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  • Red-treated image of two teams seated at computers on a VALORANT competition stage.
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Tag: Indie Developers

Logistics in an accessible management game: a story of compromise.

Posted on December 3, 2025September 23, 2026 By Ronny Fiksdahl
Logistics in an accessible management game: a story of compromise.

This developer story looks at the compromises behind making logistics systems more accessible without stripping away the depth that makes management games satisfying.

Fix Stories, Gaming News, Indie

Indie Dev Playtest Guide (Part 2): From First Keys to Useful Feedback

Posted on November 16, 2025September 22, 2026 By Ronny Fiksdahl
Indie Dev Playtest Guide (Part 2): From First Keys to Useful Feedback

Part 2 of our playtest series is for developers: define clear goals, choose the right slice of the game, and collect feedback you can actually use.

Gaming News, Indie Dev Guides

From Cologne to Bangkok: Why Gamescom Remains a Game-Changer for Indies

Posted on August 15, 2025September 22, 2026 By Ronny Fiksdahl
From Cologne to Bangkok: Why Gamescom Remains a Game-Changer for Indies

Gamescom 2025 remained a valuable platform for indie developers, offering visibility, direct player feedback, media attention, and industry connections on a global stage.

Gaming News, Indie, Industry News

When Publishers Fail Their Devs: The Silent Damage of Broken Press Pages

Posted on July 28, 2025September 26, 2026 By Ronny Fiksdahl
When Publishers Fail Their Devs: The Silent Damage of Broken Press Pages

Broken publisher press pages can quietly damage developers by making basic media information harder to find. This editorial looks at the cost of poor press support.

Gaming News, Industry News, Inside Fix Gaming

WeTransfer’s New Terms Let Them Use Your Game Assets — Even Under NDA

Posted on July 15, 2025September 22, 2026 By Ronny Fiksdahl
WeTransfer’s New Terms Let Them Use Your Game Assets — Even Under NDA

This article examines changes to WeTransfer’s terms and why developers handling game assets, confidential files, or NDA-protected material should read the fine print carefully.

Gaming News, Industry News, Security

Valve Sued for Antitrust — Indie Devs Now Part of a Class Action, Whether They Like It or Not

Posted on July 5, 2025September 22, 2026 By Ronny Fiksdahl
Valve Sued for Antitrust — Indie Devs Now Part of a Class Action, Whether They Like It or Not

Valve is facing an antitrust class action tied to Steam, with indie developers included in the legal dispute over storefront rules and competition.

Gaming News, Industry News

What It Takes to Run an Indie Gaming Outlet Today

Posted on May 14, 2025September 25, 2026 By Ronny Fiksdahl
What It Takes to Run an Indie Gaming Outlet Today

A first-person look at what it took to build and run Fix Gaming Channel as an independent gaming outlet, from daily workload to supporting indie developers.

Editorials, Gaming News, Industry News, Inside Fix Gaming

Giveaway and Review Key Abuse: How It’s Hurting Developers, Gamers, and Communities

Posted on April 29, 2025September 25, 2026 By Ronny Fiksdahl
Giveaway and Review Key Abuse: How It’s Hurting Developers, Gamers, and Communities

Review key abuse, giveaway farming, and key reselling can hurt indie developers, creators, and players. Here is what Fix Gaming Channel has seen firsthand.

Gaming News, Industry News, Inside Fix Gaming, Security

NEOWIZ Launches Global Indie Game Contest With $115K Prize Pool

Posted on April 3, 2025September 23, 2026 By Ronny Fiksdahl
NEOWIZ Launches Global Indie Game Contest With $115K Prize Pool

NEOWIZ launched a global indie game contest with more than $115,000 in prizes, focused on supporting narrative-driven game development.

Gaming News, Indie, Industry News

Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

Posted on March 5, 2025September 25, 2026 By Ronny Fiksdahl
Fix Gaming Channels Guide to Indie Game Success With Contributions From Aidan Minter

A practical indie game marketing guide covering early community building, social media, press kits, outreach, and advice from games PR veteran Aidan Minter.

Gaming News, Indie, Indie Dev Guides

The Real Cost of Leaks in the Gaming Industry More Than Just Spoilers

Posted on November 11, 2024September 25, 2026 By Ronny Fiksdahl
The Real Cost of Leaks in the Gaming Industry More Than Just Spoilers

Game leaks can create excitement online, but they can also disrupt launch plans, damage first impressions, and affect indie developers who rely on careful timing.

Editorials, Gaming News, Indie, Industry News

The Lifecycle of Game Development From Alpha to Release and Beyond

Posted on August 1, 2024September 18, 2026 By Ronny Fiksdahl
The Lifecycle of Game Development From Alpha to Release and Beyond

A practical look at alpha, beta, playtests, demos, Early Access, launch, and how community feedback and media shape game development.

Editorials, Gaming News, Indie Dev Guides

Inside Serum an Exclusive Interview Unveiling the New Era of Survival Gaming

Posted on March 19, 2024September 12, 2026 By Ronny Fiksdahl
Inside Serum an Exclusive Interview Unveiling the New Era of Survival Gaming

SERUM makes every expedition a race against the next dose. Game Island explains how brewing, time pressure and player feedback shaped its survival design, and how Unreal Engine 5 helped bring the hostile world of the Blight to life.

Developers, Gaming News, Indie, Interviews

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