Green Hell Launches on PS5 and Xbox Series X|S With Upgrades
Green Hell launched on PS5 and Xbox Series X|S with current-gen upgrades, additional content, and a transition away from older console versions.
Indie Game News, Reviews and Developer Interviews
Green Hell launched on PS5 and Xbox Series X|S with current-gen upgrades, additional content, and a transition away from older console versions.
Neural Dominion revealed pre-alpha gameplay for its cyberpunk 4X strategy game, combining empire-building, tactical combat, and a crime-heavy futuristic city.
Dark and Deep review by TheMovieHero, covering Walter Woods’ Gustave Doré-inspired cosmic horror, puzzle design, atmosphere, sound, and psychological tension.
Fix Gaming Channel speaks with Walter Woods about Dark and Deep, Gustave Doré, solo development, sound design, invisible enemies, cosmic horror, player feedback, and building fear through art and atmosphere.
She Could Fly: Documentary Escape Game blends looping point-and-click puzzles, comic-book art, and documentary clips in a thoughtful exploration of OCD and anxiety.
Cats on Duty launched July 29, 2024 on PC, mixing real-time strategy, tower defense, match-3 systems, and a squad of heavily armed cats.
Fix Gaming Channel speaks with ZeNN about developing games and streaming through South Africa’s load shedding, backup planning, power outages, creative resilience, and EPIC ZOMBIES.
Dark and Darker launched free-to-play on June 7, 2024, while Epic’s June 13–20 weekly offer featured Redout 2 and an Idle Champions reward pack.
INDIKA blends surreal storytelling, puzzles, faith, sin, and self-reflection in an alternative 19th-century Russia. Reviewed on PC with an 8.5/10 score.
This archive comparison examines Steam and the Epic Games Store from an indie gaming perspective, covering game selection, community tools, developer terms, and approaches to visibility.
Miss Fix revisits Roblox’s retired Tix currency, why it mattered to players and creators, and why the community still remembers it years later.
The Gap brings its psychological sci-fi thriller to Nintendo Switch, following Joshua Hayes through fractured memories, grief, and a mystery built around family, identity, and déjà vu.
A look at Vidas Salavejus and Dye The Bunny 2, connecting his surreal art, music, and indie-horror work ahead of an exclusive interview.
Vampire Hunters stacks up to 14 weapons in a roguelite FPS built around experimentation. Gamecraft Studios producer Tiago Zaidan traces its game-jam origins, the player feedback that reshaped its arenas, and the rock and metal soundtrack driving its steampunk monster battles.
Fix Gaming Channel speaks with Hidden Object Guru about odd game ideas, lost builds, Crash Math, Dracula Defense, Clown in the Woods, collaboration, screenwriting, and creative limits in indie development.