A Win for Indie Games
December 2025 — GOG, the DRM-free digital game store, has been acquired by Michał Kiciński, one of its original co-founders. Previously owned by CD PROJEKT, the shift to Kiciński’s leadership could signal a stronger focus on indie games and player freedom.
A New Chapter for GOG
Kiciński confirmed the acquisition, reiterating GOG’s commitment to preserving classic games and supporting indie developers. His vision emphasizes revitalizing GOG’s roots and ensuring a DRM-free experience for players.
GOG is entering a new chapter.
Michał Kiciński, co-founder of CD PROJEKT and GOG, has acquired GOG from CD PROJEKT.
The mission stays the same: Make Games Live Forever.
Going back to our roots allows us to double down on what we do best: reviving classics, giving you a library…
— GOG.COM (@GOGcom) December 29, 2025
Indie Games Stay at GOG’s Core
Kiciński’s return reaffirms GOG’s mission to support indie creators. In my recent interview with Jakub Szamałek, the former The Witcher 3 writer-turned-indie developer, we discussed how platforms like GOG are vital for indie growth. You can read the full interview here.
A Commitment to Indie Developers
Under Kiciński’s leadership, GOG’s DRM-free model will remain a key feature, providing indie developers with a platform where they can focus on creativity and player ownership without restrictive corporate policies.

GOG.com graphic used as a header image for the acquisition news.
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- Support for Indie Developers: GOG offers indie devs a marketplace without DRM, allowing them to distribute games freely and directly to players.
- Continued Indie Game Sales: GOG will continue to spotlight narrative-driven and retro titles, ensuring indie games remain at the forefront.
Indie Games Thrive on GOG
For indie developers, GOG offers a space where their games can shine without the constraints of DRM, providing gamers with full ownership of their titles. The platform’s curated storefront ensures indie games remain visible and accessible to an audience that values freedom and innovation.
- Empowered Players: GOG’s DRM-free model means players own their games outright, a crucial factor for indie devs who want to ensure their work is respected.
- A Community-Driven Platform: GOG remains a hub for indie voices, shaped by both developers and players, not by corporate interests.
What This Means for Indie Gamers
For indie gamers, this acquisition means a continued safe haven for DRM-free games. Kiciński has made it clear that GOG’s mission remains the same: to provide players with a genuine, player-first experience, where they can buy and enjoy games without fear of digital restrictions.
- Access to More Indie Games: GOG’s continued indie focus will likely lead to an expansion of its indie library. Developers who want to bypass DRM and reach players who value true ownership will have even more reason to consider GOG as their go-to platform.
- A Community-Driven Platform: GOG’s emphasis on community involvement and developer support will likely continue under Kiciński’s guidance. Players will be able to enjoy an uncensored gaming experience, where the content is shaped by both developers and players, not by corporate interests.
A Bright Future for Indie Games
In summary, GOG’s acquisition by Michał Kiciński is a positive step for indie developers and players alike. With the store’s commitment to freedom, ownership, and DRM-free gaming, the platform will continue to offer indie games a unique and supportive environment. The acquisition promises to strengthen GOG’s position as a platform where indie voices can thrive, ensuring that both developers and players alike have a home in the DRM-free space.
Indie developers can look forward to even greater visibility, while gamers will continue to enjoy a player-first experience with the knowledge that their purchases are truly theirs to own.
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Written by Ronny Fiksdahl, Founder & Editor of Fix Gaming Channel.
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