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  • Pixel Arcadia logo for the new retro gaming showcase launching in August 2026.
    Terranigma Returns as Pixel Arcadia Debuts With 50+ Retro Games Gaming News
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Tag: indie game development

This May Be Anti-Inspirational. It Worked Anyway.

Posted on August 9, 2026 By Ronny Fiksdahl
This May Be Anti-Inspirational. It Worked Anyway.

After forty years of unfinished projects, Chris Reynolds found a way to ship Ominomicon: stop writing the code and move his obsession somewhere that could not delay the finish line.

Fix Stories, Gaming News, Indie

Instant Estresso Fix Stories: Music, Coffee, and Solo Mobile Game Development

Posted on May 6, 2026May 6, 2026 By Ronny Fiksdahl
Instant Estresso Fix Stories: Music, Coffee, and Solo Mobile Game Development

Redd Kaiman of Kaiman Isles LLC shares how Instant Estresso began as a lo-fi café soundtrack and became a solo-developed barista game for iOS and Android.

Fix Stories, Gaming News, Indie, Mobile

Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years

Posted on February 4, 2026May 2, 2026 By Ronny Fiksdahl
Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years

Seven years in spare time — and the moment Droplet finally hit 1.0 This is part of Fix Stories — dev-authored journeys published on Fix Gaming Channel. Story My name is Karl “Krayfishkarl” Ast. I am a hobbyist solo developer, and I created the 3D platformer Droplet: States of Matter, a game heavily inspired by…

Read More “Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years” »

Fix Stories, Gaming News, Indie

Logistics in an accessible management game: a story of compromise.

Posted on December 3, 2025May 2, 2026 By Ronny Fiksdahl
Logistics in an accessible management game: a story of compromise.

How Space Drilling Station’s logistics system evolved with players in mind Moving resources in a management game is very important. Depending on the target and the desired experience, several possibilities arise. At the beginning of the design process, the game was very small. We had to manage about twenty employees and moved resources by ordering…

Read More “Logistics in an accessible management game: a story of compromise.” »

Fix Stories, Gaming News, Indie

Behind the Scenes: The Making of Ranger Commando

Posted on April 26, 2025May 4, 2026 By Ronny Fiksdahl
Behind the Scenes: The Making of Ranger Commando

Today we’re taking a closer look at Ranger Commando — a game that brings back the gritty, over-the-top energy of classic ’80s action heroes. We had the chance to sit down with its solo developer, who brings experience from major titles like Killzone to this personal, adrenaline-fueled project. From nostalgic inspirations to the challenges of…

Read More “Behind the Scenes: The Making of Ranger Commando” »

Developers, Gaming News, Indie, Interviews

Behind the Scenes the Making of Vampires Bloodlord Rising

Posted on March 23, 2025May 26, 2026 By Ronny Fiksdahl
Behind the Scenes the Making of Vampires Bloodlord Rising

Mehuman Games CEO and game designer Michał Ciastoń talks about Vampires: Bloodlord Rising, the world of Sangavia, castle building, co-op, vampire powers, sound design, and the thinking behind the game’s rebrand from Vampire Dynasty.

Developers, Gaming News, Indie, Interviews

Unraveling the Horrors of Timore Narhelma Exclusive Interview With Developer Vidas Salavejus

Posted on September 20, 2024May 4, 2026 By Ronny Fiksdahl
Unraveling the Horrors of Timore Narhelma Exclusive Interview With Developer Vidas Salavejus

Developer Vidas Salavejus discusses the psychological horror gameTimore Narhelma, its eerie design, and the existential themes behind the experience. A Game That Explores the Mind “Timore Narhelma” is a psychological horror game that blends surreal visuals, haunting audio, and philosophical depth. Developed and published by Vidas Salavejus, it pushes the boundaries of the genre with…

Read More “Unraveling the Horrors of Timore Narhelma Exclusive Interview With Developer Vidas Salavejus” »

Developers, Gaming News, Indie, Interviews
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  • Pixel Arcadia logo for the new retro gaming showcase launching in August 2026.
    Terranigma Returns as Pixel Arcadia Debuts With 50+ Retro Games Gaming News
  • Aloy from Horizon Zero Dawn with text reading 10 PC Games You Can Play Without a Graphics Card in 2026
    10 PC Games You Can Play Without a Dedicated Graphics Card in 2026 Gaming Lists
  • Incident Archives – Flight 882 milestone graphic showing an aircraft in heavy rain with “10,000 Players!” text
    Incident Archives – Flight 882 Crosses 10,000 Players Gaming News
  • Samsung DeX gaming on a 32:9 monitor was playable in my test, but the games did not provide proper ultrawide support.
    Samsung DeX Gaming on a 49-Inch 32:9 Monitor: Playable, Not Ultrawide Editorials
  • Fatal Fury The Ultimate History Collector’s Edition book from Bitmap Books
    Fatal Fury: The Ultimate History Opens SNK’s Fighting Archives First Impressions
  • Modern Warfare 4 Beta menu showing Multiplayer locked with an Attestation Requirement Not Met warning while Campaign remains available
    Call of Duty: Modern Warfare 4 Blocks Online Play Without Secure Boot Gaming News
  • Together After Dark key art showing the game logo beside a bloodied character covering their face
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  • Call of Duty NEXT Live Now graphic over a black and gold world map
    Call of Duty: NEXT Is Live as Modern Warfare 4 Beta Begins Today Gaming News

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