Skip to content
  • press@fixgamingchannel.com
  • X
  • LinkedIn
  • YouTube

Fix Gaming Channel

Indie Game News, Reviews and Developer Interviews

Fix Gaming Channel banner with the site logo and the text Gaming News and Reviews, Independent Coverage, Honest Opinions.
  • Gaming News
    • Gaming Lists
    • Industry News
    • Security & Scam Alerts
    • E-Sports
  • Platforms
    • Mobile
    • PlayStation Games
    • Xbox Games
    • Nintendo Games
    • VR Games
    • Gaming Hardware
  • Videos
  • Indie
    • Game of the Week
    • Indie Game Showcase
  • Interviews
    • Game Developers
    • Art in Games
    • Industry Insiders
    • Fix Stories
      • Submit to Fix Stories
  • Reviews
    • First Impressions
    • PC Reviews
  • PR & Marketing
    • Fix Access Services
    • Client Testimonials
    • Developer Guides
  • About
    • Support Us
    • Work With Us
    • Contact
    • Inside Fix Gaming
    • Editorials
  • Toggle search form
  • Laptop, phone, and tablet with an AI symbol, representing AI tools across modern devices and workflows.
    Saber CEO Says Former Rideshare Stimulator Writer Was Replaced by ‘Someone More Talented’ Gaming News
  • PS5 console and DualSense controller with Top 10 PS5 Extraction Shooters 2026 text
    Top 10 PS5 Extraction Shooters You Need to Know in 2026 Gaming Lists
  • Cairn On the Trail release-date artwork showing a shadowed seaside cliff above calm water at sunset.
    Cairn’s Free Deep Water DLC Launches Today Gaming News
  • The Lord of the Rings: War in the North Legacy Edition key art with three heroes in a snowy battlefield
    The Lord of the Rings: War in the North Returns With Three-Player Co-Op Gaming News
  • Supermassive Games logo on a black background
    Supermassive Games Starts Redundancy Consultation Affecting Up to 75 Employees Gaming News
  • Covenant of Gears The Three Musketeers logo against a dramatic cloudy background
    New Tactical cRPG Covenant of Gears: The Three Musketeers Heads to Kickstarter Gaming News
  • Ghost Recon Wildlands Last Rites artwork showing the Ghost squad beneath La Llorona
    Ghost Recon Wildlands: Last Rites Review – Returning to Bolivia After 700 Hours Gaming News
  • Ominomicon title and the words “sculpt what falls” over a blurred grid of colorful game blocks
    This May Be Anti-Inspirational. It Worked Anyway. Fix Stories
Two illustrated children playing handheld games in front of an AI-themed background

I Watched Kids Play AI Games, and It Said a Lot About the Future

Posted on April 16, 2026May 2, 2026 By Ronny Fiksdahl

A small real-world moment said more to me about AI in gaming than a hundred online arguments ever could.

Yesterday, I met some kids who were watching and playing AI games, and what struck me most was how naturally they took to it. There was no big debate, no industry-style panic, and no endless overthinking. They were curious, engaged, entertained, and fully in the moment.

That stayed with me, because so much of the conversation around AI in games is still shaped by adults, media, and the online noise machine. Some concerns are valid and absolutely worth taking seriously. But real moments still matter. These kids were not looking at AI through ideology or fear. They were reacting to what was in front of them and asking a much simpler question: Is this fun, interesting, surprising, or worth my time?

Join Our Newsletter

Stay updated with the latest interviews, previews, and indie gaming news from Fix Gaming Channel.


That does not automatically mean every use of AI in gaming is good, thoughtful, or worth defending, far from it. A lot of AI content already feels rushed, gimmicky, or disconnected from the kind of human creativity that gives games their soul in the first place. I do not think AI should replace developers, artists, writers, designers, or human vision. Games need people. They need instinct, emotion, mistakes, experimentation, and that human spark behind them.

But that is exactly why the moment hit me the way it did. These kids were not reacting to AI as a threat. They were reacting to it as part of play. That does not settle the argument, but it says something important. It shows how quickly younger players adapt to new tools, new systems, and new ways of interacting with games. What older players, journalists, and developers may still see as disruptive or uncomfortable, younger players may treat as normal, much faster than expected.

Fun still wins first contact.

That is something people in this industry sometimes forget. Kids are not usually entering a game through ideology. They are entering through fun, curiosity, surprise, challenge, humour, or spectacle. If something reacts to them in a way that feels fresh or unexpected, that is going to grab attention. It does not really matter whether the system behind it is called AI, procedural generation, or something else. What they feel first is the experience.

That does not make them naive. It makes them players. And maybe that is where some of the wider gaming conversation loses the plot. We spend so much time talking around players that we forget to look at how they actually respond in real life. Not in a forum war. Not in a comment section. Just in a real moment, face to face, watching what naturally clicks.

That does not mean giving AI a free pass.

None of this should be read as blind support for AI in gaming. It should not become an excuse for lazy design, soulless asset churn, or cutting corners at the expense of real creative talent. If AI is used carelessly, cynically, or as a replacement for people rather than a tool around them, then yes, that deserves criticism. Strong criticism.

But rejecting the whole space outright may be just as shortsighted. That is the part I keep coming back to. When younger players connect with something this naturally, it becomes harder to pretend the discussion can simply be shut down by resistance alone. The technology will keep moving. Developers will keep experimenting. Players will keep reacting based on what they enjoy. That is the reality, whether people like it or not.

The next generation may already be ahead of us on this.

That might be the uncomfortable truth in all of this. The next generation may already be more ready for AI in games than many of us are. Not because they understand every consequence better, and not because they are making some grand philosophical statement, but because they are growing up in a world where these systems are increasingly visible across entertainment, education, and technology as a whole.

I am not saying AI should replace creativity, developers, or human vision in games. Far from it. The soul of gaming does not come from a machine. It comes from people. But when you see younger players respond to these experiences with genuine excitement, it becomes harder to dismiss the space entirely. Whether we like it or not, AI is becoming part of gaming’s future, and the next generation may already be more ready for that reality than we are.

It is what it is.

More editorial coverage, interviews, and features can always be found at Fix Gaming Channel.


Written by Ronny Fiksdahl, Founder & Editor of Fix Gaming Channel.

Enjoy our content? Support Fix Gaming Channel with a donation via
Buy Me a Coffee to help keep independent game journalism alive.

Support Us
Editorials, Gaming News Tags:AI games, AI in Gaming, artificial intelligence, editorial, future of gaming, game culture, gaming editorial, kids and gaming, Opinion, younger players

Post navigation

Previous Post: Build A Rocket Boy Takes Over MindsEye Publishing as IOI Partnership Ends
Next Post: STARCULT. Night: Twisted Age Announced, Dark Fantasy Visual Novel Lets Emotions Shape Every Choice

More from Fix Gaming Channel

No Alibi — key art showing a masked robber firing an SMG as cash flies past a police car, comic-style logo in the background. No Alibi Game: Tactical Heists and Co-Op Mayhem in This New Indie Shooter Developers
Helldivers 2 Halo ODST Legendary Warbond update screenshot Helldivers 2 New Update Patch 01.000.203 Insights Gaming News
Fix Access Playtesting main image with controller icon and playtesting badge Fix Access Explained: Playtesting and Deeper Analysis Editorials
GTA 6 logo sunset background with Vice City-style colors Who Promotes GTA 6? You Do. Gaming News
Vampire Dynasty reveal trailer thumbnail from the Indie Horror Showcase, featuring a vampire in a red cloak. Toplitz Productions Unveils Vampire Dynasty in Indie Horror Showcase Gaming News
Top Vampire Action Games 2025 Embrace the Night Top Vampire Games to Sink Your Teeth Into in 2025 Gaming News
Free Newsletter

Stay Close to Indie Gaming

Get indie news, interviews, reviews, previews, recommendations, and giveaways from Fix Gaming Channel.

For Developers

Fix Access PR & Marketing

Playtesting, mock reviews, Steam page feedback, press kits, PR planning, outreach, and launch support.

Explore Fix Access
Reader Favorites

Popular Gaming Guides

Hand-picked games, recommendations, and regularly updated lists.

Best Mobile Games of 2026 Viking Games to Watch in 2026 Pirate Games to Play in 2026
Browse Mobile Coverage
Gameplay & Trailers

Watch Our Gaming Videos

Gameplay, indie discoveries, trailers, first impressions, and 32:9 super ultrawide gaming coverage.

Open the Videos Page

Newsletter · Work With Us · Fix Access · Contact
© 2023–2026 Fix Gaming Channel · Privacy Policy · Terms