MOUSE: P.I. For Hire Earns Fix Gaming Channel’s Game of the Week #50
After around four hours with MOUSE: P.I. For Hire, one thing became clear: this game is better than expected. Its stylish black-and-white visuals and old-school shooting stand out.
Indie Game News, Reviews and Developer Interviews
First Impressions on Fix Gaming Channel features early hands-on coverage, first-look thoughts, and initial reactions to games before a full review. These articles focus on how a game feels in its opening hours, what stands out, and what may still need more time.
After around four hours with MOUSE: P.I. For Hire, one thing became clear: this game is better than expected. Its stylish black-and-white visuals and old-school shooting stand out.
I tested Noir Mafia Simulator: 1960s American Crime ahead of its Early Access launch, and while there is something here, it feels far too undercooked in its current state. The heist concept has some promise, but clunky movement, unclear objectives, and weak combat feedback hold it back for now.
WILL: Follow the Light already feels special in demo form, combining atmosphere, visual direction, and a strong sense of place ahead of release.
Jesus Simulator is not a review of faith. It is a review of a broken, badly acted, poorly designed game filled with glitches, forced mini-games, and almost no reason to keep playing.
Game of the Week #47 goes to Messy Recipe, a cozy hidden-object game about finding ingredients in a changing kitchen, customizing recipes, and getting to know a shy ghost.
Gunboat God makes a strong first impression with bold visuals, frantic side-scrolling action, and that hard-to-resist one-more-run arcade pull.
Scriptorium: Master of Manuscripts delivers a cosy, funny medieval sandbox with a lot of charm, even if its small canvas and light client feedback limit how far its creative loop can go.
ShipShaper’s evolving demo already shows real promise as a calm, creative ship-building sandbox. It looks great, feels relaxing, and only needs some placement logic smoothing to become even better.
Crimson Capes launches with promising early impressions built around demanding timing, committed swordplay, grounded low-magic combat, striking rotoscoped-style artwork, and a combat system that rewards spacing and precision.
Everest: Real Climbing Simulator’s demo left a poor first impression, with bugs, glitches, and immersion-breaking issues overwhelming a concept that should have delivered a tense, grounded climbing experience.
The Liminal Dimension earns a 7/10 first-impressions score for turning a looping corridor into focused psychological horror through subtle environmental changes, disorientation, tension, and restrained storytelling.
THE KULKA earns an 8.5/10 first-impressions score for its one-button bullet-heaven loop, calm soundtrack, fast restarts, upgrade paths, and surprisingly relaxing take on neon arcade chaos.
Early impressions of The Last Case of John Morley look at its detective atmosphere, mystery, presentation, and how its opening hours set up the investigation.
Anima: Gate of Memories Remaster brings its action RPG back with updated presentation and a familiar mix of combat, exploration, and anime-inspired fantasy.
Island of Hearts is a live-action interactive romance game from Titan Digital Media and 4Divinity. The full PC game launched on March 27, 2026, while a free Steam demo remains available.