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  • The Caribou Trail key art featuring First World War soldiers against a red and yellow backdrop with the game's title.
    The Caribou Trail PS5 Review: A Moving WWI Story With Uneven Gameplay Gaming News
  • Red Camp Blood update artwork for No More Room in Hell 2, with a decaying face and silhouetted survivors.
    No More Room in Hell 2’s Camp Blood Update Adds a Slasher-Inspired Survival Map Gaming News
  • Suzu stands beside bicycles in a graffiti-covered tunnel in Tokyo Stories.
    Tokyo Stories Interview: Yuki Ikeda on What Lies Beyond the Demos Developers
  • Satellite Odyssey: Jupiter Game of the Week #77 artwork with the heroine, a grotesque creature, the game logo, and Fix Gaming branding.
    Satellite Odyssey: Jupiter Is Game of the Week #77: Noir, Robots, and a Station Full of Secrets Game of the Week
  • Orisuji key artwork with a black origami cat and red paper crane on cream-colored paper maze paths
    Fix Stories: I Built an iPhone Duo Game Without Owning the Phone Fix Stories
  • CAPCOM ID logo centered on a blue and turquoise gradient background.
    Capcom ID Breach Exposes 11.7 Million Records Worldwide Gaming News
  • RushOrb: Storm Atlas game icon showing an orb on a glowing winding road above the mountains
    Fix Stories: How RushOrb: Storm Atlas Turns Weather Into the Puzzle Fix Stories
  • Sushi On Wheels logo beside a knitted-style cat holding sushi trays, with a green food truck and pink trees behind it.
    Sushi On Wheels Interview: Neil O’Sullivan Greene on Japan, Art, and Indie Development Developers

Author: Ronny Fiksdahl

Ronny Fiksdahl is the founder and Editor-in-Chief of Fix Gaming Channel, an independent gaming outlet focused on indie games, reviews, hands-on impressions, developer interviews, and the people behind the games. With more than 40 years of gaming experience and a background in music and creative production, he brings a practical, player-first perspective to coverage across PC, console, and mobile. Ronny keeps Fix Gaming Channel’s coverage transparent, source-based, and focused on giving genuine projects and smaller developers room to be seen.

Island of Hearts at Gamescom Asia 2025: Looking Back at FMV Romance and Creator Culture

Posted on April 25, 2026September 25, 2026 By Ronny Fiksdahl
Island of Hearts at Gamescom Asia 2025: Looking Back at FMV Romance and Creator Culture

Looking back at Gamescom Asia x Thailand Game Show 2025, Island of Hearts stood out for its mix of live-action FMV romance, creator-led casting and player choice.

Gaming News, Indie, Industry Insiders, Industry News, Interviews

Aether & Iron Game of the Week #51: Decopunk Noir, Flying Cars, and Tactical Combat

Posted on April 25, 2026September 22, 2026 By Ronny Fiksdahl
Aether & Iron Game of the Week #51: Decopunk Noir, Flying Cars, and Tactical Combat

Aether & Iron earns Game of the Week #51 with decopunk noir, flying cars, tactical combat, and a stylish alternative-history setting.

Game of the Week, Gaming News, Indie

Veteran Games PR Agency Marchsreiter Communications to Close After 20 Years

Posted on April 25, 2026September 22, 2026 By Ronny Fiksdahl
Veteran Games PR Agency Marchsreiter Communications to Close After 20 Years

Veteran games PR agency Marchsreiter Communications is closing after 20 years, marking the end of a long-running European games communications firm.

Gaming News, Industry News

Two Days Later, Microsoft Still Has Not Widened Its KB5083769 Warning

Posted on April 23, 2026September 22, 2026 By Ronny Fiksdahl
Two Days Later, Microsoft Still Has Not Widened Its KB5083769 Warning

Microsoft’s official warning around KB5083769 remains limited, but BitLocker recovery concerns and broader Windows 11 installation complaints are still drawing attention.

Gaming News, Security

Lawn Mowing Simulator 2 Funding Now at Risk After Suspicious Pledge Falls Away

Posted on April 22, 2026September 22, 2026 By Ronny Fiksdahl
Lawn Mowing Simulator 2 Funding Now at Risk After Suspicious Pledge Falls Away

Lawn Mowing Simulator 2 funding is under pressure after a suspicious pledge disappeared, leaving the campaign closer to its true support level.

Gaming News, Industry News

Fix Access Explained: Playtesting and Deeper Analysis

Posted on April 22, 2026September 22, 2026 By Ronny Fiksdahl
Fix Access Explained: Playtesting and Deeper Analysis

Fix Access breaks down the difference between playtesting and deeper analysis, explaining why careful, hands-on feedback can often reveal more than volume alone.

Editorials, Gaming News, Indie Dev Guides

Tropico 7 Gameplay Teaser Revealed as El Presidente Returns

Posted on April 22, 2026September 22, 2026 By Ronny Fiksdahl
Tropico 7 Gameplay Teaser Revealed as El Presidente Returns

Tropico 7 has finally shown gameplay, with Kalypso Media and Gaming Minds Studios teasing bigger islands, terraforming, and a sharper political sandbox for El Presidente.

Gaming News

Fix Gaming Recommends: Budget PC Gaming Gear Worth Buying

Posted on April 21, 2026September 22, 2026 By Ronny Fiksdahl
Fix Gaming Recommends: Budget PC Gaming Gear Worth Buying

Fix Gaming Channel recommends budget PC gaming gear that offers practical value without overspending, from peripherals to useful desk and setup upgrades.

Gaming News, Hardware

Amazon Luna Ends Third-Party Purchases, Previously Bought Games Lose Luna Access in June

Posted on April 21, 2026September 22, 2026 By Ronny Fiksdahl
Amazon Luna Ends Third-Party Purchases, Previously Bought Games Lose Luna Access in June

Amazon Luna is ending third-party game purchases, and previously bought games will lose Luna access in June as the service changes direction.

Gaming News, Industry News

MOUSE: P.I. For Hire Earns Fix Gaming Channel’s Game of the Week #50

Posted on April 19, 2026September 22, 2026 By Ronny Fiksdahl
MOUSE: P.I. For Hire Earns Fix Gaming Channel’s Game of the Week #50

After around four hours with MOUSE: P.I. For Hire, one thing became clear: this game is better than expected. Its stylish black-and-white visuals and old-school shooting stand out.

First Impressions, Game of the Week, Gaming News, Indie

PS5 With an Ultrawide Monitor? I Tested Cyberpunk 2077 on a 32:9 Screen

Posted on April 19, 2026September 26, 2026 By Ronny Fiksdahl
PS5 With an Ultrawide Monitor? I Tested Cyberpunk 2077 on a 32:9 Screen

A PS5 can display on a 32:9 monitor, but my Cyberpunk 2077 test showed how different that is from a proper super ultrawide experience. The image looked soft and stretched on my setup.

Editorials, Gaming News, Hardware, PlayStation

Ungaland Interview: Esteban on Oogie, Primal Seeds, and Building a Colorful Prehistoric Action-Adventure

Posted on April 17, 2026September 19, 2026 By Ronny Fiksdahl
Ungaland Interview: Esteban on Oogie, Primal Seeds, and Building a Colorful Prehistoric Action-Adventure

UNGALAND! blends colorful prehistoric charm with action-platforming challenge, Primal Seeds, oversized weapons, and a playful soulslike edge ahead of launch.

Developers, Gaming News, Indie, Interviews

Noir Mafia Simulator: 1960s American Crime Impressions | Early Access Launch Comes Too Soon

Posted on April 17, 2026September 22, 2026 By Ronny Fiksdahl
Noir Mafia Simulator: 1960s American Crime Impressions | Early Access Launch Comes Too Soon

I tested Noir Mafia Simulator: 1960s American Crime ahead of its Early Access launch, and while there is something here, it feels far too undercooked in its current state. The heist concept has some promise, but clunky movement, unclear objectives, and weak combat feedback hold it back for now.

First Impressions, Gaming News, Indie

STARCULT. Night: Twisted Age Announced, Dark Fantasy Visual Novel Lets Emotions Shape Every Choice

Posted on April 16, 2026September 25, 2026 By Ronny Fiksdahl
STARCULT. Night: Twisted Age Announced, Dark Fantasy Visual Novel Lets Emotions Shape Every Choice

Not A Cat Studios has announced STARCULT. Night: Twisted Age, a dark fantasy visual novel where players read emotions, shape relationships, and investigate a brutal murder. The Steam page currently lists a Q3 2026 release window.

Gaming News, Indie

I Watched Kids Play AI Games, and It Said a Lot About the Future

Posted on April 16, 2026September 22, 2026 By Ronny Fiksdahl
I Watched Kids Play AI Games, and It Said a Lot About the Future

Seeing kids play AI games in real life says more than another online argument ever could. This editorial looks at curiosity, fun, and why younger players may already be more open to AI in gaming than many adults.

Editorials, Gaming News

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