navigation

Previous Post: Witchbrook Targets 2026 Release, Chucklefish Confirms
Next Post: State of Play returns Feb 12 — 60+ minutes of PS5 updates

More Related Articles

PlayStation 5 Hidden Object and Puzzle Games to Try Gaming Lists
Permafrost & Industry Giant 4.0 Demos Shine at Steam Next Fest Gaming News
Dark surreal game scene from Centum with glowing light in the distance Centum: A Surreal Pixel-Art Adventure Launching Summer 2024 Gaming News
Retrofront Vietnam logo over a jungle village first-person shooter scene. VietDoom Is Becoming Retrofront: Vietnam, a Standalone Commercial FPS Gaming News
Noir Mafia Simulator 1960s American Crime feature image showing a noir gangster standing in a rainy street Noir Mafia Simulator: 1960s American Crime Impressions | Early Access Launch Comes Too Soon First Impressions
GTA VI key art with an orange “DELAYED” banner over a Vice City backdrop Grand Theft Auto VI delayed to November 19, 2026 Gaming News
Free Newsletter

Stay Close to Indie Gaming

Get indie news, interviews, reviews, previews, recommendations, and giveaways from Fix Gaming Channel.

Featured Guides

Games Worth Your Time

Hand-picked games, recommendations, and regularly updated lists.

Best Mobile Games of 2026 Viking Games to Watch in 2026 Pirate Games to Play in 2026
Browse Gaming Lists
For Developers

Fix Access PR & Marketing

Playtesting, mock reviews, Steam page feedback, press kits, PR planning, outreach, and launch support.

Explore Fix Access
Gameplay & Trailers

Watch Our Gaming Videos

Gameplay, indie discoveries, trailers, first impressions, and 32:9 super ultrawide gaming coverage.

Open the Videos Page

Newsletter · Work With Us · Fix Access · Contact
© 2023–2026 Fix Gaming Channel · Privacy Policy · Terms

Your cookie choices

We use essential cookies to keep this website working. With your permission, Google Analytics helps us understand visits, and embedded media may use third-party cookies. You can accept, reject optional cookies, or choose your preferences. Change your choice anytime using Cookie settings.

Functional Always active
Essential storage keeps the website working and remembers your cookie choices. It is always enabled.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Analytics
Allows Google Analytics cookies so we can understand visits and improve the website. Optional. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Embedded media
Allows embedded videos, social posts, sharing tools and Steam widgets. Providers may use cookies to track activity or personalize advertising on their services. Optional.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
Preferences
  • {title}
  • {title}
  • {title}