Streamers and Press — Combining Strategy
Indie PR that works: combine streamers and press. Timing, targeting, press kits, and outreach so your game isn’t drowned out by today’s release volume.
Indie Game News, Reviews and Developer Interviews
Indie PR that works: combine streamers and press. Timing, targeting, press kits, and outreach so your game isn’t drowned out by today’s release volume.
A new BLIGHT: Survival devlog outlines the co-op medieval horror game’s core loop, infection spread, dungeon structure, breakable gear, and ongoing development.
The Lift is a supernatural handyman simulator from Fantastic Signals and tinyBuild, mixing renovation, narrative mystery, and Soviet sci-fi influences ahead of its 2026 PC release.
Den of Wolves blends four-player co-op heists with cyberpunk corporate warfare, brain-hacking missions, and brutal gunplay from 10 Chambers.
Aidan Minter reviews Voidbreaker, a solo-developed roguelite FPS with neon sci-fi visuals, fast gunplay, branching upgrades, anti-gravity physics, and a strong Early Access reception.
Metal Eden’s demo delivers fast parkour, aggressive gunplay, and a neon cyberpunk style in Reikon Games’ high-speed sci-fi FPS.
Part 2 of our Battlefield 6 turnaround analysis looks at the signals rebuilding confidence after Battlefield 2042 and the risks that could still derail launch.
Battlefield 6 entered its pre-launch cycle carrying years of player skepticism, but stronger community response and renewed creator interest suggested momentum was beginning to shift.