Crytek Announces Workforce Reduction and Strategic Shift in Public Statement
Crytek planned to cut about 15% of its roughly 400-person workforce after putting the next Crysis game on hold, as the studio shifted resources toward Hunt: Showdown 1896.
Indie Game News, Reviews and Developer Interviews
Crytek planned to cut about 15% of its roughly 400-person workforce after putting the next Crysis game on hold, as the studio shifted resources toward Hunt: Showdown 1896.
We use essential cookies to keep this website working. With your permission, Google Analytics helps us understand visits, and embedded media may use third-party cookies. You can accept, reject optional cookies, or choose your preferences. Change your choice anytime using Cookie settings.