Skip to content
  • press@fixgamingchannel.com
  • LinkedIn
  • YouTube
  • Fix Gaming Channel Indie
  • Fix Gaming Channel Trailers

Fix Gaming Channel

Indie Game News, Reviews and Developer Interviews

Fix Gaming Channel banner with the site logo and the text Gaming News and Reviews, Independent Coverage, Honest Opinions.
  • News
    • Industry News
    • Security & Scam Alerts
    • Gaming Events
    • Giveaways
    • E-Sports
  • Culture
    • Fix Stories
      • Submit to Fix Stories
    • Videos
    • Gaming Lists
    • Editorials
  • Platforms
    • Mobile
    • PlayStation Games
    • Xbox Games
    • Nintendo Games
    • Ultrawide
    • VR Games
    • Gaming Hardware
  • Indie
    • Game of the Week
    • Indie Game Showcase
  • Interviews
    • Game Developers
    • Art in Games
    • Industry Insiders
  • Reviews
    • First Impressions
    • PC Reviews
  • Fix Access
    • Fix Access Services
    • Client Testimonials
    • Developer Guides
  • About
    • Support Us
    • Work With Us
    • Contact
    • Inside Fix Gaming
  • Toggle search form
  • Orisuji key artwork with a black origami cat and red paper crane on cream-colored paper maze paths
    Fix Stories: I Built an iPhone Duo Game Without Owning the Phone Fix Stories
  • CAPCOM ID logo centered on a blue and turquoise gradient background.
    Capcom ID Breach Exposes 11.7 Million Records Worldwide Gaming News
  • RushOrb: Storm Atlas game icon showing an orb on a glowing winding road above the mountains
    Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle Fix Stories
  • Sushi On Wheels logo beside a knitted-style cat holding sushi trays, with a green food truck and pink trees behind it.
    Sushi On Wheels Interview: Neil O’Sullivan Greene on Japan, Art, and Indie Development Developers
  • Official Epic MegaJam 2026 artwork with mint lettering over pink, purple, and blue abstract shapes.
    Epic Drops Mandatory AI Requirement for Its AI MegaJam Gaming News
  • Don't Tap Red promotional artwork with the blue smiling cube, red angry cube and game title
    Fix Stories: I Put My First Game Away for Months — Then Released It Fix Stories
  • A glowing blue puzzle box held toward two grotesque enemies in Clive Barker's Hellraiser: Revival.
    Clive Barker’s Hellraiser: Revival Demo Review – 100/100, and It Scared the Hell Out of Me Gaming News
  • Cartoon animals and cardboard parcels tumbling through a blue sky above tropical islands in Crazy Pilots promotional art.
    Crazy Pilots: From Setbacks to 24 Million Roblox Visits Fix Stories
In The Drift Game of the Week 57 featured image showing dreamy space artwork and the game logo

In The Drift Is Our Game of the Week: Fixing the Internet in Space

Posted on June 7, 2026September 19, 2026 By Ronny Fiksdahl

A Dreamy Space Platformer That Earns This Week’s Spotlight

In The Drift is our latest Game of the Week pick, and this is exactly the kind of game the spotlight was made for. Our Game of the Week is not only about what is brand new, already released, or chasing the loudest headlines. Sometimes it is an older game, sometimes it is new, sometimes it is unreleased, and sometimes it is simply a promising project that deserves a closer look.

This week, that game is In The Drift, a dreamy narrative platformer from Daniel Fineberg, co-creator of the indie hit Sable. Announced during the Wholesome Games Showcase, the game is coming to PC via Steam and is built around a wonderfully strange but meaningful idea: fixing the internet in space.

Developed by Fineberg alongside a small team of friends and collaborators, with funding support from Phantom Friends, In The Drift follows Luna, a young engineer working across The Belt, a scattered stretch of asteroids slowly being pulled apart by the Drift. Her job is simple on paper, but emotionally much bigger in practice: keep people connected before the world around them drifts too far apart.

In The Drift – Announcement Trailer


Join Our Newsletter

Stay updated with the latest interviews, previews, and indie gaming news from Fix Gaming Channel.



In The Drift

Release: To be announced

Genre: Narrative platformer, adventure, indie

Developer / Publisher: Daniel Fineberg

Platform: PC via Steam

Keeping a Galaxy Online

The heart of In The Drift is easy to understand, but it carries more weight than a simple description can suggest. Luna is not saving the galaxy with weapons, armies, or grand speeches. She is maintaining connections. She drives across lonely asteroids in her truck, repairs rusted radio towers, fixes crumbling infrastructure, and tries to keep the people of The Belt linked together while everything around them seems to be coming loose.

That gives the game a quiet identity. It is not only about space, machinery, and broken systems. It is about the small acts that keep people from feeling lost. In a medium often obsessed with destruction, In The Drift seems more interested in repair, care, routine, and the fragile work of holding a community together.

In The Drift screenshot showing a red truck driving across a lonely asteroid road under a star-filled sky

Luna travels across The Belt, repairing broken infrastructure and keeping people connected.

Why It Deserves the Game of the Week Spot

For Fix Gaming Channel, Game of the Week is not a trophy handed only to the biggest launch of the week. It is a spotlight. It is our way of saying: this is worth noticing. Sometimes that means a released game we think more players should see. Sometimes it means a demo. Sometimes it means an upcoming indie game with a strong idea, a clear mood, and enough personality to stand apart.

In The Drift fits that perfectly. The first impression is not built on noise or scale. It comes from mood, artwork, movement, and a premise that feels human underneath the science fiction setting. A game about fixing internet connections across an asteroid belt could have been played as a joke, but here it feels sincere. The idea works because it connects a very modern anxiety with a lonely, almost dreamlike space setting.

There is also the Sable connection. Fineberg’s previous work helped create a game remembered for its sense of place, travel, atmosphere, and quiet self-discovery. In The Drift looks more compact and intimate, but it appears to share that interest in movement, solitude, and finding meaning in a world that does not explain everything at once.

A Shorter Experience Can Be a Strength

The game is currently described as being around five hours long. For some players, that may sound small. For a narrative-driven indie game, it can be a real advantage. Not every game needs to stretch itself across dozens of hours. A focused running time can help a story keep its shape, avoid filler, and leave players with a complete emotional arc instead of a long list of unfinished systems.

That shorter structure also suits the premise. Luna goes out, works on the failing infrastructure of The Belt, then returns to her ship. That rhythm already sounds like the kind of loop that could build attachment over time. The job outside gives the world its scale, while the ship gives the story its human centre.

A Crew, a Cat, and a Place to Belong

Between repair jobs, Luna returns to her ship and spends time with the rest of her crew. That part may end up being just as important as the platforming and repair work. The official description points toward a gently woven story about human connection in a slowly unravelling world, and that is the part that makes In The Drift feel more personal.

Space can often feel cold in games, but a lived-in ship, a small crew, and a feline first mate bring warmth into the setting. It suggests that In The Drift is not only about what Luna fixes outside, but also what she finds when she comes home. That balance between loneliness and companionship is what makes the game stand out for us.

In The Drift screenshot showing Luna and her crew inside a warm ship interior at night

Between repair jobs, Luna returns to her ship and connects with the crew around her.

Light Platforming, Lonely Roads, and Strange Landscapes

The feature list points toward light puzzle-platforming, truck travel, strange asteroid landscapes, and story-led progression rather than heavy mechanical complexity. That matters for the kind of experience In The Drift seems to be aiming for. This does not look like a game trying to overwhelm players with endless systems. It looks like one trying to build a tone and then let players sit inside it.

The screenshots already show a strong contrast between wide, lonely outdoor spaces and warmer interior scenes aboard the ship. The truck moving under a star-filled sky, the industrial platforming areas, and the quiet crew moments all suggest a game built around atmosphere as much as action.

In The Drift screenshot showing Luna walking through a dark industrial platforming area

In The Drift combines gentle storytelling with light puzzle-platforming across strange asteroid locations.

Music That Fits the Mood

The soundtrack is being composed by Laryssa Okada, whose credits include Manifold Garden, Dorfromantik, and Last Time I Saw You. That feels like a strong match for a game built around strange landscapes, soft melancholy, and human connection. If the music lands, it could become one of the key parts of the game’s identity.

A Promising Indie Worth Watching

In The Drift is not trying to win attention through scale, violence, or spectacle. Its hook is quieter and more interesting: repair what is broken, keep people connected, and find somewhere you belong while the world around you drifts apart.

That is why it gets our Game of the Week spotlight. Not because it is the biggest game of the week, and not because it is already proven, but because it has a clear identity and a promising emotional core. For players who enjoy narrative games, lonely landscapes, thoughtful science fiction, and indie projects with a strong sense of mood, In The Drift is one to wishlist and keep an eye on.

Related Reading

For more independent game coverage, visit our Indie section, follow our ongoing Game of the Week picks, and read our feature on why Steam Next Fest matters for gamers and solo indie developers.


Written by Ronny Fiksdahl, Founder & Editor-in-Chief of Fix Gaming Channel.

Send interview pitches, corrections, tips, or developer stories to contact@fixgamingchannel.com.

Support independent games coverage on Ko-fi.

Game of the Week, Gaming News, Indie Tags:Daniel Fineberg, Game of the week, In The Drift, Indie Games, platformer

Post navigation

Previous Post: Sports Card Shop Simulator Hits Steam Early Access Before Soccer Fever Takes Over
Next Post: HipHopGamer Interview: Mutant Football League 2, Gaming Culture, and Purpose

More Related Articles

Big Names in Flux: What the Polygon Sale and Giant Bomb Reset Mean for Indie Media Gaming News
Phasmophobia Development Preview – Nell’s Diner Map Reveal with FIX Gaming Logo Phasmophobia Dev Preview 20 Reveals Progression 2.0 Update Details Gaming News
Tearscape is GOTW #41 — tough bosses, smart backtracking, and pixel-perfect mood Game of the Week
Game over screen showing the message Ariane was killed by a violent impact with a last checkpoint option. Death in Games Is More Than a Game Over Screen Editorials
Terminals.io 3.0 Launches with Major Upgrades as the Platform Turns 10 Gaming News
Crime Simulator official game poster showing two masked characters in dark clothing, one holding a crowbar and the other holding cash. The title "Crime Simulator" appears in bold, cracked letters with broken handcuffs integrated into the word "CRIME." Crime Simulator Launches on PC – Steal Big, Go Solo, or Bring the Crew Gaming News
Free Newsletter

Stay Close to Indie Gaming

Get indie news, interviews, reviews, previews, recommendations, and giveaways from Fix Gaming Channel.

Featured Guides

Games Worth Your Time

Hand-picked games, recommendations, and regularly updated lists.

Best Mobile Games of 2026 Viking Games to Watch in 2026 Pirate Games to Play in 2026
Browse Gaming Lists
For Developers

Fix Access PR & Marketing

Playtesting, mock reviews, Steam page feedback, press kits, PR planning, outreach, and launch support.

Explore Fix Access
Gameplay & Trailers

Watch Our Gaming Videos

Gameplay, indie discoveries, trailers, first impressions, and 32:9 super ultrawide gaming coverage.

Open the Videos Page

Newsletter · Work With Us · Fix Access · Contact
© 2023–2026 Fix Gaming Channel · Privacy Policy · Terms

Your cookie choices

We use essential cookies to keep this website working. With your permission, Google Analytics helps us understand visits, and embedded media may use third-party cookies. You can accept, reject optional cookies, or choose your preferences. Change your choice anytime using Cookie settings.

Functional Always active
Essential storage keeps the website working and remembers your cookie choices. It is always enabled.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Analytics
Allows Google Analytics cookies so we can understand visits and improve the website. Optional. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Embedded media
Allows embedded videos, social posts, sharing tools and Steam widgets. Providers may use cookies to track activity or personalize advertising on their services. Optional.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
Preferences
  • {title}
  • {title}
  • {title}