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Steam Will Replace Curated Deal Slots With Personalized Recommendations in 2027

Posted on September 30, 2026 By Ronny Fiksdahl

Valve Says Tests Showed Shoppers 10× More Games in the Discounts & Events Section

Valve is preparing a major change to how discounted games and sale events are surfaced on Steam. Starting in early 2027, the store’s Discounts & Events section is expected to move away from its manually scheduled calendar and toward dynamic recommendations personalized for each customer.

The change could be significant for smaller studios competing for visibility. Fix Gaming Channel has previously looked at how much groundwork indie developers need before a major Steam visibility opportunity; this new system could change another part of that equation by opening promotional space to far more games at once.


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Valve Is Moving Away From the Curated Calendar

In its Steamworks announcement, Valve said the current Discounts & Events area relies on curated placements scheduled either by partners through Steamworks or by the Steam team itself. The new approach is designed to replace that limited calendar with recommendations based on what each customer is more likely to care about.

This does not mean Steam is introducing dynamic pricing. The announced change concerns which discounts and sale events are shown to individual customers, not automatically changing the price of a game based on the person viewing it.

Valve Says Testing Put 10× More Games in Front of Customers

Valve says its experiments with personalized placements allowed the Discounts & Events section to show customers 10 times more games in a single day than the curated setup. The company also reported meaningful increases in store-page visits, wishlists, and cart additions during testing.

That does not mean every game will automatically receive more traffic. The recommendations are personalized, so visibility will still depend on which deals and games the system considers relevant to each player. But the removal of a small fixed number of promotional slots means more discounted games and sale events can potentially appear on the homepage and elsewhere on Steam.

What This Could Mean for Indie Developers

For indie developers, the most interesting part is the possibility of reaching players without first landing one of the limited curated placements. Game Developer reported that Hooded Horse CEO Tim Bender had already seen a sharp rise in traffic from the Discounts & Events section for one of the publisher’s games during the testing period.

The trade-off is that discoverability becomes more dependent on Steam‘s recommendation systems rather than a known promotional calendar. Developers may gain access to a much larger pool of potential placements, but predicting exactly who sees a sale could become less straightforward.

New Curated Deal Scheduling Is Already Paused

Valve has paused scheduling new curated placements for Daily Deals, Midweek Deals, and Weekend Deals while it prepares the transition. Promotions that are already scheduled will still run.

There is no exact launch date yet. Valve says the broader change is planned for early 2027 and that more timing details are expected in the coming weeks. The company is also preparing new and updated tools intended to help developers manage discounts and sale events under the new system.

Related Reading

Steam Next Fest Is Almost Here: Are Developers Ready for the Attention?

Steam Next Fest Can Help, but Only if the Groundwork Is Already in Place


Written by Ronny Fiksdahl, Founder & Editor-in-Chief of Fix Gaming Channel.

Send interview pitches, corrections, tips, or developer stories to contact@fixgamingchannel.com.

Support independent games coverage on Ko-fi.

Gaming News, Industry News Tags:game discoverability, Indie Games, Steam, Steamworks, Valve

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