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  • Official gamescom asia and Thailand Game Show logos on a black background.
    Gamescom Asia 2026 Day 3: Recharging and Catching Up Gaming News
  • Sandcastle Siege key art with pastel toy tanks, planes, a flag-topped sandcastle, and the game logo over a beach.
    Fix Stories: Sandcastle Siege — The Game in Your Head Is Not the Game Fix Stories
  • An ornate horned vessel carrying buildings floats through blue clouds in Final Fantasy XIV: Evercold.
    Final Fantasy XIV Evercold Moves to February 23, Reveals Zephyr Gaming News
  • Attendees talking between game booths, including Bonds of Allegiance and Celene, at gamescom asia x Thailand Game Show 2026.
    Gamescom Asia 2026 Day 1: A Missed Romero Talk and New Connections Gaming News
  • KEEPYBOO key art showing five colorful ghosts beside a board of numbered puzzle clues beneath the game's logo.
    Fix Stories: Why I Threw Away Every Board That Needed a Guess Fix Stories
  • The Caribou Trail key art featuring First World War soldiers against a red and yellow backdrop with the game's title.
    The Caribou Trail PS5 Review: A Moving WWI Story With Uneven Gameplay Gaming News
  • Red Camp Blood update artwork for No More Room in Hell 2, with a decaying face and silhouetted survivors.
    No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map Gaming News
  • Suzu stands beside bicycles in a graffiti-covered tunnel in Tokyo Stories.
    Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos Developers

Author: Jake Boyette

Jake Boyette is a games journalist and reviewer at Fix Gaming Channel, covering reviews, interviews, features, and wider editorial stories. He has a particular interest in indie games and game development, with a strong writing background that shapes his approach to reviews and developer-focused coverage. Jake also covers new releases, industry news, and events for Fix Gaming Channel. His public portfolio lists a Writing Studies degree and his work at Fix Gaming Channel since December 2025.

Game of the Week #75: Car Park Capital — Paving the Way for Profits

Posted on October 11, 2026October 20, 2026 By Jake Boyette
Game of the Week #75: Car Park Capital — Paving the Way for Profits

In Car Park Capital, you turn walkable cities into parking empires, manufacture cars, and crush protests. Jake Boyette explains why this satirical Early Access city builder is Fix Gaming Channel’s Game of the Week #75.

Game of the Week, Gaming News, Indie

HR: Human Remains Review – A Corporate Office Job in a Demonic Apocalypse

Posted on September 29, 2026October 4, 2026 By Jake Boyette
HR: Human Remains Review – A Corporate Office Job in a Demonic Apocalypse

HR: Human Remains turns a demonic office job into a strange, varied horror adventure with surprising heart. Jake Boyette reviews it on PC and scores it 9/10.

Gaming News, Indie, PC Reviews, Reviews

PAX West 2026 Final Day: PAX Ends With a Long, Relieved Sigh

Posted on September 10, 2026September 20, 2026 By Jake Boyette
PAX West 2026 Final Day: PAX Ends With a Long, Relieved Sigh

Jake Boyette wraps up PAX West 2026 with final-day demos, developer conversations, and indie highlights from the show floor.

Gaming News, Indie, Inside Fix Gaming

PAX West 2026 Coverage Hub: Indie Games and Hands-On Reports

Posted on September 8, 2026November 2, 2026 By Jake Boyette
PAX West 2026 Coverage Hub: Indie Games and Hands-On Reports

Follow Fix Gaming Channel’s complete PAX West 2026 coverage, with Jake Boyette’s Day 1–3 reports, indie discoveries, developer conversations, and Fugue Shot’s Game of the Week feature.

Gaming News, Indie

PAX West 2026 Day 3: PAX Rising and Seattle Indies Expo

Posted on September 8, 2026September 20, 2026 By Jake Boyette
PAX West 2026 Day 3: PAX Rising and Seattle Indies Expo

PAX West 2026 Day 3 takes Jake Boyette through PAX Rising, the Indie Incubator, Brigador Killers, and the Seattle Indies Expo for another packed day of indie games.

Gaming News, Indie, Inside Fix Gaming

Fugue Shot at PAX West | Game of the Week #70

Posted on September 7, 2026September 20, 2026 By Jake Boyette
Fugue Shot at PAX West | Game of the Week #70

After playing Fugue Shot at the PAX Rising Showcase during PAX West 2026, Jake Boyette came away wanting more. It is our Game of the Week #70.

Game of the Week, Gaming News, Indie

PAX West 2026 Day 2: Indie Incubator Delivers More Surprises.

Posted on September 6, 2026September 20, 2026 By Jake Boyette
PAX West 2026 Day 2: Indie Incubator Delivers More Surprises.

Day 2 of PAX West 2026 took Jake Boyette through the Indie Incubator and PAX Rising for hands-on time with Ascent: Rivals, God Save Birmingham, T.W.I.R.L., Fugue Shot and more.

Gaming News, Indie, Inside Fix Gaming

PAX West 2026 Day 1: Indie Games Take the Spotlight

Posted on September 5, 2026September 20, 2026 By Jake Boyette
PAX West 2026 Day 1: Indie Games Take the Spotlight

Jake Boyette returns to PAX West for the first time since 2017, finding a show floor packed with indie games before heading to The MIX Fall Showcase.

Gaming News, Indie, Inside Fix Gaming

FIX-ing To Go To PAX: Fix Gaming Channel Heads to PAX West 2026

Posted on September 4, 2026September 20, 2026 By Jake Boyette
FIX-ing To Go To PAX: Fix Gaming Channel Heads to PAX West 2026

Jake Boyette heads to PAX West 2026 for Fix Gaming Channel, looking for indie games, PAX Rising standouts and developer stories from the show floor.

Gaming News, Indie, Inside Fix Gaming

CICADAMATA Review: The Best Bang for Your Buck

Posted on August 31, 2026September 20, 2026 By Jake Boyette
CICADAMATA Review: The Best Bang for Your Buck

CICADAMATA combines blistering movement, clever level design, score chasing, and a mysterious sci-fi world. Jake Boyette calls it one of the best movement shooters he has played in years and scores it 9/10.

Gaming News, Indie, PC Reviews, Reviews

Agent 64: Spies Never Die: A Throwback Shooter That’s Rough Around the Edges

Posted on August 21, 2026September 22, 2026 By Jake Boyette
Agent 64: Spies Never Die: A Throwback Shooter That’s Rough Around the Edges

Agent 64: Spies Never Die is a fun and fast N64-style spy shooter with enjoyable combat, par-time challenges, multiplayer, and several rough edges.

Gaming News, Indie, PC Reviews, Reviews

SAND: Raiders of Sophie Review: A Great Foundation, but Still Too Rough

Posted on July 30, 2026September 19, 2026 By Jake Boyette
SAND: Raiders of Sophie Review: A Great Foundation, but Still Too Rough

SAND: Raiders of Sophie offers excellent Trampler building and exciting battles, but cheaters, punishing progression, repetitive loot, and technical problems leave this Early Access extraction shooter difficult to recommend.

Gaming News, Indie, PC Reviews, Reviews

Why Enshrouded Earned Our Game of the Week #62 Pick

Posted on July 12, 2026September 25, 2026 By Jake Boyette
Why Enshrouded Earned Our Game of the Week #62 Pick

Jake Boyette explains why Enshrouded’s mix of combat, exploration, detailed base building, quests, loot, and RPG progression makes it our Game of the Week #62.

First Impressions, Game of the Week, Gaming News, Indie

5 Best Steam Next Fest Demos From June 2026

Posted on June 24, 2026September 25, 2026 By Jake Boyette
5 Best Steam Next Fest Demos From June 2026

Five standout Steam Next Fest demos from June 2026, covering chaotic shooters, brutal survival, immersive sim horror, and supernatural fishing.

Gaming Lists, Gaming News, Indie

Alruna: End of History Review: A Metroidvania That Keeps Unfolding

Posted on June 2, 2026September 25, 2026 By Jake Boyette
Alruna: End of History Review: A Metroidvania That Keeps Unfolding

Jake reviews Alruna: End of History, a compact post-apocalyptic Metroidvania from Neckbolt that hides clever puzzles, versatile movement, and surprising depth inside a small package.

Gaming News, PC Reviews, Reviews

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