Fix Stories: Why I Threw Away Every Board That Needed a Guess
Hidenori Kawamura, the developer behind KEEPYBOO, shares the thinking behind a ghost-themed logic puzzle where every board can be solved without guessing.
Indie Game News, Reviews and Developer Interviews
Hidenori Kawamura, the developer behind KEEPYBOO, shares the thinking behind a ghost-themed logic puzzle where every board can be solved without guessing.
Camp Blood adds the Ruby Lake Survival map, retirement rewards for level-100 Responders, and experimental CRC subtitles to No More Room in Hell 2.
Tokyo Stories producer and director Yuki Ikeda discusses the game’s ambitious scope, gameplay beyond its quiet opening, and how the team is approaching characters, Tokyo, and music differently from rain.
Satellite Odyssey: Jupiter is our Game of the Week #77: noir, jazz, hostile service robots, mutant creatures, and a detective mystery planned for 2027.
Adrien Friggeri shares how 20 years of origami inspired Orisuji, a folding-phone puzzle game he built in four weeks without ever holding an iPhone Duo.
GTA Online’s October 22–28 event week brings a free mask, a GTA$150,000 Survival challenge, and a separate GTA$500,000 Short Trips bonus. Here are the requirements.
Capcom says unauthorized access affected 11,774,247 CAPCOM ID records worldwide. Email addresses, login metadata and last-used IP addresses were exposed.
Jim of Honest Little Apps shares the decisions behind RushOrb: Storm Atlas, from its three-state Weather Dial and 36 hand-built stages to speed, readability, and monetization.
Neil O’Sullivan Greene discusses the Japan trip behind Sushi On Wheels, his move from artist to developer, and the work of keeping an indie project sustainable.
Epic says AI is optional for its 2026 AI MegaJam after correcting its original FAQ. The competition runs November 12–15.
Tony of LNDRS Studio shares the story of making Don’t Tap Red alone, from Android testing trouble and months away to releasing his first game on iPhone and Android.
Ninety minutes of brutal, unsettling horror in 32:9. Clive Barker’s Hellraiser: Revival is the best demo I’ve ever played, and it genuinely frightened me. Demo score: 100/100.
After repeated setbacks on Roblox, Crazy Pilots creator Bohdan Verteletskyi shares how changing his approach led to a viral breakthrough.
EA announced on October 21 that BioWare is closing and development on the next Mass Effect is ending. The publisher is also closing its Edmonton workspace.
Potions, books, bottles, and rubber ducks: Steam has no shortage of things to organize. We look at the tidy-up trend, its differences, and what Potion Pantry developer Honey Jam hopes to add.
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