A unique blend of PvPvE horror and extraction shooter mechanics set in a dark sci-fi world
Level Zero: Extraction is a multiplayer extraction horror game developed by DOGHOWL Games and published by tinyBuild. Launching in Early Access on August 6, 2024, it offers a thrilling mix of asymmetrical survival horror and strategic extraction shooter gameplay. Players step into high-tension matches as either mercenaries or alien creatures in a hostile, shadow-filled environment where light can be both friend and foe.
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Level Zero: Extraction
Release Date: August 6, 2024
Genre: Asymmetrical Horror, Extraction Shooter, PvPvE
Developer/Publisher: DOGHOWL Games / tinyBuild
Platforms: Steam (PC)
Asymmetrical Gameplay Design
Mercenaries vs. Aliens
Players can choose to play as human mercenaries or nightmarish alien creatures. Mercenaries must explore abandoned outposts, collect loot, repair systems, and manage light sources to repel alien attacks. In contrast, aliens sabotage efforts, hunt in the dark, and strike from vents and shadows using abilities like acid spit or EMP blasts.
Light as a Mechanic
Light plays a vital role. It acts as both a shield and a vulnerability, repelling alien threats while also revealing mercenary positions to other players. This risk-reward mechanic is central to both tension and tactics.
Setting and Story
The game takes place in the year 2058 on the planet Turion, following a disastrous event tied to the “New Horizons” Corporation. The dim corridors and eerie atmosphere elevate the horror, creating a setting ripe for heart-pounding confrontations.
Beta Access and Release Info
The closed beta began on March 15, 2024, offering players a chance to test the game’s mechanics ahead of its full Early Access launch on August 6, 2024.
Key Features
- Asymmetric 3v2 PvPvE multiplayer gameplay
- Mercenaries use light and tools like motion sensors, flamethrowers, and rifles
- Aliens use stealth, traps, and abilities to stalk their prey
- Dark sci-fi horror setting with immersive world-building
- In-game voice chat for coordinated teamwork
Critique & Balance Issues
Alien Advantage
At this stage, aliens feel overpowered due to their speed and night vision. This makes the experience frustrating for new human players and can unbalance matches.
Lack of Alien Progression
Unlike human characters, aliens have limited customization or progression options, which could reduce long-term replayability unless addressed.
Performance Problems
Early builds suffer from high GPU load and occasional crashes. Optimization is needed before launch to ensure a smoother experience across systems.
Solo Play Limitations
Mercenaries playing without a full team face steep odds. Difficulty scaling and solo-friendly mechanics would improve accessibility.
Final Thoughts
Level Zero: Extraction offers an ambitious fusion of horror, teamwork, and tactical gameplay in a high-stakes setting. While it shows immense promise, especially with its light-based mechanics and tense atmosphere, balancing, performance improvements, and more robust progression systems will be essential to its long-term success.
Written by Ronny Fiksdahl, Founder & Editor of Fix Gaming Channel.
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