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PAX West 2026 Seattle graphic for Fix Gaming Channel coverage

PAX West 2026 Coverage Hub: Indie Games and Hands-On Reports

Posted on September 8, 2026September 20, 2026 By Jake Boyette

All of Fix Gaming Channel’s PAX West 2026 coverage in one place

From Jake Boyette’s first walk onto the show floor to four days of indie games, developer conversations, PAX Rising, The MIX, Seattle Indies Expo, and a Game of the Week pick, this is our complete PAX West 2026 coverage hub.

Fix Gaming Channel sent Jake Boyette to PAX West 2026 with one main goal: find indie games worth spending time with and talk to the people making them. What followed was four days of hands-on reports covering the main show floor, PAX Rising, the Indie Incubator, The MIX, student projects, the Seattle Indies Expo, and one final round of demos and developer conversations before the show closed.

This page brings those reports together so you can follow the trip from the beginning or jump directly to a particular day. It also includes Fugue Shot, one of Jake’s discoveries at PAX Rising, which went on to become our Game of the Week #70.

Last updated: September 12, 2026

PAX West 2026 coverage

  • Fix Gaming Channel Heads to PAX West 2026
  • PAX West 2026 Day 1: Indie Games Take the Spotlight
  • PAX West 2026 Day 2: Indie Incubator Delivers More Surprises
  • PAX West 2026 Day 3: PAX Rising and Seattle Indies Expo
  • PAX West 2026 Final Day: PAX Ends With a Long, Relieved Sigh
  • Fugue Shot at PAX West | Game of the Week #70

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Start here: Fix Gaming Channel heads to PAX West 2026

Before the show began, Jake laid out what he was looking for at PAX West: independent games that deserved more attention, developers worth talking to, and the possibility of finding something he had never heard of before arriving in Seattle.

PAX West 2026 Seattle graphic for Fix Gaming Channel coverage

Fix Gaming Channel headed to Seattle for PAX West 2026 with Jake Boyette covering the show floor.

Read: FIX-ing To Go To PAX: Fix Gaming Channel Heads to PAX West 2026

Day 1: Indie games take the spotlight

Day 1 moved quickly from WOLFHOUND and a conversation with lead developer James Petruzzi to Trainwatch, CROP, Valor Mortis, and the physical No, I’m Not a Human arcade. Jake then left PAX for The MIX, where the indie search continued into the evening.

CROP and TRAINWATCH at the Indie Games From Poland booth during PAX West 2026

CROP and TRAINWATCH were among Jake’s Day 1 indie finds at PAX West 2026.

Read: PAX West 2026 Day 1: Indie Games Take the Spotlight

Day 2: Indie Incubator and PAX Rising surprises

The second report pushed deeper into the Indie Incubator and PAX Rising. Jake played Ascent: Rivals, The Box is Alive, Madjack Vs Magic, T.W.I.R.L., God Save Birmingham, Springs, Eternal, Don’t Wake the Beast, and Fugue Shot.

God Save Birmingham booth packed with players at PAX West 2026

God Save Birmingham was one of the standout Day 2 stops during Jake’s PAX West 2026 coverage.

Read: PAX West 2026 Day 2: Indie Incubator Delivers More Surprises

Day 3: PAX Rising, Brigador Killers, and Seattle Indies Expo

Day 3 widened the coverage beyond the main show floor. Jake returned to PAX Rising and the Indie Incubator, checked in with Brigador Killers, visited DigiPen’s student games, tried the physical Buckshot Roulette experience, and then cut his PAX day short to cover the Seattle Indies Expo.

Brigador Killers developers at PAX West 2026

The Brigador Killers booth and developers during Jake’s third day at PAX West 2026.

Read: PAX West 2026 Day 3: PAX Rising and Seattle Indies Expo

Final Day: One last round of demos and developer conversations

Jake’s final PAX West report slowed the pace and put more focus on the people behind the games. His last-day stops included Lawn Mowing Simulator 2, Desktop Explorer, Truckful, Unbroken: The Awakening, Pipes.exe, Another Pint, and Take the Main Stage. The report closes with Jake reflecting on four days at PAX and why supporting indie developers matters beyond simply playing their games.

Jake Boyette sitting on a rideable mower at the Lawn Mowing Simulator 2 booth during PAX West 2026

Jake Boyette at the Lawn Mowing Simulator 2 booth during the final day of PAX West 2026. Photo: Fix Gaming Channel.

Read: PAX West 2026 Final Day: PAX Ends With a Long, Relieved Sigh

From PAX Rising to Game of the Week #70: Fugue Shot

Fugue Shot: Minigame Roguelike stood out enough during Day 2 that it earned its own article. Its collection of increasingly demanding minigames, strange dreamlike presentation, and roguelite progression turned a PAX discovery into our Game of the Week #70.

Fugue Shot Game of the Week 70 featured image with the game logo and dream creatures

Fugue Shot became Game of the Week #70 after Jake played it at PAX Rising.

Read: Fugue Shot at PAX West | Game of the Week #70

PAX West 2026

Dates: September 4–7, 2026

Location: Seattle Convention Center, Seattle, Washington

Fix Gaming Channel coverage: Indie games, hands-on impressions, developer conversations, and local showcases


PAX West reporting by Jake Boyette, Games Journalist & Reviewer at Fix Gaming Channel.

Send interview pitches, corrections, tips, or developer stories to contact@fixgamingchannel.com.

Support independent games coverage on Ko-fi.

Gaming News, Indie Tags:gaming events, Indie Games, PAX West, PAX West 2026, Seattle

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