PRISON OF HUSKS Demo Brings Painted Souls-Like Horror to Steam Next Fest
PRISON OF HUSKS is our Demo of the Day pick, a painted souls-like demo with parries, pistols, shortcuts, secrets, and a strange romantic horror hook.
Indie Game News, Reviews and Developer Interviews
PRISON OF HUSKS is our Demo of the Day pick, a painted souls-like demo with parries, pistols, shortcuts, secrets, and a strange romantic horror hook.
Pixel art is not stuck in the past. From REPLACED and Huntdown: Overtime to Project Shadowglass, Witchbrook, SacriFire, and Neverway, 2026 shows how far modern pixel games have moved beyond retro imitation.
Five indie games with style, identity, and enough promise to deserve a place on your radar Here at Fix Gaming Channel we like to champion the indies, the unsung heroes of the digital landscape, especially the ones we reckon deserve a little more love and awareness from gamers who may have missed them. We always…
A solo developer’s long road to a game that finally has a real shot This is part of Fix Stories — dev-authored journeys published on Fix Gaming Channel. How it started I am Ofer, the developer of Golel. Golel is a tick/turn-based, first-person RPG. It allows you to use the environment and mobility-focused talents to…
Read More “Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons” »
Part 2 of our playtest series is up—this time for devs. Clear goals, the right slice of your game, and feedback you can use.
A Story-Driven Survival RPG Set in a City Under Siege Kyiv, Ukraine, June 11, 2025 – Twigames is humbled to announce that Hollow Home, a narrative-rich RPG with a 3D isometric view set in a Ukrainian city under siege, has officially started its journey on Kickstarter. A Story About Survival, Empathy, and Resilience Hollow Home…
Read More “Hollow Home Begins Its Journey on Kickstarter – An RPG About War, Survival, and Hope” »
Mehuman Games CEO and game designer Michał Ciastoń talks about Vampires: Bloodlord Rising, the world of Sangavia, castle building, co-op, vampire powers, sound design, and the thinking behind the game’s rebrand from Vampire Dynasty.