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  • 15 games that started on mobile before coming to PC and consoles
    15 Games That Started on Mobile Before Coming to PC and Consoles Gaming Lists
  • Bottled by Bears title art with a bear eating honey beside a tree
    Bears, Bees, and Honey: Bottled by Bears Is Today’s Indie Gem Indie
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    TennoCon 2026 Saturday Schedule Sets Up TennoLive and Soulframe Devstream Industry News
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    The Filipino Developers Behind Assassin’s Creed Black Flag Resynced Industry News
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    Enginefall Delayed to 2027 as Red Rover Interactive Confirms 22 Layoffs Industry News
  • Tears of Metal Launches in Early Access on July 22 Indie
  • The Alters game logo in bold pink over a dark sci-fi background
    The Alters Ultrawide Question: Is Proper Support Coming? Editorials

Tag: 32:9 gaming

The Alters: Last Variable Review – A Strong Return That Lasts Too Long

Posted on July 14, 2026 By Ronny Fiksdahl
The Alters: Last Variable Review – A Strong Return That Lasts Too Long

The Alters: Last Variable delivers a substantial new campaign, four scientific Jans, terraforming, and proper 32:9 presentation. Repetition, an awkward indoor camera, occasional stuttering, and the lack of native 5120×1440 support prevent it from matching the original. Score: 7/10.

Featured, News, PC Reviews, Reviews

Ultrawide Gaming Monitors in 2026: OLED, 32:9, and Budget Picks

Posted on May 30, 2026 By Ronny Fiksdahl
Ultrawide Gaming Monitors in 2026: OLED, 32:9, and Budget Picks

A short guide to seven ultrawide gaming monitors worth checking on Amazon in 2026, from premium OLED displays to more affordable 34-inch and 49-inch picks.

Hardware, News

Once the World Gets Wider, Normal Starts to Feel Small

Posted on May 30, 2026 By Ronny Fiksdahl
Once the World Gets Wider, Normal Starts to Feel Small

Ultrawide gaming is not just about a bigger monitor. It changes how racing, horror, open-world games, and indie titles feel, and once you get used to 21:9 or 32:9, normal screens can feel hard to return to.

Editorials, Hardware, News

Your Monitor Isn’t the Problem: Why New PC Games Still Fail Ultrawide Players

Posted on May 22, 2026May 23, 2026 By Ronny Fiksdahl
Your Monitor Isn’t the Problem: Why New PC Games Still Fail Ultrawide Players

You bought the monitor, the hardware, and the full-price PC game. Then the game gives you black bars. Modern AA and AAA releases still need to do better for ultrawide and super ultrawide players.

Editorials, Hardware, Industry News, News

Aphelion Review: DON’T NOD’s Sci-Fi Adventure Fights Its Own Gameplay

Posted on May 4, 2026May 24, 2026 By Ronny Fiksdahl
Aphelion Review: DON’T NOD’s Sci-Fi Adventure Fights Its Own Gameplay

DON’T NOD’s Aphelion has the setup for a powerful sci-fi adventure, but stiff traversal, unclear direction, glitches, repetitive audio, and missing native ultrawide support make the journey harder to praise than it should be.

News, PC Reviews, Reviews
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  • 15 games that started on mobile before coming to PC and consoles
    15 Games That Started on Mobile Before Coming to PC and Consoles Gaming Lists
  • Bottled by Bears title art with a bear eating honey beside a tree
    Bears, Bees, and Honey: Bottled by Bears Is Today’s Indie Gem Indie
  • TennoCon 2026 Warframe and Soulframe teaser art
    TennoCon 2026 Saturday Schedule Sets Up TennoLive and Soulframe Devstream Industry News
  • Laptop, phone, and tablet with an AI symbol, representing AI tools across modern devices and workflows.
    Everyone Uses AI Now. So What Are We Really Disclosing? Editorials
  • Ubisoft Philippines team behind Assassin’s Creed Black Flag Resynced
    The Filipino Developers Behind Assassin’s Creed Black Flag Resynced Industry News
  • Enginefall artwork showing the game logo, a masked character, and a post-apocalyptic train battle scene.
    Enginefall Delayed to 2027 as Red Rover Interactive Confirms 22 Layoffs Industry News
  • Tears of Metal Launches in Early Access on July 22 Indie
  • The Alters game logo in bold pink over a dark sci-fi background
    The Alters Ultrawide Question: Is Proper Support Coming? Editorials

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