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	<title>Cairn | Fix Gaming Channel</title>
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		<title>Fix Gaming Channel’s Top 10 Super Ultrawide series</title>
		<link>https://www.fixgamingchannel.com/fix-gaming-channels-top-10-super-ultrawide-series/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Tue, 28 Apr 2026 05:24:54 +0000</pubDate>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[32:9]]></category>
		<category><![CDATA[32:9 gameplay]]></category>
		<category><![CDATA[5120x1440]]></category>
		<category><![CDATA[Animalkind]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[DOOM The Dark Ages]]></category>
		<category><![CDATA[Fix Gaming Channel]]></category>
		<category><![CDATA[gaming monitor]]></category>
		<category><![CDATA[Like a Dragon Pirate Yakuza in Hawaii]]></category>
		<category><![CDATA[PC gameplay]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[raw gameplay]]></category>
		<category><![CDATA[super ultrawide]]></category>
		<category><![CDATA[super ultrawide monitor]]></category>
		<category><![CDATA[ultrawide gaming]]></category>
		<category><![CDATA[WILL: Follow the Light]]></category>
		<guid isPermaLink="false">https://www.fixgamingchannel.com/?p=24520</guid>

					<description><![CDATA[<p>Fix Gaming Channel’s Top 10 Super Ultrawide series is complete, featuring ten randomly selected games tested in raw 32:9 gameplay. The community vote is coming next, and one participant may win a game.</p>
<p>The post <a href="https://www.fixgamingchannel.com/fix-gaming-channels-top-10-super-ultrawide-series/">Fix Gaming Channel’s Top 10 Super Ultrawide series</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
]]></description>
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<h2 style="color: #f0e68c;">Ten raw 32:9 gameplay videos showing how different games handle a super ultrawide screen.</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">The <strong>Top 10 Super Ultrawide</strong> series is now complete on Fix Gaming Channel, with ten games captured in raw 32:9 gameplay. To be clear, this is not my personal ranked list of the ten best 32:9 games. The lineup is a mixed showcase of games tested in super ultrawide, chosen to show different styles, genres, and how each one handles the format in real gameplay.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Some games instantly benefit from the extra horizontal space. Others look good at first but reveal smaller issues once the screen stretches wider. That is why I like showing raw gameplay instead of only screenshots or short clips.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">For more context, check out <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/seven-games-32-9-super-ultrawide-monitor/" target="_blank" rel="noopener">Seven 32:9 Super Ultrawide Games You Need to See in 5K</a>. This Top 10 follow-up takes the idea further by showing each game in motion, so viewers can judge the scale, framing, field of view, UI behavior, and overall feel for themselves.</p>
<h3 style="color: #f0e68c;">Watch the Top 10 Super Ultrawide Compilation</h3>
<p><iframe title="Top 10 32:9 Super Ultrawide Gameplay | Full Compilation | Watch in 4K" width="650" height="366" src="https://www.youtube.com/embed/hcUIHLJaJRs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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<h4 style="color: #ffffff; font-size: 18px; margin-bottom: 10px;">Join Our Newsletter</h4>
<p style="color: #dddddd; font-size: 14px; max-width: 600px; margin: auto;">Stay updated with the latest interviews, previews, and indie gaming news from Fix Gaming Channel.</p>
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<h3 style="color: #f0e68c;">Update: ENTITY: THE BLACK DAY Added Separately</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Small update: the Top 10 lineup still includes ten games, but the individual gameplay video for <strong>ENTITY: THE BLACK DAY</strong> was missing from the original Top 10 compilation video. I have added it separately below for completeness.</p>
<p><iframe title="ENTITY: THE BLACK DAY | Top 10 Super Ultrawide Episode 6/10 (Worth being on the list?)" width="650" height="366" src="https://www.youtube.com/embed/8B03KXat0lI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<h3 style="color: #f0e68c;">The Full Top 10 Super Ultrawide Lineup</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">The completed lineup includes <strong>DOOM: The Dark Ages</strong>, <strong>Cairn</strong>, <strong>Manairons</strong>, <strong>Battlefield 6</strong>, <strong>FUR Squadron Phoenix</strong>, <strong>ENTITY: THE BLACK DAY</strong>, <strong>Animalkind</strong>, <strong>The 9th Charnel</strong>, <strong>WILL: Follow the Light</strong>, and <strong>Like a Dragon: Pirate Yakuza in Hawaii</strong>.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Again, this is not a ranked winner list. The Top 10 label is the series format, not a final verdict. The real winner still needs to be decided.</p>
<div style="text-align: center; margin: 30px 0 8px;">
  <img fetchpriority="high" decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2025/12/cairn-key-art-mount-kami-fix-gaming-channel-1280x720-1-1200x675.webp" alt="Cairn key art showing Aava standing on a rocky ledge, looking up at the glowing summit of Mount Kami" width="1200" height="675" />
</div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 24px;">Cairn puts Aava alone on Mount Kami, a brutal ascent where every handhold matters.</p>
<h3 style="color: #f0e68c;">Why 32:9 Gameplay Still Deserves Its Own Coverage</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">A 32:9 super ultrawide monitor can make a game feel wider, more immersive, and more cinematic, but only when the game handles the format properly. Extra screen space can help with atmosphere, movement, scale, and awareness. It can also expose problems that players might not notice on a standard 16:9 display.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">That is why these videos are useful. A game can look impressive in a normal trailer, but raw 32:9 gameplay shows more of the truth. The camera, menus, HUD, cutscenes, field of view, and side-screen behavior all matter when the display is this wide.</p>
<h3 style="color: #f0e68c;">Raw Gameplay, Not a Ranked Verdict</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">For players searching for <strong>32:9 games</strong>, <strong>super ultrawide games</strong>, or <strong>ultrawide gameplay</strong>, the series works as a practical reference point. Some games look better than expected. Some are more comfortable to play than expected. Others may still need more testing before they can be called true 32:9 standouts.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">The goal is simple: show the games as they are, in motion, on a wider PC display. No overproduced trailer cuts. No fake ranking drama. Just gameplay that lets people see what works, what feels natural, and what may need improvement.</p>
<h3 style="color: #f0e68c;">A Community Vote and Game Giveaway Are Coming Next</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">The Top 10 was not a fixed ranking or my personal winner list. It was a mixed 32:9 showcase, and now viewers will help decide which game deserves the crown.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Stay tuned, because once the voting video is ready, we plan to launch a community vote tied to a game giveaway. Viewers will be able to pick their winner from the lineup, and one participant may win a game. The giveaway terms will be shared when the official voting video goes live.</p>
<div style="text-align: center; margin: 30px 0 8px;">
  <img loading="lazy" decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2025/08/Battlefield-6-Red-1200x731.webp" alt="Battlefield 6 promotional artwork showing a soldier with tactical gear and rifle against an orange explosion background" width="1200" height="731" />
</div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 24px;">Promotional key art for Battlefield 6, EA’s long-running FPS series shown here as part of the 32:9 gameplay lineup.</p>
<h3 style="color: #f0e68c;">Which Game Worked Best in 32:9?</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Watch the compilation, check the separate <strong>ENTITY: THE BLACK DAY</strong> gameplay video, compare the games, and stay tuned for the upcoming vote. This first series is finished, but the final verdict is still ahead.</p>
<h3 style="color: #f0e68c;">Related Reading</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">For more 32:9 coverage, read <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/seven-games-32-9-super-ultrawide-monitor/" target="_blank" rel="noopener">Seven 32:9 Super Ultrawide Games You Need to See in 5K</a>.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">You can also follow more gameplay, reviews, interviews, and gaming coverage on <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/" target="_blank" rel="noopener">Fix Gaming Channel</a>.</p>
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<p style="font-size: 14px;">Written by <a href="https://www.fixgamingchannel.com/about-us/" style="color: #f0e68c; text-decoration: none;"><strong>Ronny Fiksdahl</strong></a>, Founder &amp; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
<p style="font-size: 14px;">Send interview pitches, corrections, tips, or developer stories to <a href="mailto:contact@fixgamingchannel.com" style="color: #f0e68c;">contact@fixgamingchannel.com</a>.</p>
<p style="font-size: 14px;">Support independent gaming coverage on Ko-fi.</p>
<div style="text-align: center;"><div class="ko-fi-button" data-text="Support FGC" data-color="#5961ff" data-code="fixgaming" id="kofiShortcode786Html" style="width: 100%; text-align: center;" data-title="Support Fix Gaming Channel on Ko-fi"></div></div>
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<p>The post <a href="https://www.fixgamingchannel.com/fix-gaming-channels-top-10-super-ultrawide-series/">Fix Gaming Channel’s Top 10 Super Ultrawide series</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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		<item>
		<title>Cairn’s First Free DLC, On the Trail: Deep Water, Adds New Climbing Spots This Summer</title>
		<link>https://www.fixgamingchannel.com/cairn-on-the-trail-deep-water-revealed-as-first-free-dlc/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Sat, 11 Apr 2026 10:34:45 +0000</pubDate>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[Climbing games]]></category>
		<category><![CDATA[free DLC]]></category>
		<category><![CDATA[indie game]]></category>
		<category><![CDATA[On the Trail: Deep Water]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[The Game Bakers]]></category>
		<category><![CDATA[water soloing]]></category>
		<guid isPermaLink="false">https://www.fixgamingchannel.com/?p=23750</guid>

					<description><![CDATA[<p>Three new climbing spots, water soloing, and the option to climb as Aava or Marco on PC and PS5 this summer. Cairn is already getting its first free DLC. Revealed by The Game Bakers on April 9, On the Trail: Deep Water is the first entry in the studio’s new On the Trail series, with...</p>
<p class="more-link-wrap"><a href="https://www.fixgamingchannel.com/cairn-on-the-trail-deep-water-revealed-as-first-free-dlc/" class="more-link">Read More<span class="screen-reader-text"> &#8220;Cairn’s First Free DLC, On the Trail: Deep Water, Adds New Climbing Spots This Summer&#8221;</span> &#187;</a></p>
<p>The post <a href="https://www.fixgamingchannel.com/cairn-on-the-trail-deep-water-revealed-as-first-free-dlc/">Cairn’s First Free DLC, On the Trail: Deep Water, Adds New Climbing Spots This Summer</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
]]></description>
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<h2 style="color: #f0e68c;">Three new climbing spots, water soloing, and the option to climb as Aava or Marco on PC and PS5 this summer.</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;"><strong>Cairn</strong> is already getting its first free DLC. Revealed by The Game Bakers on April 9, <em>On the Trail: Deep Water</em> is the first entry in the studio’s new <em>On the Trail</em> series, with a summer 2026 release window on PC and PS5.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">According to the official DLC page, <em>On the Trail: Deep Water</em> adds three new climbing spots: the cliffs of Haken and Ruka, plus the Lamu climbing gym. It also introduces water soloing, letting players climb over water without the usual deadly punishment of a fall.</p>
<h3 style="color: #f0e68c;">Cairn &#8211; On the Trail: Deep Water Reveal Trailer</h3>
<p><iframe loading="lazy" title="Cairn - Free On The Trail DLC Announcement Trailer | The Triple-i Initiative" width="650" height="366" src="https://www.youtube.com/embed/sQxGyHqPrxk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Steam also confirms players can climb as Aava or Marco, including on Kami in free roam mode. The broader <em>On the Trail</em> setup is built around following the path of a legendary climber and uncovering the history of these new locations.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">For players already following <em>Cairn</em>, this looks like a smart next step. You can also read our earlier <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/cairn-pc-review/" target="_blank" rel="noopener">Cairn review</a>, our <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/cairn-launching-january-29-2026/" target="_blank" rel="noopener">launch coverage</a>, and our <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/" target="_blank" rel="noopener">demo feature</a>.</p>
<h3 style="color: #f0e68c; margin: 18px 0 6px; text-align: center;">Cairn &#8211; On the Trail: Deep Water</h3>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Release: Summer 2026 / Free DLC</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Genre: Survival-climber DLC</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Developer / Publisher: <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.thegamebakers.com/cairn/" target="_blank" rel="noopener">The Game Bakers</a></p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Platforms: Windows PC (<a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://store.steampowered.com/app/4487450/Cairn__On_the_Trail_Deep_Water/" target="_blank" rel="noopener">Steam</a>), PlayStation 5</p>
<div style="text-align: center; margin-top: 12px;"><iframe loading="lazy" style="margin-top: 12px;" src="https://store.steampowered.com/widget/4487450/" width="646" height="190" frameborder="0"></iframe></div>
<h3 style="color: #f0e68c;">Related Reading</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 8px;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/cairn-pc-review/" target="_blank" rel="noopener">Cairn Review: The Mountain Is Incredible, the Stability Isn’t</a></p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 8px;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/cairn-launching-january-29-2026/" target="_blank" rel="noopener">Cairn Launching January 29, 2026</a></p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/" target="_blank" rel="noopener">GOTW #23: Cairn (Demo) — Full Game Delayed to 2026</a></p>
<div style="text-align: center; margin: 28px 0 8px;"><img decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2026/01/cairn-screenshot-base-camp-tent-gear-1280x720.webp" alt="Cairn screenshot of a climber with heavy gear standing beside a blue tent in a rocky campsite" /></div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 22px;">A quiet camp moment in Cairn, with the tent pitched among rock formations.</p>
<div style="text-align: center; margin: 28px 0 8px;"><img decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2026/01/cairn-screenshot-sunset-reflection-walk-1280x720.webp" alt="Cairn screenshot of a climber walking through shallow water at sunset with mountains reflected on the surface" /></div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 22px;">A calm sunset scene in Cairn, with reflections stretching across still water.</p>
</div>
<hr style="margin: 60px auto 30px auto; border: 0; height: 1px; background: linear-gradient(to right, transparent, #f0e68c, transparent); width: 70%;" />
<div style="margin: 0 auto; max-width: 700px; text-align: center; color: #dddddd; font-family: Arial, sans-serif;">
<p style="font-size: 14px;">Written by <strong style="color: #f0e68c;">Ronny Fiksdahl</strong>, Founder &amp; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
</div>
<p style="color: #dddddd; text-align: center;">Enjoy our content? Support Fix Gaming Channel with a donation via<br />
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<p>The post <a href="https://www.fixgamingchannel.com/cairn-on-the-trail-deep-water-revealed-as-first-free-dlc/">Cairn’s First Free DLC, On the Trail: Deep Water, Adds New Climbing Spots This Summer</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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		<title>Cairn Review: The Mountain Is Incredible, the Stability Isn’t</title>
		<link>https://www.fixgamingchannel.com/cairn-pc-review/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Sat, 31 Jan 2026 11:08:58 +0000</pubDate>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[32:9]]></category>
		<category><![CDATA[Adrenalin drivers]]></category>
		<category><![CDATA[AMD]]></category>
		<category><![CDATA[atmospheric]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[climbing]]></category>
		<category><![CDATA[crashes]]></category>
		<category><![CDATA[indie game]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[patches]]></category>
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		<guid isPermaLink="false">https://www.fixgamingchannel.com/?p=21961</guid>

					<description><![CDATA[<p>A beautiful, brutal climb — and a GOTY contender that wouldn’t let me go Reviewed on PC.Score: 9.5/10 I’ve been following Cairn for a while, and if you want the earlier context: Cairn launching January 29, 2026 and GOTW #23: Cairn (Demo) — Game Delayed to 2026. This review exists in the first place because...</p>
<p class="more-link-wrap"><a href="https://www.fixgamingchannel.com/cairn-pc-review/" class="more-link">Read More<span class="screen-reader-text"> &#8220;Cairn Review: The Mountain Is Incredible, the Stability Isn’t&#8221;</span> &#187;</a></p>
<p>The post <a href="https://www.fixgamingchannel.com/cairn-pc-review/">Cairn Review: The Mountain Is Incredible, the Stability Isn’t</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
]]></description>
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<h2 style="color: #f0e68c; margin: 22px 0 8px;">A beautiful, brutal climb — and a GOTY contender that wouldn’t let me go</h2>
<p style="color: #ffffff; font-size: 13px; margin: 0 0 18px;"><strong><em>Reviewed on PC.</em></strong><span style="margin-left: 12px; display: inline-block; padding: 3px 10px; background-color: #f0e68c; border-radius: 8px;"><strong style="color: #000;">Score: 9.5/10</strong><br />
</span></p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">I’ve been following Cairn for a while, and if you want the earlier context:<br />
<a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/cairn-launching-january-29-2026/" target="_blank" rel="noopener">Cairn launching January 29, 2026</a><br />
and<br />
<a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/" target="_blank" rel="noopener">GOTW #23: Cairn (Demo) — Game Delayed to 2026</a>.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">This review exists in the first place because Cairn got under my skin in a way most games don’t. It’s beautiful, challenging, atmospheric, and dramatic — a climb that keeps pulling you higher, even when you’re exhausted and telling yourself you’re done.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">I also had to revisit my stance on it, because my original experience was split in two: the early hours where the game felt special, and the hours after where stability became a real problem on my end. I didn’t want to “lie” either way — not by pretending the technical trouble didn’t happen, and not by pretending it defines the entire game when the core experience is this strong. So I kept testing, kept climbing, and kept playing until I could honestly land on a final verdict.</p>
<h3 style="color: #f0e68c; margin: 18px 0 6px; text-align: center;">Cairn — 32:9 Ultrawide Gameplay Video</h3>
<div style="text-align: center; margin: 12px 0 10px;">
<p><iframe loading="lazy" title="Cairn | 32:9 Ultrawide PC Gameplay | No Commentary | Full Raw Gameplay" width="650" height="366" src="https://www.youtube.com/embed/hH993HWRl4g?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
</div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 18px;">Gameplay footage captured for Fix Gaming Channel.</p>
<hr style="margin: 60px auto 30px auto; border: 0; height: 1px; background: linear-gradient(to right, transparent, #f0e68c, transparent); width: 70%;" />
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<h3 style="color: #f0e68c; margin: 18px 0 6px; text-align: center;">Cairn</h3>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Release: January 29, 2026</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Genre: Survival-climber, climbing simulation</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Developer / Publisher: <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.thegamebakers.com/" target="_blank" rel="noopener">The Game Bakers</a></p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Platforms: <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://store.steampowered.com/app/1588550/Cairn/" target="_blank" rel="noopener">PC</a> — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://store.steampowered.com/app/1588550/Cairn/" target="_blank" rel="noopener">Steam</a>, <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://store.playstation.com/en-us/concept/10014085" target="_blank" rel="noopener">PlayStation 5</a></p>
<div style="text-align: center; margin-top: 12px;"><iframe loading="lazy" style="margin-top: 12px;" src="https://store.steampowered.com/widget/1588550/" width="646" height="190" frameborder="0"></iframe></div>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">What Cairn gets so right</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Cairn doesn’t try to impress you with noise. It impresses you with pressure. The mountain feels heavy, hostile, and real — and the climb is built around commitment. When you choose a route and push forward, you feel the risk immediately, and that’s why the best moments are so intense.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">When it clicks, it’s one of the most satisfying challenge loops I’ve played in a long time. It’s beautiful, dramatic, and demanding without feeling cheap. The tension you get from a single bad decision is exactly the kind of “this matters” feeling most games never reach.</p>
<div style="text-align: center; margin: 18px 0 10px;"><img loading="lazy" decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2026/01/cairn-screenshot-mountain-peak-red-dusk-1280x720.webp" alt="Cairn screenshot of a towering mountain peak glowing red at dusk with clouds wrapping the cliffs" width="1280" height="720" /></div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 18px;">The summit in Cairn glows red as clouds roll across the mountainside.</p>
<div style="text-align: center; margin: 18px 0 10px;"><img loading="lazy" decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2026/01/cairn-screenshot-base-camp-tent-gear-1280x720.webp" alt="Cairn screenshot of a climber with heavy gear standing beside a blue tent in a rocky campsite" width="1280" height="720" /></div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 18px;">A quiet camp moment in Cairn, with the tent pitched among rock formations.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">Story, art, and presentation hit a home run</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Story, art, music, acting, sound design, and graphics hit a home run. It feels good to get to the top — not just because it’s “the end,” but because the climb earns that feeling through brutal deaths and real drama. This is the kind of game where presentation isn’t decoration; it’s part of the emotional weight of every decision.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">Without spoiling anything, the ending might not feel like the most optimal outcome, and one beat felt a bit obvious to me. But I’m not taking points off for that. The story is still good, it’s well written, and the way it unfolds shifts depending on which route you choose to climb.</p>
<div style="text-align: center; margin: 18px 0 10px;"><img loading="lazy" decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2026/01/cairn-screenshot-sunset-reflection-walk-1280x720.webp" alt="Cairn screenshot of a climber walking through shallow water at sunset with mountains reflected on the surface" width="1280" height="720" /></div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 18px;">A calm sunset scene in Cairn, with reflections stretching across still water.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">Routes, replay value, and the “one more run” problem</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Route variety is a real strength here. There are so many ways up that replay value feels natural — not forced. I can easily see <strong>another 30 hours</strong> of replaying different routes and decisions, and <strong>50+</strong> if you want to explore everything properly. The story also unfolds somewhat differently depending on the route you commit to, which makes replays feel meaningful instead of mechanical.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">Difficulty, deaths, and how I played</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">I started on hard, hit the gym, and did good for a while — but I’ll be honest: I ended the last parts on easy mode. I’m still not sure how realistic a true no-death run is unless you’re playing near-perfect. I would love to see someone pull that off.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">Time-wise, Cairn took over my week. I played it across three to four days (and I’m counting a day from the demo too), and suddenly, you’ve got almost a week of work days gone. I had other tasks on my hands this weekend. Nope — I didn’t. Cairn was the task.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">The painful part (and why it still isn’t a clean 10)</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">There are still some rough edges that stop this from being a clean 10 for me. I ran into movement weirdness and visual glitches that clash with how good the mountain looks: body parts clipping into rock, twisted poses that look like bones are bending the wrong way, and a few bugs that break immersion instantly.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">I also ran into stability trouble along the way, including hard shutdown behavior during my playtime. I tested across systems and went through the full “pull things apart and rebuild” routine — including swapping hardware and then re-cabling/reinstalling on my main rig — and I ultimately made it to the top at <strong>27 hours playtime</strong>. Even with that friction, I kept going, because the game is that good.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">What Steam reviews suggest</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">Steam reviews lean strongly positive overall, and that tracks with my experience once I was deep into the climb: when Cairn is firing on all cylinders, it’s outstanding. If you do run into instability, it’s worth trying practical steps like capping FPS and disabling overlays — but the core point remains: this game deserves to be experienced at its best.</p>
<div style="text-align: center; margin: 18px 0 10px;"><img loading="lazy" decoding="async" style="max-width: 100%; height: auto;" src="https://www.fixgamingchannel.com/wp-content/uploads/2026/01/cairn-screenshot-storm-lightning-cliff-climb-1280x720.webp" alt="Cairn screenshot of a climber on a cliff during heavy rain with lightning striking nearby" width="1280" height="720" /></div>
<p style="color: #ffffff; font-size: 13px; text-align: center; margin: 0 0 18px;">A dangerous storm sequence in Cairn, with lightning and rain hammering the cliffside.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">Verdict</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">This is a <strong>solid 9.5/10</strong> for me. The missing 0.5 is simply because there are still some glitches, weird movement moments, and the occasional crash/bug. Everything else — the climb, the route design, the atmosphere, the presentation — is operating at a level most games never reach.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">I’ll say it straight: this is a <strong>GOTY contender</strong> for me. If something beats Cairn this year, then the whole year has stepped up a few gears — because this is already the kind of release that feels like an all-time classic in the making.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">Who is it for?</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">If you like cozy atmosphere mixed with real tension, action-drama storytelling, survival pressure, and games where art, music, and sound actually matter — and you’ve got time on your hands — go get it. It’s one of those games you never want to end.</p>
<h3 style="color: #f0e68c; margin: 28px 0px 8px; text-align: left;">What I want next</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">I’ve seen some people ask for a “man figure” in the game, and I don’t see that as a thing. This isn’t a story about a man — and I don’t want the core identity of the game pulled off course just to tick a box.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">What I <em>would</em> love to see is expansion that fits the mountain: DLC with expanded routes, new challenges, and maybe a bigger starting point — more gym progression and tougher preparation before you go out exploring. There’s a lot you can do to make this a long-lasting hit, because the foundation is already classic-tier.</p>
<hr style="margin: 60px auto 30px auto; border: 0; height: 1px; background: linear-gradient(to right, transparent, #f0e68c, transparent); width: 70%;" />
<div style="margin: 0 auto; max-width: 700px; text-align: center; color: #dddddd; font-family: Arial, sans-serif;">
<p style="font-size: 14px;">Written by <strong style="color: #f0e68c;">Ronny Fiksdahl</strong>, Founder &amp; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
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<p>The post <a href="https://www.fixgamingchannel.com/cairn-pc-review/">Cairn Review: The Mountain Is Incredible, the Stability Isn’t</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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		<title>Fix Gaming Channel Indie Game Awards 2025 — Winners</title>
		<link>https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-winners/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Sun, 04 Jan 2026 22:32:50 +0000</pubDate>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Indie Game Showcase]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[community award 2025]]></category>
		<category><![CDATA[Dead as Disco]]></category>
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		<category><![CDATA[Game of the Year]]></category>
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		<category><![CDATA[Kingdom Come Deliverance II]]></category>
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					<description><![CDATA[<p>Fix Gaming Channel Indie Game Awards 2025 — Winners Final picks are set — including our Staff awards and the Community Award (public vote). Indie GOTY 2025 — The Alters WINNER Join Our Newsletter Stay updated with the latest interviews, previews, and indie gaming news from Fix Gaming Channel. Subscribe Award Winners AA/AAA GOTY Kingdom...</p>
<p class="more-link-wrap"><a href="https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-winners/" class="more-link">Read More<span class="screen-reader-text"> &#8220;Fix Gaming Channel Indie Game Awards 2025 — Winners&#8221;</span> &#187;</a></p>
<p>The post <a href="https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-winners/">Fix Gaming Channel Indie Game Awards 2025 — Winners</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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<h2 style="color: #f0e68c; margin: 22px 0 8px; text-align: center; font-size: 24px;">Fix Gaming Channel Indie Game Awards 2025 — Winners</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px; text-align: center;">Final picks are set — including our Staff awards and the Community Award (public vote).</p>
<h3 style="color: #f0e68c; margin: 18px 0 10px; text-align: center; font-size: 18px;">Indie GOTY 2025 — The Alters<br />
<span style="display: inline-block; margin-left: 8px; padding: 2px 10px; border-radius: 999px; background: rgba(240, 230, 140, 0.12); border: 1px solid rgba(240, 230, 140, 0.55); font-size: 12px; color: #ffffff; vertical-align: middle;">WINNER</span></h3>
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<h3 style="color: #f0e68c; margin: 18px 0 10px; text-align: center; font-size: 18px;">Award Winners</h3>
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<p style="margin: 0 0 6px; color: #f0e68c; font-size: 12px; letter-spacing: 0.7px; text-transform: uppercase;">AA/AAA GOTY</p>
<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/kingdom-come-deliverance-2-review-ps5/" target="_blank" rel="noopener">Kingdom Come: Deliverance II</a></p>
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<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/the-alters-review/" target="_blank" rel="noopener">The Alters</a></p>
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<p style="margin: 0 0 6px; color: #f0e68c; font-size: 12px; letter-spacing: 0.7px; text-transform: uppercase;">Best Visual Style / Art Direction</p>
<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/cairn-a-survival-climber-that-challenges-every-handhold-fix-gaming-channel/" target="_blank" rel="noopener">Cairn</a></p>
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<p style="margin: 0 0 6px; color: #f0e68c; font-size: 12px; letter-spacing: 0.7px; text-transform: uppercase;">Best Sound &amp; Music</p>
<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/headline-gotw-34-kulka/" target="_blank" rel="noopener">THE KULKA</a></p>
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<p style="margin: 0 0 6px; color: #f0e68c; font-size: 12px; letter-spacing: 0.7px; text-transform: uppercase;">Best Demo</p>
<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/dead-as-discos-silent-steam-takeover-is-2025s-best-kept-secret/" target="_blank" rel="noopener">Dead as Disco</a></p>
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<p style="margin: 0 0 6px; color: #f0e68c; font-size: 12px; letter-spacing: 0.7px; text-transform: uppercase;">Best Horror / Tension</p>
<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/species-unknown-launches-on-steam-early-access/" target="_blank" rel="noopener">Species: Unknown</a></p>
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<p style="margin: 0 0 6px; color: #f0e68c; font-size: 12px; letter-spacing: 0.7px; text-transform: uppercase;">Hidden Gem</p>
<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/overkill-squad-steam-launch-first-impressions-dev-qa/" target="_blank" rel="noopener">Overkill Squad</a></p>
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<p style="margin: 0 0 6px; color: #f0e68c; font-size: 12px; letter-spacing: 0.7px; text-transform: uppercase;">Community Award (public vote)</p>
<p style="margin: 0; color: #ffffff; font-size: 18px; line-height: 1.35;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/millennium-whisper-wins-community-choice-goty-2025/" target="_blank" rel="noopener">Millennium Whisper</a></p>
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<h3 style="color: #f0e68c; margin: 18px 0 6px; text-align: center; font-size: 18px;">Related Reading</h3>
<ul style="color: #ffffff; line-height: 1.75; margin: 0 0 14px; padding-left: 18px;">
<li><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week/" target="_blank" rel="noopener">Fix Gaming Channel — Game of the Week Archive</a></li>
<li><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-18-space-drilling-station/" target="_blank" rel="noopener">Space Drilling Station — Game of the Week #18</a></li>
<li><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/overkill-squad-steam-launch-first-impressions-dev-qa/" target="_blank" rel="noopener">Overkill Squad — Steam Launch First Impressions + Dev Q&amp;A</a></li>
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<p style="font-size: 14px;">Written by <strong style="color: #f0e68c;">Ronny Fiksdahl</strong>, Founder &amp; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
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<p>The post <a href="https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-winners/">Fix Gaming Channel Indie Game Awards 2025 — Winners</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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		<title>Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&#038;A on Pitons, Risk, and Rewind</title>
		<link>https://www.fixgamingchannel.com/cairn-a-survival-climber-that-challenges-every-handhold-fix-gaming-channel/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Sun, 28 Dec 2025 13:44:22 +0000</pubDate>
				<category><![CDATA[Developers]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Indie Game Showcase]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[adventure games]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[Climbing Simulation]]></category>
		<category><![CDATA[Developer Interview]]></category>
		<category><![CDATA[indie game]]></category>
		<category><![CDATA[Indie Game Showcase 2025]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Survival Climber]]></category>
		<category><![CDATA[The Game Bakers]]></category>
		<guid isPermaLink="false">https://www.fixgamingchannel.com/?p=20591</guid>

					<description><![CDATA[<p>A survival climb that treats every handhold like a real decision As part of our Indie Game Showcase 2025 hub, we’re taking a closer look at Cairn — a survival-climber from The Game Bakers (Furi, Haven), built around route choice, stamina management, and that constant “do I commit to this hold?” tension. Here&#8217;s why this...</p>
<p class="more-link-wrap"><a href="https://www.fixgamingchannel.com/cairn-a-survival-climber-that-challenges-every-handhold-fix-gaming-channel/" class="more-link">Read More<span class="screen-reader-text"> &#8220;Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&#38;A on Pitons, Risk, and Rewind&#8221;</span> &#187;</a></p>
<p>The post <a href="https://www.fixgamingchannel.com/cairn-a-survival-climber-that-challenges-every-handhold-fix-gaming-channel/">Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&amp;A on Pitons, Risk, and Rewind</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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<h2 style="color: #f0e68c; margin: 22px 0 8px;">A survival climb that treats every handhold like a real decision</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">As part of our <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/indie-game-showcase-2025-hub/" target="_blank" rel="noopener">Indie Game Showcase 2025 hub</a>, we’re taking a closer look at <strong>Cairn</strong> — a survival-climber from <strong>The Game Bakers</strong> (Furi, Haven), built around route choice, stamina management, and that constant “do I commit to this hold?” tension. Here&#8217;s why this game might just be your next obsession.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 18px;">If you missed our earlier coverage of the demo and the game&#8217;s delay, you can read more here: <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/" target="_blank" rel="noopener">GOTW #23: Cairn demo + full game delayed to 2026</a>.</p>
<h3 style="color: #f0e68c; margin: 18px 0 10px;">Cairn — Gameplay Video</h3>
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden; border-radius: 10px; margin: 0 0 10px;"><iframe style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border: 0;" title="Cairn Gameplay — Fix Gaming Channel" src="https://www.youtube.com/embed/uuhnpRwRZbw" allowfullscreen="allowfullscreen"></iframe></div>
<p style="color: #ffffff; line-height: 1.6; font-size: 13px; text-align: center; margin: 0 0 26px;">Video credit: Fix Gaming Channel</p>
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<h2 style="color: #f0e68c; margin: 22px 0 10px;">Developer Q&amp;A — Cairn, the climb, and what the demo should leave you feeling</h2>
<p style="color: #ffffff; margin: 0 0 10px;"><em>Answers provided by Emeric (via Lauranne).</em></p>
<p style="color: #f0e68c; margin: 0 0 10px;"><strong>What was the starting point for Cairn – the emotion of climbing, the realism of the movement, or something else entirely?</strong></p>
<blockquote style="margin: 18px 0; padding: 14px 16px; border-left: 3px solid #f0e68c; background: rgba(240, 230, 140, 0.06);">
<p style="color: #ffffff; margin: 0;"><em>Cairn is the last entry in what we call our freedom trilogy, it follows in the tracks of our past games, Furi and Haven. In Furi you fight to “live free”, in Haven you fight to be “free to love who you want”.</em></p>
<p><em>This last entry finishes the thematic trilogy with a strong theme: overcoming your limits and achieving total freedom. That’s what alpinism is in real life too. Why do people climb mountains? What makes them feel the need to risk their lives to reach a summit? It’s always been exciting and fascinating to me, and it makes a great video game pitch in my opinion. It’s simple, but extremely concrete. You’re at the bottom, and you see the goal. It’s gotten the team excited as well, and it’s fueled us for the last four years.</em></p></blockquote>
<p style="color: #f0e68c; margin: 0 0 10px;"><strong>Cairn tries to capture the stress and focus of real climbing without being purely punishing. How did you balance accessibility with that “every move matters” feeling?</strong></p>
<blockquote style="margin: 18px 0; padding: 14px 16px; border-left: 3px solid #f0e68c; background: rgba(240, 230, 140, 0.06);">
<p style="color: #ffffff; margin: 0;"><em>It was not an easy task and it took us 5 years of iterating on prototype and balancing. But real climbing was helpful. In real life you have a rope and pitons. They act like checkpoints that players can choose to use when they feel appropriate, and it’s double fun as they are limited in supply. We also try to have different levels of failure. It’s not all binary. While climbing, you can climb peacefully or exhaust yourself, you can slip but not fall, you can fall but not too far from last piton, you can take a huge whipper and hurt yourself but not pass out, you can crash yourself on the ground and pass out but not die… All these stages of failure that are not a complete game over are interesting because they pave the way for a very satisfying come back. Additionally, we have lots of accessibility options (including a “rewind time after fall” option!).</em></p>
</blockquote>
<p style="color: #f0e68c; margin: 0 0 10px;"><strong>When players finish the demo, what do you hope sticks with them the most about Aava and Mount Kami?</strong></p>
<blockquote style="margin: 18px 0; padding: 14px 16px; border-left: 3px solid #f0e68c; background: rgba(240, 230, 140, 0.06);">
<p style="color: #ffffff; margin: 0;"><em>Well the demo is really just a tiny appetizer of what the main game is! I hope they are satisfied of climbing Tenzen and excited about giving the real deal, Mount Kami, a try! I hope the demo gives a little taste of the feeling of freedom in approach for climbing that the main game really improves on. The main game is also a bit more demanding on survival and offers a lot more on Aava’s story of course. I hope people realize it’s not a game just for people who love climbing, but also a real adventure game that goes beyond just climbing.</em></p>
</blockquote>
<h3 style="color: #f0e68c; margin: 18px 0px 6px; text-align: center;">Cairn</h3>
<p style="margin: 0px; font-size: 14px; color: #ffffff; text-align: center;">Release: Q1 2026 (Demo available now)</p>
<p style="margin: 0px; font-size: 14px; color: #ffffff; text-align: center;">Genre: Survival-Climber, Simulation</p>
<p style="margin: 0px; font-size: 14px; color: #ffffff; text-align: center;">Developer / Publisher: <a style="color: #f0e68c; text-decoration: none;" href="https://store.steampowered.com/developer/TheGameBakers/" target="_blank" rel="noopener">The Game Bakers</a> / The Game Bakers</p>
<p style="margin: 0px; font-size: 14px; color: #ffffff; text-align: center;">Platforms: PC — <a style="color: #f0e68c; text-decoration: none;" href="https://store.steampowered.com/app/1588550/Cairn/" target="_blank" rel="noopener">Steam</a> (wishlist), PS5 — <a style="color: #f0e68c; text-decoration: none;" href="https://store.playstation.com/en-us/concept/10014085" target="_blank" rel="noopener">PlayStation Store</a></p>
<p style="text-align: center;"><iframe loading="lazy" style="margin-top: 12px;" src="https://store.steampowered.com/widget/1588550/" width="646" height="190" frameborder="0" data-mce-fragment="1"></iframe></p>
<h2 style="color: #f0e68c; margin: 22px 0 10px;">Related Reading</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 22px;">More Showcase coverage and updates: <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/indie-game-showcase-2025-hub/" target="_blank" rel="noopener">Indie Game Showcase 2025 hub</a>.</p>
<hr style="margin: 60px auto 30px auto; border: 0; height: 1px; background: linear-gradient(to right, transparent, #f0e68c, transparent); width: 70%;" />
<div style="margin: 0 auto; max-width: 700px; text-align: center; color: #dddddd; font-family: Arial, sans-serif;">
<p style="font-size: 14px;">Written by <strong style="color: #f0e68c;">Ronny Fiksdahl</strong>, Founder &amp; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
</div>
<p style="color: #dddddd; text-align: center;">Enjoy our content? Support Fix Gaming Channel with a donation via<br />
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<div style="margin: 20px; text-align: center;"><a style="background-color: #f0e68c; color: #000; font-weight: bold; padding: 10px 20px; text-decoration: none; border-radius: 8px;" href="https://buymeacoffee.com/fixgamingchannel" target="_blank" rel="noopener">Support Us</a></div>
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<p>The post <a href="https://www.fixgamingchannel.com/cairn-a-survival-climber-that-challenges-every-handhold-fix-gaming-channel/">Cairn’s Demo Makes Climbing Feel Real — Plus a Developer Q&amp;A on Pitons, Risk, and Rewind</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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		<item>
		<title>Fix Gaming Channel Indie Game Awards 2025: Community Choice GOTY Vote</title>
		<link>https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Fri, 19 Dec 2025 13:07:37 +0000</pubDate>
				<category><![CDATA[Game of the week]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Indie Game Showcase]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Absolum]]></category>
		<category><![CDATA[Abyssus]]></category>
		<category><![CDATA[Alpha Response]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[Bendy: Lone Wolf]]></category>
		<category><![CDATA[BitLiberator]]></category>
		<category><![CDATA[Brew]]></category>
		<category><![CDATA[Bullets & Brains]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[Community Choice]]></category>
		<category><![CDATA[Community Vote]]></category>
		<category><![CDATA[Cornhole Hero]]></category>
		<category><![CDATA[Cronos: The New Dawn]]></category>
		<category><![CDATA[Cryptigma]]></category>
		<category><![CDATA[Cyber Rats]]></category>
		<category><![CDATA[Drop Duchy]]></category>
		<category><![CDATA[Fallen Aces]]></category>
		<category><![CDATA[Fan Vote]]></category>
		<category><![CDATA[Fix Gaming Channel]]></category>
		<category><![CDATA[Fix Gaming Channel Awards]]></category>
		<category><![CDATA[Forest Asylum 2]]></category>
		<category><![CDATA[Fortified Space]]></category>
		<category><![CDATA[Game of the Year]]></category>
		<category><![CDATA[Game of the Year 2025]]></category>
		<category><![CDATA[Game of the Year Vote]]></category>
		<category><![CDATA[Gloomy Eyes]]></category>
		<category><![CDATA[God of Weapons]]></category>
		<category><![CDATA[GOTW]]></category>
		<category><![CDATA[GOTY]]></category>
		<category><![CDATA[House of Legacy]]></category>
		<category><![CDATA[indie game]]></category>
		<category><![CDATA[Indie Game Awards 2025]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Indie Gaming]]></category>
		<category><![CDATA[indie showcase]]></category>
		<category><![CDATA[Labyrinth of the Demon King]]></category>
		<category><![CDATA[Last Outpost]]></category>
		<category><![CDATA[Millennium Whisper]]></category>
		<category><![CDATA[Outside the Blocks]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Polygon Bit Battle Royale]]></category>
		<category><![CDATA[Pompeii: The Legacy]]></category>
		<category><![CDATA[Reader Poll]]></category>
		<category><![CDATA[Recharge]]></category>
		<category><![CDATA[Roadside Research]]></category>
		<category><![CDATA[Shape of Dreams]]></category>
		<category><![CDATA[Sleep Awake]]></category>
		<category><![CDATA[Space Drilling Station]]></category>
		<category><![CDATA[Spooky Survivors]]></category>
		<category><![CDATA[Town to City]]></category>
		<category><![CDATA[UMAMI]]></category>
		<category><![CDATA[Voting]]></category>
		<guid isPermaLink="false">https://www.fixgamingchannel.com/?p=20324</guid>

					<description><![CDATA[<p>Community Vote — Fix Gaming Channel Game of the Week Awards Voting is open until December 31. The Community Choice winner will be revealed on January 1. Our Game of the Week picks have been building into something special — and now it’s your turn. Vote for your favorite GOTW title from the list below....</p>
<p class="more-link-wrap"><a href="https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote/" class="more-link">Read More<span class="screen-reader-text"> &#8220;Fix Gaming Channel Indie Game Awards 2025: Community Choice GOTY Vote&#8221;</span> &#187;</a></p>
<p>The post <a href="https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote/">Fix Gaming Channel Indie Game Awards 2025: Community Choice GOTY Vote</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a class="a2a_button_email" href="https://www.addtoany.com/add_to/email?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Ffix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote%2F&amp;linkname=Fix%20Gaming%20Channel%20Indie%20Game%20Awards%202025%3A%20Community%20Choice%20GOTY%20Vote" title="Email" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_facebook" href="https://www.addtoany.com/add_to/facebook?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Ffix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote%2F&amp;linkname=Fix%20Gaming%20Channel%20Indie%20Game%20Awards%202025%3A%20Community%20Choice%20GOTY%20Vote" title="Facebook" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_linkedin" href="https://www.addtoany.com/add_to/linkedin?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Ffix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote%2F&amp;linkname=Fix%20Gaming%20Channel%20Indie%20Game%20Awards%202025%3A%20Community%20Choice%20GOTY%20Vote" title="LinkedIn" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_bluesky" href="https://www.addtoany.com/add_to/bluesky?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Ffix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote%2F&amp;linkname=Fix%20Gaming%20Channel%20Indie%20Game%20Awards%202025%3A%20Community%20Choice%20GOTY%20Vote" title="Bluesky" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_x" href="https://www.addtoany.com/add_to/x?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Ffix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote%2F&amp;linkname=Fix%20Gaming%20Channel%20Indie%20Game%20Awards%202025%3A%20Community%20Choice%20GOTY%20Vote" title="X" rel="nofollow noopener" target="_blank"></a></p><h2 style="color: #f0e68c; margin: 22px 0 8px;">Community Vote — Fix Gaming Channel Game of the Week Awards</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Voting is open until <strong>December 31</strong>. The Community Choice winner will be revealed on <strong>January 1</strong>.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Our Game of the Week picks have been building into something special — and now it’s your turn. Vote for your favorite GOTW title from the list below.<br />
Update: <strong><a href="https://www.fixgamingchannel.com/millennium-whisper-wins-community-choice-goty-2025/">Winner Community Vote 2025</a></strong></p>
<div style="max-width: 900px; margin: 18px auto 26px auto; padding: 14px 16px; border: 1px solid #f0e68c; border-radius: 12px; text-align: center;">
<p style="color: #ffffff; margin: 0 0 10px 0; line-height: 1.6;"><strong style="color: #f0e68c;">Vote here:</strong><br />
One pick per submission. Please vote once.</p>
<p><a style="display: inline-block; background-color: #f0e68c; color: #000; font-weight: bold; padding: 10px 18px; text-decoration: none; border-radius: 10px;" href="https://docs.google.com/forms/d/e/1FAIpQLSc5Cwr5CgE_ZIxna2Jil1dpj24alBcrmk2Y_4AqSo-Z2wpSrw/viewform?usp=header" target="_blank" rel="noopener">Vote on Google Forms</a></p>
</div>
<h2 style="color: #f0e68c; margin: 22px 0 8px;">Community Vote — Fix Gaming Channel Game of the Year Awards 2025</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Voting is open until <strong>December 31</strong> — <strong>23:59 UTC</strong>. The Community Choice winner will be revealed on <strong>January 1</strong>.</p>
<p><strong>GOTW #1 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/spooky-survivors/" target="_blank" rel="noopener">Spooky Survivors</a></strong><br />
A spotlight on our very first Game of the Week pick — where the GOTW run began.</p>
<p><strong>GOTW #2 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/cornhole-hero-launches-on-ios-android-our-game-of-the-week/" target="_blank" rel="noopener">Cornhole Hero</a></strong><br />
A GOTW pick celebrating Cornhole Hero’s launch on iOS and Android.</p>
<p><strong>GOTW #3 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/fix-gaming-channels-game-of-the-week-3-drop-duchy/" target="_blank" rel="noopener">Drop Duchy</a></strong><br />
Our GOTW #3 feature — a standout pick early in the series.</p>
<p><strong>GOTW #4 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/fix-gaming-channel-game-of-the-week-4-labyrinth-of-the-demon-king/" target="_blank" rel="noopener">Labyrinth of the Demon King</a></strong><br />
Game of the Week #4 — a feature spotlight on Labyrinth of the Demon King.</p>
<p><strong>GOTW #5 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-5-cryptigma-jack-garvin-interview/" target="_blank" rel="noopener">Cryptigma</a></strong><br />
GOTW #5 — featuring Cryptigma, plus a Jack Garvin interview.</p>
<p><strong>GOTW #6 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/bullets-brains-is-the-co-op-shooter-you-shouldnt-miss/" target="_blank" rel="noopener">Bullets &amp; Brains</a></strong><br />
A co-op shooter highlight — the kind of pick you jump into with friends.</p>
<p><strong>GOTW #7 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-7-cronos-the-new-dawn/" target="_blank" rel="noopener">Cronos: The New Dawn</a></strong><br />
GOTW #7 — Cronos: The New Dawn joins the shortlist.</p>
<p><strong>GOTW #8 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/fix-gaming-channels-game-of-the-week-8-god-of-weapons/" target="_blank" rel="noopener">God of Weapons</a></strong><br />
GOTW #8 — a dedicated feature on God of Weapons.</p>
<p><strong>GOTW #9 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-9-why-bitliberator-game-deserves-it/" target="_blank" rel="noopener">BitLiberator</a></strong><br />
GOTW #9 — why BitLiberator earned its place in the lineup.</p>
<p><strong>GOTW #10 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/alpha-response-counter-strike-creator/" target="_blank" rel="noopener">Alpha Response</a></strong><br />
GOTW #10 — a feature on Alpha Response, tied to the Counter-Strike creator.</p>
<p><strong>GOTW #11 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-11-forest-asylum-2/" target="_blank" rel="noopener">Forest Asylum 2</a></strong><br />
GOTW #11 — spotlighting Forest Asylum 2.</p>
<p><strong>GOTW #12 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-12-roadside-research-hits-150k-wishlists/" target="_blank" rel="noopener">Roadside Research</a></strong><br />
GOTW #12 — Roadside Research hits 150K wishlists.</p>
<p><strong>GOTW #13 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-13-fallen-aces/" target="_blank" rel="noopener">Fallen Aces</a></strong><br />
GOTW #13 — our feature spotlight on Fallen Aces.</p>
<p><strong>GOTW #14 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-14-house-of-legacy/" target="_blank" rel="noopener">House of Legacy</a></strong><br />
GOTW #14 — a dedicated pick for House of Legacy.</p>
<p><strong>GOTW #15 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-15-fortified-space-a-solo-devs-dream-turns-real/" target="_blank" rel="noopener">Fortified Space</a></strong><br />
GOTW #15 — a solo dev’s dream turning real.</p>
<p><strong>GOTW #16 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/recharge-is-our-game-of-the-week-16/" target="_blank" rel="noopener">Recharge</a></strong><br />
GOTW #16 — Recharge enters the voting list.</p>
<p><strong>GOTW #17 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-17-bendy-lone-wolf/" target="_blank" rel="noopener">Bendy: Lone Wolf</a></strong><br />
GOTW #17 — Bendy: Lone Wolf joins the shortlist.</p>
<p><strong>GOTW #18 — <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/game-of-the-week-18-space-drilling-station/" target="_blank" rel="noopener">Space Drilling Station</a></strong><br />
GOTW #18 — Space Drilling Station is up for community votes.</p>
<p style="color: #dddddd; text-align: center; font-size: 14px; margin-top: 30px;">Written by <strong style="color: #f0e68c;">Ronny Fiksdahl</strong>, Founder &amp; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
<p style="color: #dddddd; text-align: center;">Enjoy our content? Support Fix Gaming Channel with a donation via <a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://buymeacoffee.com/fixgamingchannel" target="_blank" rel="noopener">Buy Me a Coffee</a> to help keep independent game journalism alive.</p>
<div style="margin: 20px; text-align: center;"><a style="background-color: #f0e68c; color: #000; font-weight: bold; padding: 10px 20px; text-decoration: none; border-radius: 8px;" href="https://buymeacoffee.com/fixgamingchannel" target="_blank" rel="noopener">Support Us</a></div>
<p>The post <a href="https://www.fixgamingchannel.com/fix-gaming-channel-indie-game-awards-2025-community-choice-goty-vote/">Fix Gaming Channel Indie Game Awards 2025: Community Choice GOTY Vote</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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		<title>Cairn launching January 29, 2026</title>
		<link>https://www.fixgamingchannel.com/cairn-launching-january-29-2026/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Sat, 06 Dec 2025 05:12:33 +0000</pubDate>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[Climbing games]]></category>
		<category><![CDATA[indie game]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Release Date]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Survival-climber]]></category>
		<category><![CDATA[The Game Bakers]]></category>
		<guid isPermaLink="false">https://www.fixgamingchannel.com/?p=19841</guid>

					<description><![CDATA[<p>Cairn locks in a January 29, 2026 launch as Aava’s brutal ascent up Mount Kami comes to PC and PS5 Cairn, the survival-climber from The Game Bakers (Furi, Haven), now has a firm release date. The studio has confirmed that Aava’s high-altitude push up Mount Kami begins on January 29, 2026 on PC via Steam...</p>
<p class="more-link-wrap"><a href="https://www.fixgamingchannel.com/cairn-launching-january-29-2026/" class="more-link">Read More<span class="screen-reader-text"> &#8220;Cairn launching January 29, 2026&#8221;</span> &#187;</a></p>
<p>The post <a href="https://www.fixgamingchannel.com/cairn-launching-january-29-2026/">Cairn launching January 29, 2026</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a class="a2a_button_email" href="https://www.addtoany.com/add_to/email?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fcairn-launching-january-29-2026%2F&amp;linkname=Cairn%20launching%20January%2029%2C%202026" title="Email" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_facebook" href="https://www.addtoany.com/add_to/facebook?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fcairn-launching-january-29-2026%2F&amp;linkname=Cairn%20launching%20January%2029%2C%202026" title="Facebook" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_linkedin" href="https://www.addtoany.com/add_to/linkedin?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fcairn-launching-january-29-2026%2F&amp;linkname=Cairn%20launching%20January%2029%2C%202026" title="LinkedIn" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_bluesky" href="https://www.addtoany.com/add_to/bluesky?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fcairn-launching-january-29-2026%2F&amp;linkname=Cairn%20launching%20January%2029%2C%202026" title="Bluesky" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_x" href="https://www.addtoany.com/add_to/x?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fcairn-launching-january-29-2026%2F&amp;linkname=Cairn%20launching%20January%2029%2C%202026" title="X" rel="nofollow noopener" target="_blank"></a></p><h2 style="color: #f0e68c; margin: 22px 0 8px;">Cairn locks in a January 29, 2026 launch as Aava’s brutal ascent up Mount Kami comes to PC and PS5</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;"><i>Cairn</i>, the survival-climber from <strong>The Game Bakers</strong> (<i>Furi</i>, <i>Haven</i>), now has a firm release date. The studio has confirmed that Aava’s high-altitude push up Mount Kami begins on <strong>January 29, 2026</strong> on <strong>PC via Steam</strong> and <strong>PlayStation 5</strong>, with a launch discount and a Deluxe Edition planned for day one.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">You play as professional climber <strong>Aava</strong>, trying to become the first person to summit the deadly Mount Kami. Earlier this year we featured the demo as our <a style="color: #f0e68c; text-decoration: none;" href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/">Game of the Week #23</a>, where its precision climbing and tight routes already stood out. Instead of “hold trigger to climb”, Cairn is all about manual, limb-based movement and reading the rock wall – planning your route, placing gear, and managing stamina as every reach, foothold, and mistake can end the attempt. Between pushes you set up camp, manage supplies, and decide how hard to gamble on the next pitch.</p>
<h3 style="color: #f0e68c; margin: 18px 0 8px;">Cairn – PC Gameplay (Fix Gaming Channel)</h3>
<div style="max-width: 646px; margin: 0 auto 0 auto;"><iframe loading="lazy" title="Cairn – PC Gameplay (Fix Gaming Channel)" src="https://www.youtube.com/embed/uuhnpRwRZbw" width="646" height="363" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
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<h3 style="color: #f0e68c; margin: 18px 0 8px;">A survival-climber with momentum behind it</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">Alongside the main story climb, Cairn also offers an Expedition mode with different objectives and rulesets, from more grounded alpine ascents to ultra-risky free solo attempts. A long-running demo campaign has already put the game in front of a huge audience, and The Game Bakers now say Cairn has passed <strong>700,000 wishlists</strong> across platforms – strong signs that this mountain is going to be busy at launch.</p>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 14px;">If you want a taste before release, there’s a <strong>free demo on Steam</strong> that showcases the technical climbing and the pressure of committing to a line high above the ground. We’ll be watching Cairn closely as it approaches launch – and we’ll be back with full impressions once we’ve had the chance to tackle Mount Kami ourselves.</p>
<h3 style="color: #f0e68c; margin: 18px 0 6px; text-align: center;">Cairn</h3>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Release: January 29, 2026</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Genre: Survival-climber, Adventure</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Developer / Publisher: <a style="color: #f0e68c; text-decoration: none;" href="https://www.thegamebakers.com/cairn/">The Game Bakers</a></p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Platforms: PC — <a style="color: #f0e68c; text-decoration: none;" href="https://store.steampowered.com/app/1588550/Cairn/">Steam</a>, <a href="https://www.playstation.com/en-ph/games/cairn/">PlayStation 5</a></p>
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<p style="color: #ffffff; font-size: 14px; margin: 28px 0 6px;"><strong>Related reading:</strong><br />
<a style="color: #f0e68c; text-decoration: none;" href="https://www.fixgamingchannel.com/no-players-online-is-back-on-steam-after-dmca-takedown/">No Players Online is back on Steam after disputed DMCA takedown</a></p>
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<p style="font-size: 14px;">Written by <strong style="color: #f0e68c;">Ronny Fiksdahl</strong>, Founder &amp; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
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<p>The post <a href="https://www.fixgamingchannel.com/cairn-launching-january-29-2026/">Cairn launching January 29, 2026</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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		<title>GOTW #23: Cairn (Demo) — Full Game Delayed to 2026</title>
		<link>https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/</link>
		
		<dc:creator><![CDATA[Ronny Fiksdahl]]></dc:creator>
		<pubDate>Wed, 01 Oct 2025 23:06:43 +0000</pubDate>
				<category><![CDATA[Game of the week]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Cairn]]></category>
		<category><![CDATA[climbing]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[GOTW]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[indie game]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Q1 2026]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[The Game Bakers]]></category>
		<guid isPermaLink="false">https://www.fixgamingchannel.com/?p=17352</guid>

					<description><![CDATA[<p>A precision climbing demo that already feels special—short, tough, and seriously satisfying I finished the main demo route in ~40 minutes, then spent another 3–4 hours clearing the gym challenges and tougher levels. Some of them are brutal—in the best way. This is the rare demo that ends and makes you mutter a few choice...</p>
<p class="more-link-wrap"><a href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/" class="more-link">Read More<span class="screen-reader-text"> &#8220;GOTW #23: Cairn (Demo) — Full Game Delayed to 2026&#8221;</span> &#187;</a></p>
<p>The post <a href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/">GOTW #23: Cairn (Demo) — Full Game Delayed to 2026</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a class="a2a_button_email" href="https://www.addtoany.com/add_to/email?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fgotw-23-cairn-demo-full-game-delayed-to-2026%2F&amp;linkname=GOTW%20%2323%3A%20Cairn%20%28Demo%29%20%E2%80%94%20Full%20Game%20Delayed%20to%202026" title="Email" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_facebook" href="https://www.addtoany.com/add_to/facebook?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fgotw-23-cairn-demo-full-game-delayed-to-2026%2F&amp;linkname=GOTW%20%2323%3A%20Cairn%20%28Demo%29%20%E2%80%94%20Full%20Game%20Delayed%20to%202026" title="Facebook" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_linkedin" href="https://www.addtoany.com/add_to/linkedin?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fgotw-23-cairn-demo-full-game-delayed-to-2026%2F&amp;linkname=GOTW%20%2323%3A%20Cairn%20%28Demo%29%20%E2%80%94%20Full%20Game%20Delayed%20to%202026" title="LinkedIn" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_bluesky" href="https://www.addtoany.com/add_to/bluesky?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fgotw-23-cairn-demo-full-game-delayed-to-2026%2F&amp;linkname=GOTW%20%2323%3A%20Cairn%20%28Demo%29%20%E2%80%94%20Full%20Game%20Delayed%20to%202026" title="Bluesky" rel="nofollow noopener" target="_blank"></a><a class="a2a_button_x" href="https://www.addtoany.com/add_to/x?linkurl=https%3A%2F%2Fwww.fixgamingchannel.com%2Fgotw-23-cairn-demo-full-game-delayed-to-2026%2F&amp;linkname=GOTW%20%2323%3A%20Cairn%20%28Demo%29%20%E2%80%94%20Full%20Game%20Delayed%20to%202026" title="X" rel="nofollow noopener" target="_blank"></a></p><h2 style="color: #f0e68c; margin: 22px 0 8px;">A precision climbing demo that already feels special—short, tough, and seriously satisfying</h2>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 12px;">I finished the main demo route in ~40 minutes, then spent another 3–4 hours clearing the gym challenges and tougher levels. Some of them are brutal—in the best way. This is the rare demo that ends and makes you mutter a few choice words because you just want <em>more</em>. Experiencing the Cairn demo left me with no bugs or glitches in my session, only a couple of spots where foot placement/momentum could use a tiny tweak. As a vertical climbing experience, <em>Cairn</em> is already top-tier—and easily a top-10 contender in its genre this year based on feel alone.</p>
<p style="text-align: center; margin: 8px 0 18px;"><a style="color: #f0e68c; text-decoration: none; font-weight: bold;" href="https://www.fixgamingchannel.com/peak-game-review/">Related reading: PEAK — Review</a></p>
<h3 style="color: #f0e68c; margin: 18px 0 8px;">Gameplay Video</h3>
<p><iframe loading="lazy" title="Cairn Demo Gameplay (PC) — GOTW Candidate | Tenzen Ridge First Ascent" width="650" height="366" src="https://www.youtube.com/embed/uuhnpRwRZbw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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<h3 style="color: #f0e68c; margin: 18px 0 8px;">Why it works</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 12px;">Every move has intent. Reading the wall, planning pitons, and keeping balance turns each section into a mini-puzzle. The gym challenges are smart tutorialization without hand-holding, and the outdoor climb nails that “one more try” loop—tight, fair, and immensely rewarding when you stick a sequence.</p>
<h3 style="color: #f0e68c; margin: 18px 0 8px;">Release note</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 12px;">The team has pushed the full release to <strong>Q1 2026</strong> to focus on optimization, debugging, and polish—exactly the kind of decision that preserves great games. A limited-time demo update adds “ghosts” of other climbers so you can race lines and learn techniques.</p>
<figure id="attachment_17357" aria-describedby="caption-attachment-17357" style="width: 1280px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" class="size-thumbnail wp-image-17357" src="https://www.fixgamingchannel.com/wp-content/uploads/2025/10/cairn-delay-q1-2026-press-card-1280x720.webp" alt="Cairn delayed to Q1 2026; The Game Bakers statement card with a climber by an attic window and gear on a bench" width="1280" height="720" srcset="https://www.fixgamingchannel.com/wp-content/uploads/2025/10/cairn-delay-q1-2026-press-card-1280x720.webp 1280w, https://www.fixgamingchannel.com/wp-content/uploads/2025/10/cairn-delay-q1-2026-press-card-1200x675.webp 1200w, https://www.fixgamingchannel.com/wp-content/uploads/2025/10/cairn-delay-q1-2026-press-card-768x432.webp 768w, https://www.fixgamingchannel.com/wp-content/uploads/2025/10/cairn-delay-q1-2026-press-card-1536x864.webp 1536w, https://www.fixgamingchannel.com/wp-content/uploads/2025/10/cairn-delay-q1-2026-press-card.webp 1920w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /><figcaption id="caption-attachment-17357" class="wp-caption-text">The Game Bakers delayed <em>Cairn</em> to Q1 2026 to focus on optimization, debugging, and polish; a limited-time demo update adds “ghost” climbers.</figcaption></figure>
<h3 style="color: #f0e68c; margin: 18px 0 6px; text-align: center;">Cairn</h3>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Release: Q1 2026 (Demo available now)</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Genre: Survival-Climber, Simulation</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Developer / Publisher: <a style="color: #f0e68c; text-decoration: none;" href="https://store.steampowered.com/developer/TheGameBakers/" target="_blank" rel="noopener">The Game Bakers</a> / The Game Bakers</p>
<p style="margin: 0; font-size: 14px; color: #ffffff; text-align: center;">Platforms: PC — <a style="color: #f0e68c; text-decoration: none;" href="https://store.steampowered.com/app/1588550/Cairn/" target="_blank" rel="noopener">Steam</a> (wishlist), PS5 — <a style="color: #f0e68c; text-decoration: none;" href="https://store.playstation.com/en-us/concept/10014085" target="_blank" rel="noopener">PlayStation Store</a></p>
<p><iframe loading="lazy" style="margin-top: 12px;" src="https://store.steampowered.com/widget/1588550/" width="646" height="190" frameborder="0"></iframe></p>
<h3 style="color: #f0e68c; margin: 18px 0 8px;">Verdict</h3>
<p style="color: #ffffff; line-height: 1.75; margin: 0 0 12px;">Cairn’s demo already feels like the real thing: focused, technical, and endlessly replayable. If the full climb keeps this standard with the extra polish the team is taking time for, we’re looking at something special. Consider this my stamp for <strong>Game of the Week #23</strong>—and a strong recommendation to try the demo and wishlist.</p>
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<p style="font-size: 14px;">Written by <strong style="color: #f0e68c;">Ronny Fiksdahl</strong>, Founder &#038; Editor of <strong style="color: #f0e68c;">Fix Gaming Channel</strong>.</p>
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<p>The post <a href="https://www.fixgamingchannel.com/gotw-23-cairn-demo-full-game-delayed-to-2026/">GOTW #23: Cairn (Demo) — Full Game Delayed to 2026</a> appeared first on <a href="https://www.fixgamingchannel.com">Fix Gaming Channel</a>.</p>
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