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Tag: Indie Games

From Shadows to Sound Vidas Salavejus Creations in Horror Gaming

Posted on March 29, 2024September 12, 2026 By Ronny Fiksdahl
From Shadows to Sound Vidas Salavejus Creations in Horror Gaming

Timore and Dye The Bunny 2 reflect Vidas Salavejus’s personal approach to horror, where music and unsettling ideas shape the experience. He shares how sound design, collaboration and player feedback influence his games, and what creative success means to him.

Art in Games, Developers, Gaming News, Indie, Interviews

United Penguin Kingdom an Exploration Into Ice Worlds

Posted on March 29, 2024September 22, 2026 By Ronny Fiksdahl
United Penguin Kingdom an Exploration Into Ice Worlds

United Penguin Kingdom is a relaxed city-building strategy game about growing a penguin colony, managing resources, surviving predators, and progressing across six icy maps with multiple difficulty modes.

Gaming News, PC Reviews, Reviews

Ananki Game Studio Reveals the Fate of Baldr Developer Playthrough

Posted on March 24, 2024September 22, 2026 By Ronny Fiksdahl
Ananki Game Studio Reveals the Fate of Baldr Developer Playthrough

Ananki Game Studio’s developer playthrough offers a closer look at The Fate of Baldr, a Norse-inspired sci-fi tower defense game combining Viking warriors, firearms, tactical towers, and alien threats.

Gaming News

Vidas Salavejus and Dye The Bunny 2: Surreal Art, Music and Horror

Posted on March 24, 2024September 20, 2026 By Ronny Fiksdahl
Vidas Salavejus and Dye The Bunny 2: Surreal Art, Music and Horror

A look at Vidas Salavejus and Dye The Bunny 2, connecting his surreal art, music, and indie-horror work ahead of an exclusive interview.

Gaming News, Indie

Sengoku Dynastys Kintsugi Update Transformative Features and Expanded Horizons

Posted on March 16, 2024September 22, 2026 By Ronny Fiksdahl
Sengoku Dynastys Kintsugi Update Transformative Features and Expanded Horizons

After more than a dozen hours in Sengoku Dynasty, the Kintsugi Update and Hotfix 0.3.2.1 improved performance, farming, animals, buildings, NPC behavior, and progression.

Gaming News, Indie, PC Reviews, Reviews

Voices Uncovered: Derek McEwan on the Art of Voice Acting in Video Games

Posted on March 13, 2024September 12, 2026 By Ronny Fiksdahl
Voices Uncovered: Derek McEwan on the Art of Voice Acting in Video Games

Derek McEwan brings distinctive voices to Bendy and the Dark Revival, Timore Redo and other games. From horror performances and Scottish accents to warm-ups and AI voices, he explains the preparation and small details that make a character feel alive.

Art in Games, Gaming News, Indie, Interviews

Vampire Hunters: Gamecraft Studios on Weapon Stacking, Community Feedback and Heavy Metal

Posted on March 8, 2024September 18, 2026 By Ronny Fiksdahl
Vampire Hunters: Gamecraft Studios on Weapon Stacking, Community Feedback and Heavy Metal

Vampire Hunters stacks up to 14 weapons in a roguelite FPS built around experimentation. Gamecraft Studios producer Tiago Zaidan traces its game-jam origins, the player feedback that reshaped its arenas, and the rock and metal soundtrack driving its steampunk monster battles.

Developers, Gaming News, Indie, Interviews

Classic Sport Driving: Retro Racing Meets Modern Competition

Posted on February 22, 2024September 22, 2026 By Ronny Fiksdahl
Classic Sport Driving: Retro Racing Meets Modern Competition

Classic Sport Driving blends retro arcade racing with hand-drawn visuals, time trials, weekly challenges, track creation, and Steam Deck support.

Gaming News, Indie, PC Reviews, Reviews

Inside Hidden Object Guru’s Process: Surprises, Setbacks, Wins

Posted on February 13, 2024September 18, 2026 By Ronny Fiksdahl
Inside Hidden Object Guru’s Process: Surprises, Setbacks, Wins

Fix Gaming Channel speaks with Hidden Object Guru about odd game ideas, lost builds, Crash Math, Dracula Defense, Clown in the Woods, collaboration, screenwriting, and creative limits in indie development.

Developers, Gaming News, Indie, Interviews

Dracula Defense Puts a Strategic Twist on Tower Defense

Posted on February 12, 2024September 23, 2026 By Ronny Fiksdahl
Dracula Defense Puts a Strategic Twist on Tower Defense

Dracula Defense flips the tower-defense formula by asking players to protect Dracula across seven biomes with tactical positioning and varied turret types.

Gaming News, Indie, PC Reviews, Reviews

DINOS vs ROBOTS Review: A Simple, Fun Indie Battle

Posted on February 6, 2024September 22, 2026 By Ronny Fiksdahl
DINOS vs ROBOTS Review: A Simple, Fun Indie Battle

DINOS vs ROBOTS keeps its premise simple: dinosaurs, futuristic machines, and time-traveling action built around straightforward indie fun.

Gaming News, Indie, PC Reviews, Reviews

Project 13 Review: Anomaly-Spotting Horror With Real Tension

Posted on February 1, 2024September 22, 2026 By Ronny Fiksdahl
Project 13 Review: Anomaly-Spotting Horror With Real Tension

Project 13 is an anomaly-spotting horror game built around observation, psychological tension, and the constant suspicion that something in the environment has changed.

Gaming News, Indie, PC Reviews, Reviews

SERUM Review: Survival Built Around a Constant Timer

Posted on January 27, 2024September 20, 2026 By Ronny Fiksdahl
SERUM Review: Survival Built Around a Constant Timer

SERUM is a survival game where crafting, exploration, combat, and progression are tied to a life-sustaining serum that keeps the clock running.

Gaming News, Indie, PC Reviews, Reviews

Archor Wright Interview: Multiplayer Cowboys, Cavemen, and Indie Game Development

Posted on January 18, 2024September 20, 2026 By Ronny Fiksdahl
Archor Wright Interview: Multiplayer Cowboys, Cavemen, and Indie Game Development

Fix Gaming Channel speaks with indie developer Archor Wright about Multiplayer Cowboys, Multiplayer Cavemen, hobbyist game development, meme games, player feedback, emerging technology, and the value of indie-focused coverage.

Developers, Gaming News, Indie, Interviews

Dragon Bobby Turns a Life Story Into a Puzzle Adventure

Posted on January 14, 2024September 22, 2026 By Ronny Fiksdahl
Dragon Bobby Turns a Life Story Into a Puzzle Adventure

Dragon Bobby uses third-person exploration and puzzle-solving to tell a symbolic life story through a dragon representing one man’s journey.

Gaming News, Indie, PC Reviews, Reviews

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