Fix Stories: I Built an iPhone Duo Game Without Owning the Phone
Adrien Friggeri shares how 20 years of origami inspired Orisuji, a folding-phone puzzle game he built in four weeks without ever holding an iPhone Duo.
Indie Game News, Reviews and Developer Interviews
Adrien Friggeri shares how 20 years of origami inspired Orisuji, a folding-phone puzzle game he built in four weeks without ever holding an iPhone Duo.
We use essential cookies to keep this website working. With your permission, Google Analytics helps us understand visits, and embedded media may use third-party cookies. You can accept, reject optional cookies, or choose your preferences. Change your choice anytime using Cookie settings.