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Tag: Fix Access

Fix Access Explains: Before You Delete Your Game Trailer, Remember Who Already Embedded It

Posted on September 3, 2026September 20, 2026 By Ronny Fiksdahl
Fix Access Explains: Before You Delete Your Game Trailer, Remember Who Already Embedded It

A newer game trailer does not make the old URL worthless. Fix Access explains why deleting or privatizing an older trailer can break articles, creator posts, newsletters, and embeds that may still be introducing players to your game.

Gaming News, Indie, Indie Dev Guides

Fix Access Explains: Do Video Games Really Need One-Word Titles? We Checked the Data

Posted on August 18, 2026September 20, 2026 By Ronny Fiksdahl
Fix Access Explains: Do Video Games Really Need One-Word Titles? We Checked the Data

Are one-word game titles really better for Steam visibility, SEO, sales, and players? Fix Access checks large Steam datasets, Valve guidance, Google Search advice, and some extremely long successful game names.

Editorials, Gaming News, Indie, Indie Dev Guides

Fix Access Explained: When Should You Start Marketing Your Game?

Posted on July 2, 2026September 20, 2026 By Ronny Fiksdahl
Fix Access Explained: When Should You Start Marketing Your Game?

Marketing early gives games the best chance at stronger results, but starting late is not a disaster. Here is when developers should plan the hook, Steam page, trailer direction, and pitch.

Gaming News, Indie, Indie Dev Guides

Fix Access Explained: PR And Press Outreach

Posted on May 13, 2026September 22, 2026 By Aidan Minter
Fix Access Explained: PR And Press Outreach

Fix Access explains why PR and press outreach still matter for game developers and publishers, covering creator targeting, Steam visibility, launch timing, wishlists, and why communication needs to start before release.

Gaming News, Indie, Indie Dev Guides

Fix Access Explained: Launch Math and Break-Even Planning

Posted on April 30, 2026September 22, 2026 By Ronny Fiksdahl
Fix Access Explained: Launch Math and Break-Even Planning

Indie developers often think about trailers, Steam pages, reviews, and outreach before launch, but the numbers matter too. Fix Access explains why launch math, pricing, and break-even planning should be part of release preparation.

Editorials, Gaming News, Indie, Indie Dev Guides, Industry News

Fix Access Explained: Playtesting and Deeper Analysis

Posted on April 22, 2026September 22, 2026 By Ronny Fiksdahl
Fix Access Explained: Playtesting and Deeper Analysis

Fix Access breaks down the difference between playtesting and deeper analysis, explaining why careful, hands-on feedback can often reveal more than volume alone.

Editorials, Gaming News, Indie Dev Guides

Steam Next Fest Can Help, but Only if the Groundwork Is Already in Place

Posted on February 28, 2026September 22, 2026 By Aidan Minter
Steam Next Fest Can Help, but Only if the Groundwork Is Already in Place

Steam Next Fest can be a strong visibility boost for indie developers, but it is not a shortcut. Here is why timing, demo quality, messaging, and pre-launch planning matter more than ever.

Gaming News, Indie Dev Guides, Industry News

Indie Over the Hill Gained 650,000 Wishlists in 10 Months

Posted on November 24, 2025September 22, 2026 By Fix Gaming Team
Indie Over the Hill Gained 650,000 Wishlists in 10 Months

Over the Hill gained 650,000 Steam wishlists in 10 months. This breakdown looks at the game’s positioning, visibility, marketing, and momentum.

Gaming News, Indie

On the floor in Bangkok to keep small-team games visible (Oct 16–19)

Posted on October 10, 2025September 22, 2026 By Ronny Fiksdahl
On the floor in Bangkok to keep small-team games visible (Oct 16–19)

Why Fix Gaming Channel is heading to gamescom asia in Bangkok: to keep small-team games visible and give independent developers more room to be seen.

Gaming News, Indie, Industry News, Inside Fix Gaming

Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

Posted on March 5, 2025September 25, 2026 By Ronny Fiksdahl
Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

A practical indie game marketing guide covering early community building, social media, press kits, outreach, and advice from games PR veteran Aidan Minter.

Gaming News, Indie, Indie Dev Guides
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