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  • Call of Duty DMZ promotional artwork featuring armed soldiers in tactical gear alongside the DMZ logo.
    Modern Warfare 4 DMZ Early Access Starts Today Gaming News
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    Pestilence Review: Creepy Horror, Frustrating Puzzles (5/10) Gaming News
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    Fix Stories: Four Years Making a Combat-Free Metroidvania Fix Stories
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Tag: Indie

Pie in the Sky is Out Now on Steam — Become Australia’s Swooping Menace

Posted on February 2, 2026September 22, 2026 By Ronny Fiksdahl
Pie in the Sky is Out Now on Steam — Become Australia’s Swooping Menace

Pie in the Sky is out now on Steam, turning players into an Australian magpie in a retro arcade game about swooping pedestrians, stealing food, chasing scores, and causing PS2-era-style chaos.

Gaming News, Indie

GOTW #39: When the Embers Wake — A Quiet Red Panda Story With a Cause

Posted on January 31, 2026September 22, 2026 By Ronny Fiksdahl
GOTW #39: When the Embers Wake — A Quiet Red Panda Story With a Cause

Game of the Week #39 goes to When the Embers Wake, a short wordless red-panda adventure about grief, deforestation, survival, resilience, and environmental storytelling through a fading forest.

Game of the Week, Gaming News, Indie

Vampires: Bloodlord Rising launches in Early Access on January 30

Posted on January 29, 2026September 22, 2026 By Ronny Fiksdahl
Vampires: Bloodlord Rising launches in Early Access on January 30

Vampires: Bloodlord Rising enters Early Access on January 30, 2026 with an open-world vampire power fantasy built around castle construction, blood hunting, crafting, combat, servants, and four-player co-op.

Gaming News, Indie

Grave Stakes: All Set for the Show, No One in the Seats

Posted on January 29, 2026September 22, 2026 By Daniel Sarach
Grave Stakes: All Set for the Show, No One in the Seats

Grave Stakes remains unscored because matchmaking never produced enough players to start a match, leaving its eight-player deadly game-show concept impossible to properly review in its current state.

Gaming News, PC Reviews, Reviews

Tips for Outreach (Part 2): Stop Making People Guess What Build You’re Offering

Posted on January 27, 2026September 22, 2026 By Ronny Fiksdahl
Tips for Outreach (Part 2): Stop Making People Guess What Build You’re Offering

One simple outreach fix: name the access model (demo, trial, beta, playtest, Early Access) and add cost, time limit, and scope. Less confusion, more replies.

Gaming News, Indie Dev Guides

Killing Momentum: Umbral Moon (Fix Stories) — The Feedback That Changed Everything

Posted on January 25, 2026September 23, 2026 By Ronny Fiksdahl
Killing Momentum: Umbral Moon (Fix Stories) — The Feedback That Changed Everything

Fix Stories follows how blunt feedback pushed Killing Momentum: Umbral Moon through an ‘Oil revolution,’ replacing mismatched visuals with a more cohesive art direction while preserving its tactical core.

Fix Stories, Gaming News, Indie

Vital Shell turns the survivor-like genre into an intense bullet hell (GOTW #38)

Posted on January 25, 2026September 22, 2026 By Jake Boyette
Vital Shell turns the survivor-like genre into an intense bullet hell (GOTW #38)

Game of the Week #38 goes to Vital Shell, a survivor-like that turns the formula into an intense bullet hell with tight dodging, character-specific mechanics, weapon synergies, and screen-filling projectile pressure.

Game of the Week, Gaming News, Indie

Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

Posted on January 21, 2026September 22, 2026 By Fix Gaming Team
Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

Wordatro! earns a 7/10 for turning word-building into a roguelite scoring loop with rerolls, special letters, bonuses, and smart decisions, though its limited modes cap long-term variety.

Gaming News, Indie, PC Reviews, Reviews

The Kingdom Loop demo is live on Steam

Posted on January 19, 2026September 22, 2026 By Ronny Fiksdahl
The Kingdom Loop demo is live on Steam

The Kingdom Loop demo is live on Steam, offering a tactical roguelike built around turn-based combat, deckbuilding, loop-based progression, terrain placement, factions, and long-term strategic planning.

Gaming News, Indie

Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons

Posted on January 19, 2026September 23, 2026 By Ronny Fiksdahl
Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons

Fix Stories follows solo developer Ofer Rubinstein’s long path to Golel, a tick-based first-person RPG shaped by years of failed projects, hard lessons, persistence, and a stronger understanding of game design.

Fix Stories, Gaming News, Indie

Cyberpunk action-platformer REPLACED is locked for March 12, 2026

Posted on January 19, 2026September 22, 2026 By Jake Boyette
Cyberpunk action-platformer REPLACED is locked for March 12, 2026

REPLACED launches March 12, 2026 with cinematic 2.5D action-platforming, pixel-art cyberpunk visuals, fluid traversal, close-range and ranged combat, and an alternate-1980s America setting.

Gaming News

The 9th Charnel Demo nails dread fast — stealth, puzzles, and no comfort (GOTW #37)

Posted on January 16, 2026September 22, 2026 By Ronny Fiksdahl
The 9th Charnel Demo nails dread fast — stealth, puzzles, and no comfort (GOTW #37)

Game of the Week #37 goes to The 9th Charnel Demo, a short psychological horror slice built around stealth, puzzles, mature content, oppressive atmosphere, and a constant sense of dread.

Game of the Week, Gaming News, Indie

Cubuleto: From a rough Unity prototype to a Steam PC launch (Fix Stories)

Posted on January 14, 2026September 20, 2026 By Ronny Fiksdahl
Cubuleto: From a rough Unity prototype to a Steam PC launch (Fix Stories)

A Unity puzzle concept from a decade ago comes back stronger: Cubuleto’s rebuilt PC version adds a full in-game level editor, community sharing, and 250 handcrafted levels — straight from the developer in Fix Stories.

Fix Stories, Gaming News, Indie

Pathologic 3 Review — Not Hard to Play, Hard to Follow

Posted on January 13, 2026September 22, 2026 By Ronny Fiksdahl
Pathologic 3 Review — Not Hard to Play, Hard to Follow

Six hours in, and it already feels like a tense novel you’re playing Reviewed on PC.Score: 7/10 Impressions after ~6 hours. Pathologic 3 is a psychological horror game where you have 12 days to save a town from a plague, playing as Daniil Dankovsky (the Bachelor). Developed by Ice-Pick Lodge and published by HypeTrain Digital,…

Read More “Pathologic 3 Review — Not Hard to Play, Hard to Follow” »

Gaming News, Indie, PC Reviews, Reviews

Indie Means Independent: My Long Road Back to Music

Posted on January 11, 2026September 22, 2026 By Ronny Fiksdahl
Indie Means Independent: My Long Road Back to Music

Fix Gaming Channel didn’t start with a plan — it’s been under construction ever since When I started Fix Gaming Channel, I literally started from scratch. No blueprint. No safety net. Just years of life experience and an attitude that told me: if I want something real, I have to build it myself. Indie music…

Read More “Indie Means Independent: My Long Road Back to Music” »

Editorials, Gaming News, Inside Fix Gaming

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