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  • Green hovercraft on a colorful Pulse Drive track with the text Editor’s Picks, Top 5 Free Demos, Steam Next Fest.
    5 Steam Next Fest Demos You Shouldn’t Miss — October 2026 Gaming News
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Tag: Indie

Green Hell Launches on PS5 and Xbox Series X|S With Upgrades

Posted on August 15, 2024September 26, 2026 By Ronny Fiksdahl
Green Hell Launches on PS5 and Xbox Series X|S With Upgrades

Green Hell launched on PS5 and Xbox Series X|S with current-gen upgrades, additional content, and a transition away from older console versions.

Gaming News, Indie, PlayStation, Xbox

Neural Dominion Reveals Pre-Alpha Cyberpunk 4X Gameplay

Posted on August 15, 2024September 25, 2026 By Ronny Fiksdahl
Neural Dominion Reveals Pre-Alpha Cyberpunk 4X Gameplay

Neural Dominion revealed pre-alpha gameplay for its cyberpunk 4X strategy game, combining empire-building, tactical combat, and a crime-heavy futuristic city.

Gaming News, Indie

Unveiling Shadows Dark and Deep Review a Gustave Dor Inspired Horror Masterpiece With Insights From The Movie Hero

Posted on August 15, 2024September 20, 2026 By Fix Gaming Team
Unveiling Shadows Dark and Deep Review a Gustave Dor Inspired Horror Masterpiece With Insights From The Movie Hero

Dark and Deep review by TheMovieHero, covering Walter Woods’ Gustave Doré-inspired cosmic horror, puzzle design, atmosphere, sound, and psychological tension.

Gaming News, Indie, PC Reviews, Reviews

Interview Alone in the Dark Walter Woods on Bringing Dark and Deep to Life

Posted on August 7, 2024September 19, 2026 By Ronny Fiksdahl
Interview Alone in the Dark Walter Woods on Bringing Dark and Deep to Life

Fix Gaming Channel speaks with Walter Woods about Dark and Deep, Gustave Doré, solo development, sound design, invisible enemies, cosmic horror, player feedback, and building fear through art and atmosphere.

Developers, Gaming News, Indie, Interviews

She Could Fly: Documentary Escape Game Review – OCD, Loops and Knitted Birds

Posted on August 5, 2024September 19, 2026 By Ronny Fiksdahl
She Could Fly: Documentary Escape Game Review – OCD, Loops and Knitted Birds

She Could Fly: Documentary Escape Game blends looping point-and-click puzzles, comic-book art, and documentary clips in a thoughtful exploration of OCD and anxiety.

Gaming News, Indie, PC Reviews, Reviews

Cats on Duty Launches July 29 on PC

Posted on July 23, 2024September 23, 2026 By Ronny Fiksdahl
Cats on Duty Launches July 29 on PC

Cats on Duty launched July 29, 2024 on PC, mixing real-time strategy, tower defense, match-3 systems, and a squad of heavily armed cats.

Gaming News, Indie

ZeNN Interview: Game Development Through South Africa’s Load Shedding

Posted on June 17, 2024September 20, 2026 By Ronny Fiksdahl
ZeNN Interview: Game Development Through South Africa’s Load Shedding

Fix Gaming Channel speaks with ZeNN about developing games and streaming through South Africa’s load shedding, backup planning, power outages, creative resilience, and EPIC ZOMBIES.

Developers, Gaming News, Indie, Interviews

Dark and Darker for Free on Epic Games Store a New Frontier in Indie Gaming

Posted on June 14, 2024September 23, 2026 By Ronny Fiksdahl
Dark and Darker for Free on Epic Games Store a New Frontier in Indie Gaming

Dark and Darker launched free-to-play on June 7, 2024, while Epic’s June 13–20 weekly offer featured Redout 2 and an Idle Champions reward pack.

Gaming News, Indie

INDIKA Review: A Cinematic and Philosophical Journey

Posted on May 1, 2024September 20, 2026 By Ronny Fiksdahl
INDIKA Review: A Cinematic and Philosophical Journey

INDIKA blends surreal storytelling, puzzles, faith, sin, and self-reflection in an alternative 19th-century Russia. Reviewed on PC with an 8.5/10 score.

Gaming News, PC Reviews, Reviews

Steam vs Epic Games Store the Best Platform for Indie Games?

Posted on April 22, 2024September 26, 2026 By Ronny Fiksdahl
Steam vs Epic Games Store the Best Platform for Indie Games?

This archive comparison examines Steam and the Epic Games Store from an indie gaming perspective, covering game selection, community tools, developer terms, and approaches to visibility.

Gaming News, Indie, Indie Dev Guides

Tix, Remembered — Roblox’s Most-Missed Currency

Posted on April 20, 2024September 22, 2026 By Robelle Veligano
Tix, Remembered — Roblox’s Most-Missed Currency

Miss Fix revisits Roblox’s retired Tix currency, why it mattered to players and creators, and why the community still remembers it years later.

Gaming News, Indie, Industry News

The Gap a Riveting Tale Revisited on Nintendo Switch

Posted on April 4, 2024September 21, 2026 By Ronny Fiksdahl
The Gap a Riveting Tale Revisited on Nintendo Switch

The Gap brings its psychological sci-fi thriller to Nintendo Switch, following Joshua Hayes through fractured memories, grief, and a mystery built around family, identity, and déjà vu.

Gaming News, Indie, Nintendo Switch, Reviews

Vidas Salavejus and Dye The Bunny 2: Surreal Art, Music and Horror

Posted on March 24, 2024September 20, 2026 By Ronny Fiksdahl
Vidas Salavejus and Dye The Bunny 2: Surreal Art, Music and Horror

A look at Vidas Salavejus and Dye The Bunny 2, connecting his surreal art, music, and indie-horror work ahead of an exclusive interview.

Gaming News, Indie

Vampire Hunters: Gamecraft Studios on Weapon Stacking, Community Feedback and Heavy Metal

Posted on March 8, 2024September 18, 2026 By Ronny Fiksdahl
Vampire Hunters: Gamecraft Studios on Weapon Stacking, Community Feedback and Heavy Metal

Vampire Hunters stacks up to 14 weapons in a roguelite FPS built around experimentation. Gamecraft Studios producer Tiago Zaidan traces its game-jam origins, the player feedback that reshaped its arenas, and the rock and metal soundtrack driving its steampunk monster battles.

Developers, Gaming News, Indie, Interviews

Inside Hidden Object Guru’s Process: Surprises, Setbacks, Wins

Posted on February 13, 2024September 18, 2026 By Ronny Fiksdahl
Inside Hidden Object Guru’s Process: Surprises, Setbacks, Wins

Fix Gaming Channel speaks with Hidden Object Guru about odd game ideas, lost builds, Crash Math, Dracula Defense, Clown in the Woods, collaboration, screenwriting, and creative limits in indie development.

Developers, Gaming News, Indie, Interviews

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