Ubisoft ends the remake after years of delays
Ubisoft has confirmed it has stopped development on Prince of Persia: The Sands of Time Remake. In the message shared to the Prince of Persia community, the team says the project had real potential, but it couldn’t reach the level of quality fans deserve without more time and investment than Ubisoft could responsibly commit.
The statement also stresses that this decision doesn’t mean Ubisoft is stepping away from Prince of Persia as a franchise — but the remake itself is now officially off the table.
Official statement (X): https://x.com/princeofpersia/status/2014018590396105121
Why this matters
The Sands of Time isn’t just another back-catalog title — it’s one of Ubisoft’s most beloved classics, and that automatically puts the quality bar extremely high. If the remake couldn’t meet that standard, canceling it is the cleaner (if painful) outcome compared to shipping something that would disappoint fans and dilute the legacy.

Ubisoft shared an official statement confirming development has been stopped on Prince of Persia: The Sands of Time Remake.
For players, it’s also a reminder of how hard remakes can be when expectations are locked to a specific era, tone, and feel. You’re not just rebuilding a game — you’re rebuilding a memory.
Prince of Persia: The Sands of Time Remake – Trailer (archival upload)
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Written by Ronny Fiksdahl, Founder & Editor of Fix Gaming Channel.
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