Eight games have earned a place so far
The goal is simple: find 20 PC games that genuinely look and feel excellent at 5120×1440 on a 32:9 super-ultrawide monitor.
Ultrawide Greats now includes eight very different games, ranging from colorful open-world exploration and atmospheric adventures to tactical shooters, high-speed first-person action, and survival climbing. This article will grow whenever another qualifying gameplay video is published.
The latest addition is BRAZILIAN DRUG DEALER BEFORE 4. For more about the developer behind it, read our interview with Joeveno about physical games, ownership, and the future of the series.
The numbers show the publication order, not a ranking. Unlike our earlier Top 10 Super Ultrawide showcase, every game in this series must be one we genuinely recommend playing at 32:9.
Current progress: 8/20
1/20 — DOOM: The Dark Ages | Revelations
DOOM: The Dark Ages | Revelations is an easy opening choice. Its enormous environments, crowded arenas, flying projectiles, demons, and constant effects spread naturally across the full display.
The additional peripheral view also suits its aggressive combat. You can follow more of the action around the Slayer while the Chain Spear’s dashes and grappling make movement faster than in the original campaign.
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32:9 verdict: A spectacular super-ultrawide shooter with the scale and peripheral action needed to justify the enormous screen.
View DOOM: The Dark Ages | Revelations on Steam
2/20 — DragonSword : Awakening
DragonSword : Awakening shows the calmer and more colorful side of super-ultrawide gaming. The Continent of Orbis is filled with wide meadows, settlements, ruins, coastlines, and large fantasy creatures that benefit from the panoramic view.
The format also gives its animated tag-team combat more room. Heroes, enemies, companions, and visual effects can fill the battlefield without making every encounter feel trapped in the center of the screen.
32:9 verdict: A bright open-world RPG whose exploration and flashy combat look at home on a panoramic display.
View DragonSword : Awakening on Steam
3/20 — Hell Is Us
Hell Is Us earns its place through atmosphere. Its abandoned settlements, forests, interiors, and supernatural creatures become more imposing when they occupy the full 49-inch display.
The game also avoids maps, compasses, and traditional quest markers. Players must study their surroundings and navigate using environmental information, making the broader view especially useful during exploration.
32:9 verdict: A strongly atmospheric adventure where the wider image improves both environmental scale and exploration.
4/20 — Ghost Recon Wildlands: Last Rites
Ghost Recon Wildlands: Last Rites returns the Ghosts to Bolivia for an official story-driven mission built around the hunt for La Llorona and Los Penitentes. Its mountains, roads, settlements, forests, and long sightlines spread naturally across the full display.
The additional peripheral view also suits its tactical combat and driving. Enemy positions, squad movement, vehicles, and the surrounding terrain remain visible across a broader field of view, while the full playthrough shows how the mission, cinematics, interface, and moment-to-moment action behave at 5120×1440.
32:9 verdict: A huge tactical open-world shooter whose terrain, driving, and firefights make convincing use of the full panoramic view.
View Ghost Recon Wildlands on Steam
5/20 — Call of Duty: Modern Warfare 4 Beta
Call of Duty: Modern Warfare 4 earns the fifth position through the complete “Entrenched” campaign mission included in its beta. Large combat spaces, armored vehicles, explosions, and fast first-person movement make strong use of the wider field of view.
Captured at 5120×1440 on PC, the mission fills the full 32:9 display during gameplay. The broader view adds scale and peripheral awareness while the weapon, crosshair, and essential interface information remain centered around the action.
Our Modern Warfare 4 beta report covers the access periods and PC security requirements separately.
32:9 verdict: A cinematic campaign mission whose large battlefields, vehicles, and explosive action make strong use of the expanded field of view.
View Call of Duty: Modern Warfare 4 on Steam
6/20 — BODYCAM
BODYCAM earns the sixth position through its distinctive body-mounted perspective. The low camera angle, weapon movement, realistic lighting, dark interiors, and grounded environments become even more intense when they occupy the full 49-inch display.
This footage was captured at 5120×1440 before the September 2, 2026 update, preserving how the game looked and played in 32:9 immediately before the changes arrived. We will return after the update to test it again and show the difference.
32:9 verdict: An unusually immersive tactical FPS whose body-camera presentation becomes even more convincing across the full super-ultrawide display.
7/20 — Cairn
Cairn earns the seventh position through a climbing system built around reading the rock face and choosing a route. The wider view keeps nearby holds, alternative paths, and more of the surrounding mountain visible as Aava climbs.
In our 5120×1440 PC capture, gameplay fills the full 49-inch display. The panoramic image strengthens the height and scale of Mount Kami while keeping the essential interface focused around the center of the action.
32:9 verdict: A demanding survival climber whose huge rock faces, vertical routes, and distant mountain scenery look exceptional across a super-ultrawide display.
8/20 — BRAZILIAN DRUG DEALER BEFORE 4
BRAZILIAN DRUG DEALER BEFORE 4 brings fast-moving, Quake-inspired combat and Brazilian humor to the eighth slot. Its old-school presentation offers a very different look from the realistic shooters elsewhere in this series.
Our gameplay video captures the game at 5120×1440 in 32:9 super ultrawide on PC, without commentary. The appeal here is speed and visual chaos across a panoramic view, rather than photorealistic scenery.
32:9 verdict: A frantic retro FPS that brings a very different style of first-person action to the super-ultrawide selection.
View BRAZILIAN DRUG DEALER BEFORE 4 on Steam
How Games Qualify for Ultrawide Greats
Every entry is tested through real gameplay at 5120×1440. We consider the field of view, camera, interface, menus, cinematics, edge rendering, performance, and whether the additional width improves the experience.
A game can still qualify if some cinematics return to 16:9, but significant limitations will be identified. Simply filling the monitor is not enough.
For a broader discussion of these standards, read our feature explaining why ultrawide support should be treated as normal PC feedback.
Ultrawide Greats Testing Setup
Resolution: 5120×1440
Aspect Ratio: 32:9 super ultrawide
Monitor: 49-inch AOC Agon AG493UCX2
Processor: AMD Ryzen 7 7800X3D
Graphics: AMD Radeon RX 7900 XTX
Memory: 48GB DDR5 RAM
Capture: Raw PC gameplay without commentary
Related Reading
Joeveno on Physical Games, Ownership, and the Future of Brazilian Drug Dealer
Top 10 Super Ultrawide Games Tested in Raw 32:9 Gameplay
Seven 32:9 Super Ultrawide Games You Need to See in 5K
Written by Ronny Fiksdahl, Founder & Editor-in-Chief of Fix Gaming Channel.
Send ultrawide testing requests, corrections, game suggestions, or developer stories to contact@fixgamingchannel.com.
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