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Beyond Sunset — neon-soaked retro FPS combat in Sunset City, muzzle flash and pixel effects in the foreground

Beyond Sunset Leaves Early Access September 12

Posted on September 10, 2025September 22, 2026 By Ronny Fiksdahl

Cyberpunk boomer-shooter Beyond Sunset leaves Early Access on September 12 with a five-episode campaign and full mod support

Beyond Sunset release date is set for September 12, 2025. From Metacorp / Vaporware and publisher Movie Games S.A., Beyond Sunset hits 1.0, wrapping Lucy’s hunt for her past across a complete five-episode story.

Expect high-velocity dash/slide movement, katana-and-guns loadouts, open levels, and a synthwave score—plus the final episodes and broad polish at launch. If you’ve been waiting for the full campaign, this 1.0 build adds the last chapters and tightens combat, traversal, and balance across the earlier episodes.

Craving more indie spotlights? Check out our Oct 24th Indie Horror Showcase and our coverage of Retrofront for another retro-styled FPS.

Launch Trailer

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Trailer via Movie Games.


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Why 1.0 matters

Beyond Sunset has always been about speed and style: chaining dashes, slides, and wall-skims while swapping between SMGs, shotguns, and a razor-clean katana. The full release pulls it together with new locations, bosses, and story beats that close Lucy’s arc in Sunset City. If you enjoy retro shooters with light RPG hubs, side gigs, and a neon-drenched soundtrack, this sits squarely in that lane.

The game’s GZDoom lineage also means strong mod roots and a community that loves to tinker. The developers note that mod support and tools remain a pillar after launch, so expect custom maps and tweaks to follow 1.0.

Beyond Sunset — Game Info

Full Release: September 12, 2025

Genre: Action, Adventure, Indie (retro FPS with RPG elements)

Developer/Publisher:
Metacorp / Vaporware | Movie Games S.A.

Platforms: Steam (Windows & macOS), GOG (Windows)

What’s new in 1.0 (at a glance)

  • Full campaign: Early Access’s three episodes expand to five total for launch.
  • Story wrap-up: Lucy’s arc and Sunset City lore conclude with new locations and encounters.
  • Mod-friendly roots: Tools and support remain, born from the GZDoom modding community.

Written by Ronny Fiksdahl, Founder & Editor-in-Chief at Fix Gaming Channel.

Send interview pitches, corrections, tips, or developer stories to contact@fixgamingchannel.com.

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Gaming News, Indie Tags:boomer shooter, Cyberpunk, Early Access, GZDoom, Movie Games S.A.

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