Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons
A solo developer’s long road to a game that finally has a real shot This is part of Fix Stories — dev-authored journeys published on Fix Gaming Channel. How it started I am Ofer, the developer of Golel. Golel is a tick/turn-based, first-person RPG. It allows you to use the environment and mobility-focused talents to…
Read More “Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons” »
