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Category: Game of the Week

Browse Fix Gaming Channel’s weekly game picks, featuring standout titles, indie discoveries, reviews, impressions, and quick editorial recommendations.

Game of the Week #75: Car Park Capital — Paving the Way for Profits

Posted on October 11, 2026 By Jake Boyette
Game of the Week #75: Car Park Capital — Paving the Way for Profits

In Car Park Capital, you turn walkable cities into parking empires, manufacture cars, and crush protests. Jake Boyette explains why this satirical Early Access city builder is Fix Gaming Channel’s Game of the Week #75.

Featured, Game of the Week, Gaming News, Indie

HR: Human Remains Is Game of the Week #74

Posted on October 4, 2026 By Ronny Fiksdahl
HR: Human Remains Is Game of the Week #74

HR: Human Remains is Fix Gaming Channel’s Game of the Week #74, selected for its varied horror, strange world and unexpectedly heartfelt story.

Featured, Game of the Week, Gaming News, Indie

Future Knight Is Game of the Week #73: Eight Hours to Save Humanity’s Memory

Posted on September 28, 2026October 4, 2026 By Ronny Fiksdahl
Future Knight Is Game of the Week #73: Eight Hours to Save Humanity’s Memory

Future Knight is Fix Gaming Channel’s Game of the Week #73, standing out with LCD-inspired visuals, frantic 2D action, character switching, and a bizarre story.

Game of the Week, Gaming News, Indie

Cohen 1939 Is Game of the Week #72: Peaky Blinders Meets Hotline Miami

Posted on September 20, 2026September 20, 2026 By Ronny Fiksdahl
Cohen 1939 Is Game of the Week #72: Peaky Blinders Meets Hotline Miami

Cohen 1939 is Fix Gaming Channel’s Game of the Week #72, spotlighting its 1939 Birmingham setting, revenge story, and fast top-down action.

Game of the Week, Gaming News, Indie

Shroom and Gloom Is Game of the Week #71: Two Decks, Edible Enemies and Fungal Chaos

Posted on September 14, 2026September 20, 2026 By Ronny Fiksdahl
Shroom and Gloom Is Game of the Week #71: Two Decks, Edible Enemies and Fungal Chaos

Shroom and Gloom is Fix Gaming Channel’s Game of the Week #71, spotlighting its two-deck roguelike system, edible enemies, and fungal dungeon chaos.

Game of the Week, Gaming News, Indie

Fugue Shot at PAX West | Game of the Week #70

Posted on September 7, 2026September 20, 2026 By Jake Boyette
Fugue Shot at PAX West | Game of the Week #70

After playing Fugue Shot at the PAX Rising Showcase during PAX West 2026, Jake Boyette came away wanting more. It is our Game of the Week #70.

Game of the Week, Gaming News, Indie

El Paso, Elsewhere Is 50% Off on Steam — Game of the Week #69

Posted on August 30, 2026September 20, 2026 By Ronny Fiksdahl
El Paso, Elsewhere Is 50% Off on Steam — Game of the Week #69

El Paso, Elsewhere is Fix Gaming Channel’s Game of the Week #69. It is 50% off on Steam, but this supernatural shooter is an easy recommendation even at full price.

Game of the Week, Gaming News, Indie

Sunken Realms Sets September 18 Release After Six Years — Game of the Week #68

Posted on August 24, 2026September 20, 2026 By Ronny Fiksdahl
Sunken Realms Sets September 18 Release After Six Years — Game of the Week #68

Sunken Realms is Fix Gaming Channel’s Game of the Week #68, a focused solo-developed ARPG with dungeon runs, crafting, magic, procedural layouts, and a free Steam demo.

Game of the Week, Gaming News, Indie

Hell Let Loose Makes Teamwork the Real Weapon — Game of the Week #67

Posted on August 17, 2026September 20, 2026 By Ronny Fiksdahl
Hell Let Loose Makes Teamwork the Real Weapon — Game of the Week #67

Hell Let Loose is Fix Gaming Channel’s Game of the Week #67. After around five matches, Jake Boyette found plenty to like in its intense 50v50 battles, teamwork, communication, and large-scale World War II combat.

Game of the Week, Gaming News

Last Drop Is Our Game of the Week #66: 1994 Finland, Fists, and VHS

Posted on August 12, 2026September 20, 2026 By Ronny Fiksdahl
Last Drop Is Our Game of the Week #66: 1994 Finland, Fists, and VHS

After playing an earlier demo and returning through a pre-release review build, Last Drop is Fix Gaming Channel’s Game of the Week #66. Its unfinished but hilarious 1994 Finland sandbox mixes fistfights, old cars, bad decisions, Nordic humour, and a strong local identity ahead of its August 18 Early Access launch.

First Impressions, Game of the Week, Gaming News, Indie

Puck’n Hell Turns Air Hockey Into a Duel With the Damned — Game of the Week #65

Posted on August 2, 2026September 19, 2026 By Ronny Fiksdahl
Puck’n Hell Turns Air Hockey Into a Duel With the Damned — Game of the Week #65

Puck’n Hell is Fix Gaming Channel’s Game of the Week #65, combining physics-driven air hockey, condemned opponents, a dark limbo setting, and a challenging free demo.

Game of the Week, Gaming News, Indie

Hell Clock Sends Brazilian History Into Purgatory — Game of the Week #64

Posted on July 26, 2026September 20, 2026 By Ronny Fiksdahl
Hell Clock Sends Brazilian History Into Purgatory — Game of the Week #64

Hell Clock is Fix Gaming Channel’s Game of the Week #64, turning Brazilian history into a relentless action roguelike filled with powerful builds, supernatural enemies, and a constantly ticking timer.

Game of the Week, Gaming News, Indie

Legends of Castile is our Game of the Week #63

Posted on July 20, 2026September 25, 2026 By Ronny Fiksdahl
Legends of Castile is our Game of the Week #63

Legends of Castile is Fix Gaming Channel’s Game of the Week #63. This hand-drawn point-and-click adventure combines Spanish folklore, comedy, accessible puzzles, and around 50 pencil-illustrated scenes presented in Full HD.

Game of the Week, Gaming News, Indie

Why Enshrouded Earned Our Game of the Week #62 Pick

Posted on July 12, 2026September 25, 2026 By Jake Boyette
Why Enshrouded Earned Our Game of the Week #62 Pick

Jake Boyette explains why Enshrouded’s mix of combat, exploration, detailed base building, quests, loot, and RPG progression makes it our Game of the Week #62.

First Impressions, Game of the Week, Gaming News, Indie

Review: Game of the Week #61 Builds a Habitat, Not a City

Posted on July 5, 2026September 19, 2026 By Ronny Fiksdahl
Review: Game of the Week #61 Builds a Habitat, Not a City

Life Below is our Game of the Week #61 review. After five to six hours with it, the reef-building habitat game stands out with strong music, smart autosave, clear ecosystem systems, 32:9 support, and a 7.5/10 score.

Game of the Week, Gaming News, Indie, PC Reviews, Reviews

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