A Promising Concept Undone by Frustrating Design Choices
Battle Crush, developed by NCSOFT, is a free-to-play battle royale title that combines mythological characters with competitive action. Available across all major platforms, the game puts players in control of legendary Calixers in a 30-player brawl to the finish. While the idea is exciting, the gameplay doesn’t quite deliver on its potential.
Battle Crush
Release Date: June 27, 2024
Genre: Battle Royale, Action, Multiplayer
Developer/Publisher: NCSOFT
Platforms: Steam, Google Play, Apple App Store, Nintendo Switch
Official Website: battlecrush.plaync.com
Gameplay and Responsiveness
The controls in Battle Crush aim for simplicity but fall short with sluggish input and inconsistent responsiveness. This makes combat feel chaotic and unsatisfying, stripping away any sense of mastery or strategy. What could have been tight, adrenaline-pumping action often turns into a frustrating test of patience.
Forced Team Dynamics
There’s currently no solo mode, forcing players into random teams. Without proper matchmaking, these team setups frequently lack synergy, turning matches into messy and uncoordinated chaos. The prevalence of dodge spam over direct engagement also undermines the competitive nature the game aspires to.
A Free Game, But at a Cost
While Battle Crush is free, meaningful progress is clearly skewed toward paying players. Unlocking characters and upgrading abilities requires either excessive grinding or microtransactions, which gate most of the game’s content behind paywalls. This pay-to-progress model limits casual engagement and disincentivizes skill-driven play.
Aesthetic Strengths Can’t Carry It
On a visual level, the game impresses. The Calixers, including figures like Poseidon and Medusa, are beautifully designed, and the environments are vibrant. However, great character design and mythology-inspired lore aren’t enough to mask the game’s deeper flaws in execution and balance.
Final Verdict
Battle Crush had the potential to be a standout multiplayer experience. Instead, it’s dragged down by weak mechanics, poor design choices, and aggressive monetization. Unless significant changes are made, the game is unlikely to hold players’ attention — even with its mythological flair. Further testing on Nintendo Switch may reveal platform-specific differences, but as it stands, the core experience falls flat.
Written by Ronny Fiksdahl, Founder & Editor of Fix Gaming Channel.
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