STARCULT Interview: How Emotion Shapes Murder, Romance, and Choice
Fix Gaming Channel speaks with Dmytro Ivanov and Liliia Sitailo about STARCULT’s Emotion Palette, murder mystery, romance, horror, and branching choices.
Indie Game News, Reviews and Developer Interviews
Fix Gaming Channel speaks with Dmytro Ivanov and Liliia Sitailo about STARCULT’s Emotion Palette, murder mystery, romance, horror, and branching choices.
We use essential cookies to keep this website working. With your permission, Google Analytics helps us understand visits, and embedded media may use third-party cookies. You can accept, reject optional cookies, or choose your preferences. Change your choice anytime using Cookie settings.