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  • Aevryn Candy match-3 game artwork highlighting its No Ads Ever design philosophy
    Fix Stories: Building a Match-3 Game Around One Promise: “No Ads. Ever.” Fix Stories
  • PHYSINT logo above the Kojima Productions and Xbox logos on a black background.
    PlayStation Ends PHYSINT Partnership as Xbox Steps In to Publish Kojima’s Game Gaming News
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    PAX West 2026 Final Day: PAX Ends With a Long, Relieved Sigh Gaming News
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    5 Indie Games to Try This Weekend: Co-op Questions and Cyberpunk Chaos Gaming Lists
  • A lone figure overlooks a futuristic blue city and a glowing crystal suspended inside a giant circular structure.
    Steam’s AI Gaming Festival Is Live, and Its Lineup Is All Over the Place Editorials
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    What Is Fix Gaming Channel? A Website or a YouTube Channel? Editorials
  • Iron Dice grand strategy map showing a kingdom, neighboring provinces, armies and coastal territory
    Fix Stories: Why I Built a Grand Strategy Game I Could Actually Finish Fix Stories
  • Fake Ledger update email warning that wallet access may be lost without an update before September 15, 2026
    Ledger “Important Update” Phishing Email Returns With September 15 Deadline Gaming News

Category: Interviews

“Every Video Gives You Information”: Xzem on Building a Brawl Stars Audience

Posted on September 9, 2026September 10, 2026 By Ronny Fiksdahl
“Every Video Gives You Information”: Xzem on Building a Brawl Stars Audience

At 18, Xzem discusses nearing 40,000 TikTok followers, his Brawl Stars video process, Supercell Trusted Creator status, and his goal of reaching 100,000.

Gaming Culture, Gaming News, Interviews, Mobile

BODYCAM Voice Actor Brian Watts on Realistic Screams, Ready or Not and AI

Posted on August 30, 2026September 10, 2026 By Ronny Fiksdahl
BODYCAM Voice Actor Brian Watts on Realistic Screams, Ready or Not and AI

Voice actor Brian Watts talks BODYCAM, Ready or Not, The Mortuary Assistant, realistic injury reactions, horror performance, indie developers and AI-generated voices.

Art in Games, Gaming News, Indie, Interviews

“You Should Own What You Buy” — Joeveno on Physical Games, 60K Wishlists and the Future of Brazilian Drug Dealer

Posted on August 26, 2026September 10, 2026 By Ronny Fiksdahl
“You Should Own What You Buy” — Joeveno on Physical Games, 60K Wishlists and the Future of Brazilian Drug Dealer

Joeveno talks with Fix Gaming Channel about Brazilian Drug Dealer 3, physical game ownership, preservation, working with NoQuarter, 60,000 wishlists for Brazilian Drug Dealer Before 4, and his plans to turn the series into a wider universe.

Developers, Gaming News, Indie, Interviews

STARCULT Interview: How Emotion Shapes Murder, Romance, and Choice

Posted on August 5, 2026August 18, 2026 By Ronny Fiksdahl
STARCULT Interview: How Emotion Shapes Murder, Romance, and Choice

Fix Gaming Channel speaks with Dmytro Ivanov and Liliia Sitailo about STARCULT’s Emotion Palette, murder mystery, romance, horror, and branching choices.

Developers, Gaming News, Indie, Interviews

Borderlands Creator Matthew Armstrong on Cancelled AAA Games, Half-Life: Decay, and Dung Ho!

Posted on August 2, 2026August 18, 2026 By Ronny Fiksdahl
Borderlands Creator Matthew Armstrong on Cancelled AAA Games, Half-Life: Decay, and Dung Ho!

Matthew Armstrong and the Lesser Weevil team discuss the creation of Borderlands, cancelled AAA projects, independent development, co-op design, and the chaotic origins of Dung Ho!

Developers, Gaming News, Indie, Industry Insiders, Interviews

Rapture Gaming Festival Colchester 2026: Gary Kirby on Bringing Big-Event Gaming to Local Communities

Posted on July 31, 2026 By Ronny Fiksdahl
Rapture Gaming Festival Colchester 2026: Gary Kirby on Bringing Big-Event Gaming to Local Communities

Rapture Gaming Festival returns to Charter Hall in Colchester on 1–2 August 2026. Gary Kirby discusses the festival’s vision, UK tour, indie developers, tournaments, Robot Arena, and regional gaming communities.

Gaming News, Indie, Industry Insiders, Interviews

David Priestman: From Future Publishing to Post-Apocalyptic Rock ’n’ Roll

Posted on July 16, 2026August 2, 2026 By Ronny Fiksdahl
David Priestman: From Future Publishing to Post-Apocalyptic Rock ’n’ Roll

David Priestman reflects on seven years at Future Publishing, the creative freedom behind SPIDER, life in Thailand, film scoring, AI music, Route 666, and why he wants to compose for video games.

Art in Games, Gaming News, Indie, Industry Insiders, Interviews

Tears of Adria Interview: Ark Island Studio on Player Feedback

Posted on July 11, 2026July 21, 2026 By Aidan Minter
Tears of Adria Interview: Ark Island Studio on Player Feedback

Ark Island Studio co-founder Jakob Köster explains why Tears of Adria received a major overhaul, what player behaviour revealed about its opening, and how a Shaman skill can lead to recruitable dinosaurs.

Developers, Gaming News, Indie, Interviews

Cubic Spree Interview – Fast Cube Combat Built for Friends

Posted on June 24, 2026July 11, 2026 By Aidan Minter
Cubic Spree Interview – Fast Cube Combat Built for Friends

Cubic Spree launches on 25 June 2026. This interview with Martin Lovén covers cube combat, couch chaos, online multiplayer, custom maps, and player expression.

Developers, Gaming News, Indie, Interviews

Karl “Rockfist” Rosqvist: From Punk and Metal to the Chiptune Sound of Alruna

Posted on June 19, 2026July 3, 2026 By Ronny Fiksdahl
Karl “Rockfist” Rosqvist: From Punk and Metal to the Chiptune Sound of Alruna

Karl “Rockfist” Rosqvist speaks with Fix Gaming Channel about Alruna: End of History, chiptune, raw human energy, Burning Planet, and the value of human-made music in games.

Art in Games, Gaming News, Indie, Interviews

From Pro Tennis to Game Development: Iain Atkinson on Tennis Tycoon

Posted on June 17, 2026 By Ronny Fiksdahl
From Pro Tennis to Game Development: Iain Atkinson on Tennis Tycoon

Former professional tennis player and college All-American Iain Atkinson talks about building Tennis Tycoon, a premium mobile tennis management sim focused on the sport behind the match.

Developers, Gaming News, Indie, Interviews, Mobile

The Tragedy at Deer Creek Interview: Sparrowland on Mystery, Loss, and Heartbreak

Posted on June 9, 2026June 9, 2026 By Aidan Minter
The Tragedy at Deer Creek Interview: Sparrowland on Mystery, Loss, and Heartbreak

Sparrowland discusses The Tragedy at Deer Creek, a cinematic point-and-click adventure about photography, mystery, family, sacrifice, and quiet heartbreak.

Developers, Gaming News, Indie, Interviews

HipHopGamer Interview: Mutant Football League 2, Gaming Culture, and Purpose

Posted on June 7, 2026 By Ronny Fiksdahl
HipHopGamer Interview: Mutant Football League 2, Gaming Culture, and Purpose

Gerard “HipHopGamer” Williams joins Fix Gaming Channel for a wide-ranging interview about Mutant Football League 2, hip-hop and gaming culture, his grandmother’s influence, education, second chances, NAACP recognition, and why games can reach far beyond entertainment.

Gaming News, Industry Insiders, Industry News, Interviews

Richard Dansky Interview: From World of Darkness to Ghost Recon Wildlands

Posted on May 19, 2026June 15, 2026 By Aidan Minter
Richard Dansky Interview: From World of Darkness to Ghost Recon Wildlands

Richard Dansky joins Fix Gaming Channel for a deep interview on game writing, player agency, World of Darkness, Ghost Recon Wildlands, Hunt: Showdown, and the stories players create through play.

Art in Games, Gaming News, Industry News, Interviews

Fail Fail Succeed Interview: Martin Zetterman on Failure, Mental Health, and Eira

Posted on May 12, 2026May 24, 2026 By Ronny Fiksdahl
Fail Fail Succeed Interview: Martin Zetterman on Failure, Mental Health, and Eira

Fail Fail Succeed launches on Steam today, and solo developer Martin Zetterman speaks with Fix Gaming Channel about failure, mental health, solo development, and the real dog Eira behind the game’s quiet comfort.

Developers, Gaming News, Indie, Interviews

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  • Aevryn Candy match-3 game artwork highlighting its No Ads Ever design philosophy
    Fix Stories: Building a Match-3 Game Around One Promise: “No Ads. Ever.” Fix Stories
  • PHYSINT logo above the Kojima Productions and Xbox logos on a black background.
    PlayStation Ends PHYSINT Partnership as Xbox Steps In to Publish Kojima’s Game Gaming News
  • Jake Boyette sitting on a rideable mower at the Lawn Mowing Simulator 2 booth during PAX West 2026
    PAX West 2026 Final Day: PAX Ends With a Long, Relieved Sigh Gaming News
  • Duo Quest card-battle gameplay with the text Indie Gem Picks September 9.
    5 Indie Games to Try This Weekend: Co-op Questions and Cyberpunk Chaos Gaming Lists
  • A lone figure overlooks a futuristic blue city and a glowing crystal suspended inside a giant circular structure.
    Steam’s AI Gaming Festival Is Live, and Its Lineup Is All Over the Place Editorials
  • Fix Gaming Channel logo
    What Is Fix Gaming Channel? A Website or a YouTube Channel? Editorials
  • Iron Dice grand strategy map showing a kingdom, neighboring provinces, armies and coastal territory
    Fix Stories: Why I Built a Grand Strategy Game I Could Actually Finish Fix Stories
  • Fake Ledger update email warning that wallet access may be lost without an update before September 15, 2026
    Ledger “Important Update” Phishing Email Returns With September 15 Deadline Gaming News

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