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  • KEEPYBOO key art showing five colorful ghosts beside a board of numbered puzzle clues beneath the game's logo.
    Fix Stories: Why I Threw Away Every Board That Needed a Guess Fix Stories
  • The Caribou Trail key art featuring First World War soldiers against a red and yellow backdrop with the game's title.
    The Caribou Trail PS5 Review: A Moving WWI Story With Uneven Gameplay Gaming News
  • Red Camp Blood update artwork for No More Room in Hell 2, with a decaying face and silhouetted survivors.
    No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map Gaming News
  • Suzu stands beside bicycles in a graffiti-covered tunnel in Tokyo Stories.
    Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos Developers
  • Satellite Odyssey: Jupiter Game of the Week #77 artwork with the heroine, a grotesque creature, the game logo, and Fix Gaming branding.
    Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets Game of the Week
  • Orisuji key artwork with a black origami cat and red paper crane on cream-colored paper maze paths
    Fix Stories: I Built an iPhone Duo Game Without Owning the Phone Fix Stories
  • CAPCOM ID logo centered on a blue and turquoise gradient background.
    Capcom ID Breach Exposes 11.7 Million Records Worldwide Gaming News
  • RushOrb: Storm Atlas game icon showing an orb on a glowing winding road above the mountains
    Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle Fix Stories

Author: Ronny Fiksdahl

Ronny Fiksdahl is the founder and Editor-in-Chief of Fix Gaming Channel, an independent gaming outlet focused on indie games, reviews, hands-on impressions, developer interviews, and the people behind the games. With more than 40 years of gaming experience and a background in music and creative production, he brings a practical, player-first perspective to coverage across PC, console, and mobile. Ronny keeps Fix Gaming Channel’s coverage transparent, source-based, and focused on giving genuine projects and smaller developers room to be seen.

Fix Stories: Why I Threw Away Every Board That Needed a Guess

Posted on October 27, 2026 By Ronny Fiksdahl
Fix Stories: Why I Threw Away Every Board That Needed a Guess

Hidenori Kawamura, the developer behind KEEPYBOO, shares the thinking behind a ghost-themed logic puzzle where every board can be solved without guessing.

Fix Stories, Gaming News, Indie

No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map

Posted on October 26, 2026 By Ronny Fiksdahl
No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map

Camp Blood adds the Ruby Lake Survival map, retirement rewards for level-100 Responders, and experimental CRC subtitles to No More Room in Hell 2.

Gaming News, PlayStation, Xbox

Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos

Posted on October 26, 2026 By Ronny Fiksdahl
Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos

Tokyo Stories producer and director Yuki Ikeda discusses the game’s ambitious scope, gameplay beyond its quiet opening, and how the team is approaching characters, Tokyo, and music differently from rain.

Developers, Gaming News, Indie, Interviews

Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets

Posted on October 26, 2026 By Ronny Fiksdahl
Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets

Satellite Odyssey: Jupiter is our Game of the Week #77: noir, jazz, hostile service robots, mutant creatures, and a detective mystery planned for 2027.

Game of the Week, Gaming News, Indie

Fix Stories: I Built an iPhone Duo Game Without Owning the Phone

Posted on October 25, 2026October 25, 2026 By Ronny Fiksdahl
Fix Stories: I Built an iPhone Duo Game Without Owning the Phone

Adrien Friggeri shares how 20 years of origami inspired Orisuji, a folding-phone puzzle game he built in four weeks without ever holding an iPhone Duo.

Fix Stories, Gaming News, Indie

GTA Online Halloween Rewards: What to Claim Before October 28

Posted on October 25, 2026 By Ronny Fiksdahl
GTA Online Halloween Rewards: What to Claim Before October 28

GTA Online’s October 22–28 event week brings a free mask, a GTA$150,000 Survival challenge, and a separate GTA$500,000 Short Trips bonus. Here are the requirements.

Featured, Gaming News

Capcom ID Breach Exposes 11.7 Million Records Worldwide

Posted on October 25, 2026October 25, 2026 By Ronny Fiksdahl
Capcom ID Breach Exposes 11.7 Million Records Worldwide

Capcom says unauthorized access affected 11,774,247 CAPCOM ID records worldwide. Email addresses, login metadata and last-used IP addresses were exposed.

Gaming News, Security

Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle

Posted on October 25, 2026October 22, 2026 By Ronny Fiksdahl
Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle

Jim of Honest Little Apps shares the decisions behind RushOrb: Storm Atlas, from its three-state Weather Dial and 36 hand-built stages to speed, readability, and monetization.

Fix Stories, Gaming News, Indie

Sushi On Wheels Interview: Neil O’Sullivan Greene on Japan, Art, and Indie Development

Posted on October 24, 2026 By Ronny Fiksdahl
Sushi On Wheels Interview: Neil O’Sullivan Greene on Japan, Art, and Indie Development

Neil O’Sullivan Greene discusses the Japan trip behind Sushi On Wheels, his move from artist to developer, and the work of keeping an indie project sustainable.

Developers, Gaming News, Indie, Interviews

Epic Drops Mandatory AI Requirement for Its AI MegaJam

Posted on October 24, 2026 By Ronny Fiksdahl
Epic Drops Mandatory AI Requirement for Its AI MegaJam

Epic says AI is optional for its 2026 AI MegaJam after correcting its original FAQ. The competition runs November 12–15.

Gaming News, Industry News

Fix Stories: I Put My First Game Away for Months — Then Released It

Posted on October 24, 2026 By Ronny Fiksdahl
Fix Stories: I Put My First Game Away for Months — Then Released It

Tony of LNDRS Studio shares the story of making Don’t Tap Red alone, from Android testing trouble and months away to releasing his first game on iPhone and Android.

Fix Stories, Gaming News, Indie

Clive Barker’s Hellraiser: Revival Demo Review – 100/100, and It Scared the Hell Out of Me

Posted on October 23, 2026 By Ronny Fiksdahl
Clive Barker’s Hellraiser: Revival Demo Review – 100/100, and It Scared the Hell Out of Me

Ninety minutes of brutal, unsettling horror in 32:9. Clive Barker’s Hellraiser: Revival is the best demo I’ve ever played, and it genuinely frightened me. Demo score: 100/100.

Gaming News, PC Reviews, Reviews

Crazy Pilots: From Setbacks to 24 Million Roblox Visits

Posted on October 23, 2026October 22, 2026 By Ronny Fiksdahl
Crazy Pilots: From Setbacks to 24 Million Roblox Visits

After repeated setbacks on Roblox, Crazy Pilots creator Bohdan Verteletskyi shares how changing his approach led to a viral breakthrough.

Fix Stories, Gaming News, Indie

EA Is Closing BioWare and Canceling the Next Mass Effect

Posted on October 21, 2026October 22, 2026 By Ronny Fiksdahl
EA Is Closing BioWare and Canceling the Next Mass Effect

EA announced on October 21 that BioWare is closing and development on the next Mass Effect is ending. The publisher is also closing its Edmonton workspace.

Gaming News, Industry News

Let’s Tidy Up! Why Is Steam Full of Sorting Games?

Posted on October 21, 2026 By Ronny Fiksdahl
Let’s Tidy Up! Why Is Steam Full of Sorting Games?

Potions, books, bottles, and rubber ducks: Steam has no shortage of things to organize. We look at the tidy-up trend, its differences, and what Potion Pantry developer Honey Jam hopes to add.

Editorials, Gaming News, Indie

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