Fix Stories: Bring Me Hope and the Game That Was Too Big for Years
For Fix Stories, Fern Nigro shares the personal story behind Bring Me Hope, a solo adventure RPG that grew alongside the person making it.
Indie Game News, Reviews and Developer Interviews
For Fix Stories, Fern Nigro shares the personal story behind Bring Me Hope, a solo adventure RPG that grew alongside the person making it.
Pixel art is not stuck in the past. From REPLACED and Huntdown: Overtime to Project Shadowglass, Witchbrook, SacriFire, and Neverway, 2026 shows how far modern pixel games have moved beyond retro imitation.
Five promising indie games caught our attention, including Legends of the Round Table, Wanderburg, ReVamp, Cursed Blood, and EverSiege: Untold Ages.
Fix Stories follows solo developer Ofer Rubinstein’s long path to Golel, a tick-based first-person RPG shaped by years of failed projects, hard lessons, persistence, and a stronger understanding of game design.
Hollow Home is a narrative survival RPG inspired by war-torn Mariupol, following 14-year-old Maksym through hard choices, scavenging, survival, and the psychological impact of life in an occupied city.
Mehuman Games CEO and game designer Michał Ciastoń talks about Vampires: Bloodlord Rising, the world of Sangavia, castle building, co-op, vampire powers, sound design, and the thinking behind the game’s rebrand from Vampire Dynasty.
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