Hasbro Cancels Several Games in $56M Write-Down
Hasbro has cancelled several games planned for 2028 and beyond and recorded a $56 million non-cash write-down as it refocuses its digital investment.
Indie Game News, Reviews and Developer Interviews
Hasbro has cancelled several games planned for 2028 and beyond and recorded a $56 million non-cash write-down as it refocuses its digital investment.
AI is already in phones, cameras, writing tools, design apps, music software, game engines, store pages, and probably half the tools people use without even thinking about it. So maybe the real question is not whether AI touched the work, but whether the final work is honest.
Microsoft has confirmed a major Xbox restructure, with thousands of roles being cut and reports saying around 20% of the Xbox workforce will be affected.
API is one of those terms indie developers keep seeing in tools, dashboards, plugins, and documentation. Here is a plain-English look at what it actually means and why it matters.
A Delaware Court of Chancery ruling has reinstated Ted Gill as CEO of Unknown Worlds, handing Krafton a major setback in the ongoing Subnautica 2 dispute.
Ubisoft ends the remake after years of delays Ubisoft has confirmed it has stopped development on Prince of Persia: The Sands of Time Remake. In the message shared to the Prince of Persia community, the team says the project had real potential, but it couldn’t reach the level of quality fans deserve without more time…
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Steam just set a new all-time concurrent user record — and the “online” number isn’t the full story January 13, 2026 — Steam has started the year with a fresh platform milestone: 42,042,778 concurrent users online, as tracked by SteamDB (set on January 11, 2026). That’s the biggest “users online at once” number Steam has…
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A reset year for the industry — and better signs ahead 2025 felt like the industry’s reality check. After the surge years, a lot of publishers tightened scope, cancelled riskier bets, and reorganized teams. It wasn’t painless—many studios shrank—but it also forced clearer priorities and a sharper focus on projects that can actually ship and…
Read More “2025 in Review: Layoffs, Awards, AI Debates — and Signs of a Turnaround” »
As VOID Interactive celebrates console success, PC players bury the game in ‘Mostly Negative’ reviews over censorship On July 19, VOID Interactive CEO Julio Rodriguez announced that Ready or Not has sold over 1 million units on console in just 3.6 days. For most studios, that would be cause for celebration. “I’m incredibly proud of…
Organizers Remain Silent as the Community Questions How Fascist References Made It into One of the World’s Biggest Esports Tournaments One of the teams entered into the upcoming PUBG Mobile Esports World Cup is facing global criticism after being listed under a name associated with fascist ideology, while one of its players used the name…
Compliance with return-to-office didn’t spare over 1,500 employees from job cuts Despite its massive AI push and strong quarterly performance, Microsoft laid off around 6,000 employees globally in May 2025. What’s raising eyebrows? More than a quarter of those affected were working in-office at Microsoft’s Redmond headquarters. That’s right—being physically present didn’t shield them from…
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A Look at How LGBTQ+ Representation Is Shaping Game Worlds, Characters, and Culture It’s June, which means it’s Pride Month—and in the world of gaming, that often comes with rainbow-themed logos, marketing campaigns, and big talk from studios. But behind the visuals, what’s really changed in the industry when it comes to LGBTQ+ inclusion? Is…
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Breaking Down GTA VI’s $2B Budget: What’s Behind the Price Tag Disclaimer: The article is based on leaks, speculations, and information provided by the GTA VI community and gaming analysts. Please take figures with a grain of salt. How it all began On September 18, 2022, a user on GTAForums.com known as “teapotuberhacker” aka Arion…
Read More “The Case for GTA VI’s Alleged $2B Budget: Development, Scope, and Tech” »