Interviews with the people behind the games
Welcome to Fix Gaming Channel’s Interviews hub. This is where we collect our conversations with developers, artists, writers, studio founders, and industry voices from across the gaming world.
Browse our latest interviews below, or follow the main sections for Developer Interviews, Art in Games, and Industry Insiders.
Developer Interviews
Conversations with solo developers, indie teams, and studios about the work behind their games.
Art in Games
Features focused on visual direction, animation, world design, and the creative process behind game art.
Industry Insiders
Wider conversations with writers, artists, publishers, consultants, creators, and people working around games.
Latest Interviews
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Showcase Special Insights With George Tavoularis on the Riddle Tower Halloween DLC
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Behind the Wheel an Exclusive Look at Drive Rally With Pixel Perfect Dude
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Iron Meat Interview: Ivan Suvorov on Run-and-Gun Brutality—Showcase Special
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Rewriting History With Red Rampant an Epic Tale of Scottish Valor and Mystical Twists
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Multiplayer Medieval Exclusive Review Developer Interview Game 23 in Todays Showcase
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Unraveling the Horrors of Timore Narhelma Exclusive Interview With Developer Vidas Salavejus
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In Depth Interview With Željko Kos Exploring Pompeii the Legacy Set to Revolutionize Historical City Building Games in 2025
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Exclusive Interview: Ismail Kemal Ciftcioglu Unveils Unawake’s Dark Fantasy World on Fix Gaming Channel
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Interview Alone in the Dark Walter Woods on Bringing Dark and Deep to Life
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Interview Rafal Jeloneks Vision for Ultimate Hunting, the Next Leap in Hunting Games
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Amonga99 Interview: Army Troop, AI Bots, and the Solo Dev Path Behind an Indie FPS
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Interview on Overcoming Load Shedding in Game Development
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From Shadows to Sound Vidas Salavejus Creations in Horror Gaming
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Inside Serum an Exclusive Interview Unveiling the New Era of Survival Gaming
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Voices Uncovered: Derek McEwan on the Art of Voice Acting in Video Games

