Rift Walker Hits 9,500+ Steam Wishlists as Ethan Mckinnon Builds in Public
Riftwalker has passed 9,500 Steam wishlists, and Ethan McKinnon’s public, community-first approach helps explain why this ambitious solo project is gaining traction.
Indie Game News, Reviews and Developer Interviews
Riftwalker has passed 9,500 Steam wishlists, and Ethan McKinnon’s public, community-first approach helps explain why this ambitious solo project is gaining traction.
Fix Stories follows how blunt feedback pushed Killing Momentum: Umbral Moon through an ‘Oil revolution,’ replacing mismatched visuals with a more cohesive art direction while preserving its tactical core.
Valve widened many Steam store pages to roughly 1200px, giving developers more room for screenshots and trailers while making it worth rechecking copy, capsule art, and store-page presentation.
A mock review gives developers a pre-launch editorial-style assessment that can expose weak spots before real players and press encounter them.
We line up trailer frames from three indie games to compare one very familiar roadside station—same canopy, two-bay garage and white van. This is a visual compare, not a verdict. Asset reuse is normal in indie dev; we’ve asked the studios for attribution and will update with replies.