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Tag: game marketing

Fix Access Explains: Before You Delete Your Game Trailer, Remember Who Already Embedded It

Posted on September 3, 2026September 10, 2026 By Ronny Fiksdahl
Fix Access Explains: Before You Delete Your Game Trailer, Remember Who Already Embedded It

A newer game trailer does not make the old URL worthless. Fix Access explains why deleting or privatizing an older trailer can break articles, creator posts, newsletters, and embeds that may still be introducing players to your game.

Gaming News, Indie, Indie Dev Guides

Fix Access Explains: Do Video Games Really Need One-Word Titles? We Checked the Data

Posted on August 18, 2026 By Ronny Fiksdahl
Fix Access Explains: Do Video Games Really Need One-Word Titles? We Checked the Data

Are one-word game titles really better for Steam visibility, SEO, sales, and players? Fix Access checks large Steam datasets, Valve guidance, Google Search advice, and some extremely long successful game names.

Editorials, Gaming News, Indie, Indie Dev Guides

Fix Access Explained: When Should You Start Marketing Your Game?

Posted on July 2, 2026August 9, 2026 By Ronny Fiksdahl
Fix Access Explained: When Should You Start Marketing Your Game?

Marketing early gives games the best chance at stronger results, but starting late is not a disaster. Here is when developers should plan the hook, Steam page, trailer direction, and pitch.

Gaming News, Indie, Indie Dev Guides

Steam Next Fest Is Almost Here: Are Developers Ready for the Attention?

Posted on June 12, 2026 By Ronny Fiksdahl
Steam Next Fest Is Almost Here: Are Developers Ready for the Attention?

Steam Next Fest is almost here, but for developers, a demo is only one part of the test. Store pages, trailers, press kits, timing, outreach, and community links all matter when attention finally arrives.

Gaming News, Indie, Indie Dev Guides

Fix Access Explained: PR And Press Outreach

Posted on May 13, 2026May 18, 2026 By Aidan Minter
Fix Access Explained: PR And Press Outreach

Fix Access explains why PR and press outreach still matter for game developers and publishers, covering creator targeting, Steam visibility, launch timing, wishlists, and why communication needs to start before release.

Gaming News, Indie, Indie Dev Guides

Tips for Outreach – Part 1 Make Sure Your Emails Actually Arrive

Posted on December 23, 2025August 2, 2026 By Ronny Fiksdahl
Tips for Outreach – Part 1 Make Sure Your Emails Actually Arrive

Set up a real domain, press kit, trusted links, and basic email authentication so your pitches and keys land in real inboxes.

Gaming News, Indie Dev Guides

Catching Up with Ben Granados: A Gaming Insider’s Take on Today’s Trends

Posted on April 20, 2025May 4, 2026 By Ronny Fiksdahl
Catching Up with Ben Granados: A Gaming Insider’s Take on Today’s Trends

In the fast-paced world of video games, keeping up with the latest trends isn’t just part of the job—it’s what keeps the thrill alive. Today, we’re sitting down with Ben Granados of PUBLSH, a veteran whose love for gaming is matched only by his expertise in the field. Ben has seen the industry’s many transformations…

Read More “Catching Up with Ben Granados: A Gaming Insider’s Take on Today’s Trends” »

Gaming News, Industry Insiders, Industry News, Interviews

Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

Posted on March 5, 2025August 2, 2026 By Ronny Fiksdahl
Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

Industry expert Aidan Minter shares must-know indie game marketing tips.

Gaming News, Indie, Indie Dev Guides, Industry Insiders

The Real Cost of Leaks in the Gaming Industry More Than Just Spoilers

Posted on November 11, 2024June 25, 2026 By Ronny Fiksdahl
The Real Cost of Leaks in the Gaming Industry More Than Just Spoilers

Game leaks can create excitement online, but they can also disrupt launch plans, damage first impressions, and affect indie developers who rely on careful timing.

Gaming News, Indie, Industry News
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