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  • KEEPYBOO key art showing five colorful ghosts beside a board of numbered puzzle clues beneath the game's logo.
    Fix Stories: Why I Threw Away Every Board That Needed a Guess Fix Stories
  • The Caribou Trail key art featuring First World War soldiers against a red and yellow backdrop with the game's title.
    The Caribou Trail PS5 Review: A Moving WWI Story With Uneven Gameplay Gaming News
  • Red Camp Blood update artwork for No More Room in Hell 2, with a decaying face and silhouetted survivors.
    No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map Gaming News
  • Suzu stands beside bicycles in a graffiti-covered tunnel in Tokyo Stories.
    Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos Developers
  • Satellite Odyssey: Jupiter Game of the Week #77 artwork with the heroine, a grotesque creature, the game logo, and Fix Gaming branding.
    Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets Game of the Week
  • Orisuji key artwork with a black origami cat and red paper crane on cream-colored paper maze paths
    Fix Stories: I Built an iPhone Duo Game Without Owning the Phone Fix Stories
  • CAPCOM ID logo centered on a blue and turquoise gradient background.
    Capcom ID Breach Exposes 11.7 Million Records Worldwide Gaming News
  • RushOrb: Storm Atlas game icon showing an orb on a glowing winding road above the mountains
    Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle Fix Stories

Tag: Fix Gaming Channel

Behind the Scenes the Making of Vampires Bloodlord Rising

Posted on March 23, 2025September 22, 2026 By Ronny Fiksdahl
Behind the Scenes the Making of Vampires Bloodlord Rising

Mehuman Games CEO and game designer Michał Ciastoń talks about Vampires: Bloodlord Rising, the world of Sangavia, castle building, co-op, vampire powers, sound design, and the thinking behind the game’s rebrand from Vampire Dynasty.

Developers, Gaming News, Indie, Interviews

Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

Posted on March 5, 2025September 25, 2026 By Ronny Fiksdahl
Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

A practical indie game marketing guide covering early community building, social media, press kits, outreach, and advice from games PR veteran Aidan Minter.

Gaming News, Indie, Indie Dev Guides

Tiny Chaos: The Ultimate Test of Survival and Strategy

Posted on February 26, 2025September 23, 2026 By Ronny Fiksdahl
Tiny Chaos: The Ultimate Test of Survival and Strategy

Tiny Chaos throws players into a compact but demanding survival-strategy challenge where every choice matters. With pressure building fast and resources never feeling fully safe, this is a game about staying calm when everything starts falling apart.

First Impressions, Gaming News, Indie

Behind the Scores an Exclusive Interview With Benedict Nichols Master Composer of Omno and the Falconeer

Posted on February 26, 2025May 8, 2026 By Ronny Fiksdahl
Behind the Scores an Exclusive Interview With Benedict Nichols Master Composer of Omno and the Falconeer

Composer Benedict Nichols, known for OMNO, The Falconeer, Before We Leave, and Bulwark, talks about shaping game worlds through music, creative identity, AI, and future projects.

Art in Games, Gaming News, Interviews

Innovation and Expansion Tomas Sala on Bulwarks Edge of the World Update and Game Design Philosophy

Posted on February 12, 2025September 26, 2026 By Ronny Fiksdahl
Innovation and Expansion Tomas Sala on Bulwarks Edge of the World Update and Game Design Philosophy

Tomas Sala discusses Bulwark: Falconeer Chronicles, the Edge of the World update, creative freedom, player feedback, and the design philosophy behind his evolving strategy sandbox.

Developers, Gaming News, Indie, Interviews

Holiday Gaming Giveaway Extravaganza – Celebrate the Season With Fix Gaming Channel

Posted on December 16, 2024September 28, 2026 By Ronny Fiksdahl
Holiday Gaming Giveaway Extravaganza – Celebrate the Season With Fix Gaming Channel

Fix Gaming Channel’s holiday game-key giveaway ran through January 1, 2025, with multiple games available for the community to win.

Gaming News, Giveaways, Inside Fix Gaming

Celebrating One Year of Fix Gaming Channel: A Journey of Passion, Challenges, and Community

Posted on October 24, 2024October 1, 2026 By Ronny Fiksdahl
Celebrating One Year of Fix Gaming Channel: A Journey of Passion, Challenges, and Community

A reflection on Fix Gaming Channel approaching its first year, including setbacks, manual site migration, collaboration, community, and long-term goals.

Gaming News, Inside Fix Gaming

Fix Gaming Channel Indie Game Showcase Summary

Posted on October 1, 2024September 28, 2026 By Ronny Fiksdahl
Fix Gaming Channel Indie Game Showcase Summary

Our 2024 Indie Games Showcase covered 20 titles across ten days with gameplay, interviews, reviews, developer stories, and partner features.

Gaming News, Indie, Indie Game Showcase, Inside Fix Gaming

A Week of Wonders Dive Into the Fix Indie Games Showcase Schedule

Posted on September 23, 2024September 26, 2026 By Ronny Fiksdahl
A Week of Wonders Dive Into the Fix Indie Games Showcase Schedule

Fix Gaming Channel’s September 23–29, 2024 Indie Games Showcase schedule covered reviews, interviews, gameplay, streams, giveaways, and developer features across the week.

Gaming News, Indie, Inside Fix Gaming

Fix Gaming Channel Indie Games Showcase Kicks Off With Interviews and Gameplay

Posted on September 20, 2024September 19, 2026 By Ronny Fiksdahl
Fix Gaming Channel Indie Games Showcase Kicks Off With Interviews and Gameplay

Fix Gaming Channel’s indie showcase brings together developer interviews, gameplay, and features focused on independent games and the people behind them.

Gaming News, Indie, Inside Fix Gaming

Game On: Witness the Future of Gaming at the Fix Indie Games Showcase!

Posted on September 15, 2024October 1, 2026 By Ronny Fiksdahl
Game On: Witness the Future of Gaming at the Fix Indie Games Showcase!

Fix Gaming Channel’s 2024 Indie Games Showcase brought together games, developers, interviews, reviews, gameplay, and partner coverage.

Gaming News, Indie, Indie Game Showcase, Inside Fix Gaming

In Depth Interview With Željko Kos Exploring Pompeii the Legacy Set to Revolutionize Historical City Building Games in 2025

Posted on September 2, 2024May 2, 2026 By Ronny Fiksdahl
In Depth Interview With Željko Kos Exploring Pompeii the Legacy Set to Revolutionize Historical City Building Games in 2025

Inside Pompeii: The Legacy with Željko Kos of Siscia Games, covering Roman history, the WhaleX engine, solo development, family succession, city-building systems, and the long road from Commodore 64 tinkering to rebuilding Pompeii.

Developers, Gaming News, Indie, Interviews

Navigating Indie Game Showcases: A Call for Authenticity and Support

Posted on August 29, 2024September 28, 2026 By Ronny Fiksdahl
Navigating Indie Game Showcases: A Call for Authenticity and Support

Why indie game showcases should give developers and games meaningful attention instead of reducing them to logos, trailer flashes, and long lists.

Editorials, Gaming News, Indie Game Showcase, Inside Fix Gaming

Exclusive Interview: Ismail Kemal Ciftcioglu Unveils Unawake’s Dark Fantasy World on Fix Gaming Channel

Posted on August 21, 2024May 2, 2026 By Ronny Fiksdahl
Exclusive Interview: Ismail Kemal Ciftcioglu Unveils Unawake’s Dark Fantasy World on Fix Gaming Channel

A deep interview with Ismail Kemal Ciftcioglu from RealityArts Studio on UNAWAKE’s dark fantasy world, first-person melee combat, Unreal Engine 5 systems, AI behavior, music, player feedback, and long-term vision.

Developers, Gaming News, Indie, Interviews

Interview Alone in the Dark Walter Woods on Bringing Dark and Deep to Life

Posted on August 7, 2024September 19, 2026 By Ronny Fiksdahl
Interview Alone in the Dark Walter Woods on Bringing Dark and Deep to Life

Fix Gaming Channel speaks with Walter Woods about Dark and Deep, Gustave Doré, solo development, sound design, invisible enemies, cosmic horror, player feedback, and building fear through art and atmosphere.

Developers, Gaming News, Indie, Interviews

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