Kindling Playtest: Fire and Embers Light the Way in Talonbyte Games’ Witchy Roguelite
Kindling delivers one-hit tension, fire-based combat, and a strong haunted forest atmosphere in an early playtest that already shows clear promise.
Indie Game News, Reviews and Developer Interviews
Kindling delivers one-hit tension, fire-based combat, and a strong haunted forest atmosphere in an early playtest that already shows clear promise.
ShipShaper’s evolving demo already shows real promise as a calm, creative ship-building sandbox. It looks great, feels relaxing, and only needs some placement logic smoothing to become even better.
GOTW #42: Windrose is pirate survival with real ship-to-shore momentum Windrose is our Fix Gaming Channel Game of the Week #42 because it’s not trying to be “a pirate skin” over generic survival. It’s built around a clear loop: survive and progress on land, then take that strength back to the sea for naval fights,…
Read More “Windrose is GOTW #42 — Pirate Survival That Lives on Land and Sea” »
A new Steam Next Fest demo arrives February 23 Zombie Assault: Resurgence is heading into Steam Next Fest with a playable demo starting February 23 (running through March 2). It’s a top-down shooter with RPG progression and upgradeable weapons, playable solo or in co-op with up to four players. If you’ve been following the flood…
A one-man milestone: 100 Steam releases, and the labels that follow Fix Stories is a dev-authored series. This submission is written by Archor Wright (Archor Games). Archor Games — GAMES.ARCHOR.COM Recently, Archor Games published his 100th game on Steam. This puts Archor Wright in a very rare group of developers with 100+ games on Steam…
A Patreon-backed dragon RPG/strategy with a long runway — and early access already live Dragontwin is an upcoming open-world RPG/strategy project where the core fantasy is simple: you’re a Dragontwin — a mortal soulbound to a powerful dragon — and the game is built around how you shape that bond, your character, and your path…
Read More “Dragontwin targets physics-driven dragon flight and region control in an open world” »
A 2D action-adventure that rewards patience, patterns, and curiosity This week’s Fix Gaming Channel Game of the Week pick is Tearscape — a deceptively clever blend of old-school Zelda structure and Souls-like pressure, wrapped in an 8-bit/pixel-art world that keeps feeding you secrets, shortcuts, and enemies that demand respect. If you’re new to the weekly…
Read More “Tearscape is GOTW #41 — tough bosses, smart backtracking, and pixel-perfect mood” »
A simple room-builder, scaled by short-form reach and steady updates My Dream Setup is a simulation game about building the room you’ve always dreamed of. The game includes a huge selection of furniture, computers and their accessories, posters, pictures, plants, and other interior details to experiment with. Created in just 4 months by a team…
Read More “The Practical Formula Behind the Success of My Dream Setup” »
Crimson Capes is live today — early impressions from a short hands-on session Crimson Capes hits Steam today (February 12, 2026) and unlocks at 18:00 UK (GMT). I’ve played it — but only for a short session so far — so this is not a scored review yet. These are just my initial Crimson Capes…
Read More “Crimson Capes launch-day impressions: brutal timing-based combat and beautiful artwork” »
Tomas Sala explains how ShipShaper grew from a Bulwark tool into a relaxing standalone ship builder focused on flow, minimalist design, and creator-friendly exports.
A striking horror vibe trapped in a rigid card-path loop Reviewed on PC.Score: 6/10 Roots Devour has an instantly memorable presentation — black-and-red horror energy, unsettling creature designs, and a core idea that should land for strategy players. But after a few hours, the systems around that idea feel underdeveloped, and too many runs start…
Read More “Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid” »
Vital Shell’s spark, balance, and the next step forward We caught up with Marvin, the developer behind Vital Shell, to talk about the original spark that shaped the game’s vibe, the messy iteration process behind its systems, how he approached balance, and what’s coming next. If you missed our earlier coverage, you can read it…
Corner Kitchen Fast Food Simulator is heading to consoles this month, launching first on PS5 on February 10, 2026, with Xbox Series X|S following on February 26, 2026. The PC version is already available on Steam with 86% positive user reviews.
Thera Interactive charts four major updates for 2026 — starting with “New Horizon” in Q1 World of Sea Battle is a free-to-play, open-world MMO set in the Golden Age of Sail — and the team has now published a detailed development plan for 2026, outlining four major content updates across the year. If you’ve been…
Read More “World of Sea Battle 2026 Roadmap: Four Major Updates Planned” »
Old-school survival horror energy, with modern rough edges Reviewed on PC.Score: 6.5/10 I’ve put nearly seven hours into this so far, and honestly, it has exceeded my expectations. It’s not without its growing pains — there are definitely moments of confusion and a few progression-halting bugs — but the developer responsiveness is what really stands…
Read More “Fear The Timeloop Review (PC) – Old-School Horror Energy, Modern Rough Edges” »