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    Fix Stories: Sandcastle Siege — The Game in Your Head Is Not the Game Fix Stories

Tag: developer story

Fix Stories: Hound Riders and the Fight to Stay Original

Posted on August 26, 2026September 20, 2026 By Ronny Fiksdahl
Fix Stories: Hound Riders and the Fight to Stay Original

Morgan of Morganic Games shares the story behind Hound Riders, from a rapid Godot prototype and guerrilla demos on a Steam Deck to GameBCN, Gamescom, and the challenge of keeping its mechanics distinctive.

Fix Stories, Gaming News, Indie

Fix Stories: Oops! You’re the Hero! and the Thief Who Never Wanted to Be One

Posted on August 15, 2026September 25, 2026 By Ronny Fiksdahl
Fix Stories: Oops! You’re the Hero! and the Thief Who Never Wanted to Be One

Kit of Artificium Games explains how his own relationship with responsibility shaped the Thief in Oops! You’re the Hero! and one of the game’s hardest design decisions.

Fix Stories, Gaming News, Indie

This May Be Anti-Inspirational. It Worked Anyway.

Posted on August 9, 2026September 20, 2026 By Ronny Fiksdahl
This May Be Anti-Inspirational. It Worked Anyway.

After forty years of unfinished projects, Chris Reynolds found a way to ship Ominomicon: stop writing the code and move his obsession somewhere that could not delay the finish line.

Fix Stories, Gaming News, Indie

Fix Stories: Where Spears & Spirits Came From

Posted on July 26, 2026September 25, 2026 By Ronny Fiksdahl
Fix Stories: Where Spears & Spirits Came From

Go North Studio explains how a shamanic legend, seventeenth-century Siberia, and a tactical combat system built around Health and Spirit became the foundation of Spears & Spirits.

Fix Stories, Gaming News, Indie

Fix Stories: I Always Wanted to Run a Band, So I Built One

Posted on July 23, 2026September 20, 2026 By Ronny Fiksdahl
Fix Stories: I Always Wanted to Run a Band, So I Built One

Solo developer Michal Kralovic shares how he spent a year of weekends building Road to Headliner, a completely free browser MMO about managing a band, and explains where AI helped and where the human work remained essential.

Fix Stories, Gaming News, Indie

Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years

Posted on February 4, 2026September 23, 2026 By Ronny Fiksdahl
Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years

Seven years in spare time — and the moment Droplet finally hit 1.0 This is part of Fix Stories — dev-authored journeys published on Fix Gaming Channel. For another long-form creator journey, read This May Be Anti-Inspirational. It Worked Anyway. Story My name is Karl “Krayfishkarl” Ast. I am a hobbyist solo developer, and I…

Read More “Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years” »

Fix Stories, Gaming News, Indie
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