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Tag: Fix Gaming Channel

The New Code is Communication: Why Writers Might Be the Next Coders

Posted on July 14, 2025May 2, 2026 By Ronny Fiksdahl
The New Code is Communication: Why Writers Might Be the Next Coders

Communication Is the New Code We’ve Entered a New Era There was a time when programming was a sacred art — reserved for those who could fluently speak Python, C++, or JavaScript. Now? That power is shifting. Because in 2025, the person who understands that communication is the new code — not just syntax —…

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Gaming News, Industry News

Behind the Scenes, Part 2: Why We Keep Going

Posted on June 7, 2025May 2, 2026 By Ronny Fiksdahl
Behind the Scenes, Part 2: Why We Keep Going

A candid update on independent gaming journalism, Fix Gaming Channel’s community growth, and the future of indie gaming coverage. Independent gaming journalism is at the heart of everything we do at Fix Gaming Channel. A little while back, I wrote about what it really takes to run an indie gaming outlet today. That article was…

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Gaming News, Industry News, Inside Fix Gaming

Leveling Up Identity: How Pride Is Changing Games

Posted on May 15, 2025May 2, 2026 By Ronny Fiksdahl
Leveling Up Identity: How Pride Is Changing Games

A Look at How LGBTQ+ Representation Is Shaping Game Worlds, Characters, and Culture It’s June, which means it’s Pride Month—and in the world of gaming, that often comes with rainbow-themed logos, marketing campaigns, and big talk from studios. But behind the visuals, what’s really changed in the industry when it comes to LGBTQ+ inclusion? Is…

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Gaming News, Industry News

What It Takes to Run an Indie Gaming Outlet Today

Posted on May 14, 2025May 2, 2026 By Ronny Fiksdahl
What It Takes to Run an Indie Gaming Outlet Today

The story behind Fix Gaming Channel — and why I’ll never stop. I’ve Always Done This Since I was a kid, I’ve been creating, recording, writing, and sharing — using whatever I had. I started with a cassette player to make music. Later, I got a 4-track studio and began layering sound properly. I copied…

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Gaming News, Industry News, Inside Fix Gaming

Red Darkness Threatens the Galaxy in Cubic Odyssey 15 May, 2025

Posted on May 10, 2025May 2, 2026 By Ronny Fiksdahl
Red Darkness Threatens the Galaxy in Cubic Odyssey 15 May, 2025

A procedural open world with co-op, crafting, planetary mining, and a threat spreading across the stars Something is brewing in deep space—and it’s not just another interstellar mining sim. Cubic Odyssey drops players into a massive sandbox universe to explore, build, and fight for survival. But what caught my attention during my gameplay recording wasn’t…

Read More “Red Darkness Threatens the Galaxy in Cubic Odyssey 15 May, 2025” »

Gaming News, Indie

Dead Island 2: Ultimate Edition Now Available on Amazon Luna

Posted on May 8, 2025May 2, 2026 By Ronny Fiksdahl
Dead Island 2: Ultimate Edition Now Available on Amazon Luna

Dead Island 2: Ultimate Edition Now Available on Amazon Luna Now available on Amazon Luna: Stream Dead Island 2 instantly with a Luna+ subscription. Rumble may require a security check. Click to load the video, or open it on Rumble.Load VideoWatch on Rumble Dead Island 2 Now Streaming on Amazon Luna The highly anticipated Dead…

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Gaming News

Fix Gaming Channel’s Game of the Week #2: Cornhole Hero Launches on iOS & Android

Posted on May 5, 2025May 2, 2026 By Ronny Fiksdahl
Fix Gaming Channel’s Game of the Week #2: Cornhole Hero Launches on iOS & Android

Pixeljam returns to mobile gaming with Cornhole Hero, a free-to-play arcade bag-flinger that strips the game of cornhole down to its simplest, most ridiculous form. It’s now available on iOS and Android — and it’s Fix Gaming Channel’s Game of the Week. Rumble may require a security check. Click to load the video, or open…

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Game of the Week, Gaming News, Indie

Behind the Scenes: The Making of Ranger Commando

Posted on April 26, 2025May 4, 2026 By Ronny Fiksdahl
Behind the Scenes: The Making of Ranger Commando

Today we’re taking a closer look at Ranger Commando — a game that brings back the gritty, over-the-top energy of classic ’80s action heroes. We had the chance to sit down with its solo developer, who brings experience from major titles like Killzone to this personal, adrenaline-fueled project. From nostalgic inspirations to the challenges of…

Read More “Behind the Scenes: The Making of Ranger Commando” »

Developers, Gaming News, Indie, Interviews

Catching Up with Ben Granados: A Gaming Insider’s Take on Today’s Trends

Posted on April 20, 2025May 4, 2026 By Ronny Fiksdahl
Catching Up with Ben Granados: A Gaming Insider’s Take on Today’s Trends

In the fast-paced world of video games, keeping up with the latest trends isn’t just part of the job—it’s what keeps the thrill alive. Today, we’re sitting down with Ben Granados of PUBLSH, a veteran whose love for gaming is matched only by his expertise in the field. Ben has seen the industry’s many transformations…

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Gaming News, Industry Insiders, Industry News, Interviews

Behind the Scenes the Making of Vampires Bloodlord Rising

Posted on March 23, 2025May 26, 2026 By Ronny Fiksdahl
Behind the Scenes the Making of Vampires Bloodlord Rising

Mehuman Games CEO and game designer Michał Ciastoń talks about Vampires: Bloodlord Rising, the world of Sangavia, castle building, co-op, vampire powers, sound design, and the thinking behind the game’s rebrand from Vampire Dynasty.

Developers, Gaming News, Indie, Interviews

Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

Posted on March 5, 2025August 2, 2026 By Ronny Fiksdahl
Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

Industry expert Aidan Minter shares must-know indie game marketing tips.

Gaming News, Indie, Indie Dev Guides, Industry Insiders

Behind the Scores an Exclusive Interview With Benedict Nichols Master Composer of Omno and the Falconeer

Posted on February 26, 2025May 8, 2026 By Ronny Fiksdahl
Behind the Scores an Exclusive Interview With Benedict Nichols Master Composer of Omno and the Falconeer

Composer Benedict Nichols, known for OMNO, The Falconeer, Before We Leave, and Bulwark, talks about shaping game worlds through music, creative identity, AI, and future projects.

Art in Games, Gaming News, Interviews

Tiny Chaos: The Ultimate Test of Survival and Strategy

Posted on February 26, 2025May 4, 2026 By Ronny Fiksdahl
Tiny Chaos: The Ultimate Test of Survival and Strategy

Tiny Chaos throws players into a compact but demanding survival-strategy challenge where every choice matters. With pressure building fast and resources never feeling fully safe, this is a game about staying calm when everything starts falling apart.

First Impressions, Gaming News, Indie

Innovation and Expansion Tomas Sala on Bulwarks Edge of the World Update and Game Design Philosophy

Posted on February 12, 2025May 4, 2026 By Ronny Fiksdahl
Innovation and Expansion Tomas Sala on Bulwarks Edge of the World Update and Game Design Philosophy

Today on Fix Gaming Channel, we’re catching up with Tomas Sala — the creative mind behind some of the most visually striking and thought-provoking games in recent years. Known for his bold artistic style and hands-on approach to development, Tomas brings a rare mix of vision and execution to everything he creates. In this conversation,…

Read More “Innovation and Expansion Tomas Sala on Bulwarks Edge of the World Update and Game Design Philosophy” »

Developers, Gaming News, Indie, Interviews

Exploring Sammy Jukes Twin Lakes an in Depth Look With Gameplay and Developer Insights

Posted on September 21, 2024May 4, 2026 By Ronny Fiksdahl
Exploring Sammy Jukes Twin Lakes an in Depth Look With Gameplay and Developer Insights

Sammy Jukes: Twin Lakes blends detective work, puzzles, dark small-town secrets, and quirky character writing in a narrative adventure shaped by cult mystery influences. This gameplay feature and developer Q&A looks at the game’s story, choices, visuals, voice acting, and the strange town at the center of it all.

Developers, Gaming News, Indie, Interviews

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