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  • Stage Tour Holiday 2026 logo displayed over a concert stage
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Tag: Indie Games

Roulette Heist: Gameplay Attempt — No Players Online, Match Wouldn’t Start

Posted on February 3, 2026May 2, 2026 By Daniel Sarach
Roulette Heist: Gameplay Attempt — No Players Online, Match Wouldn’t Start

A multiplayer game that can’t begin without a crowd While trying to record Roulette Heist, I ran into a hard stop: I couldn’t start a match because no players were available to join during the session. With no one online at that moment, the game didn’t offer a way to kick off a round —…

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Gaming News, Indie

DRUDGE — 32:9 Ultrawide Gameplay (Early Access First Look)

Posted on February 3, 2026May 2, 2026 By Ronny Fiksdahl
DRUDGE — 32:9 Ultrawide Gameplay (Early Access First Look)

A grim quota-driven bunker sim with a slow-building survival bite DRUDGE is a first-person dystopian survival/sim experience where the “job” is part of the horror: you’re trapped underground, forced to meet daily quotas under a punishment collar while you earn money, unlock passages, and gear up to push deeper. If you’re curious about how DRUDGE…

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Gaming News, Indie

Taipei Game Show 2027 Set for Jan 21–24 After 2026 Show Reaches Nearly 400,000 Visits

Posted on February 2, 2026May 2, 2026 By Ronny Fiksdahl
Taipei Game Show 2027 Set for Jan 21–24 After 2026 Show Reaches Nearly 400,000 Visits

Taipei Game Show 2026 wraps with nearly 400,000 visits — 2027 dates confirmed Taipei Game Show 2026 has officially concluded, with the organizer reporting nearly 400,000 visits over four days. The recap also points to a bigger B2B push this year, with meeting rooms and networking sessions running at full pace across the first two…

Read More “Taipei Game Show 2027 Set for Jan 21–24 After 2026 Show Reaches Nearly 400,000 Visits” »

Gaming News, Industry News

Pie in the Sky is Out Now on Steam — Become Australia’s Swooping Menace

Posted on February 2, 2026May 2, 2026 By Ronny Fiksdahl
Pie in the Sky is Out Now on Steam — Become Australia’s Swooping Menace

A retro magpie power fantasy where “swooping season” never ends Pie in the Sky is out now on PC via Steam, turning you loose as an Australian magpie with one job: cause chaos, steal food, and terrorize anyone unlucky enough to walk beneath your flight path. Classic arcade-style objectives, score-chasing mischief, and a deliberately throwback…

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Gaming News, Indie

GOTW #39: When the Embers Wake — A Quiet Red Panda Story With a Cause

Posted on January 31, 2026May 2, 2026 By Ronny Fiksdahl
GOTW #39: When the Embers Wake — A Quiet Red Panda Story With a Cause

A quiet red panda story that treats nature like the main character This week’s Game of the Week pick is When the Embers Wake — a third-person, wordless narrative adventure about a young red panda trying to survive as the forest changes around you. On Steam, it’s described as a story “with a cause,” built…

Read More “GOTW #39: When the Embers Wake — A Quiet Red Panda Story With a Cause” »

Game of the Week, Gaming News, Indie

Cairn Review: The Mountain Is Incredible, the Stability Isn’t

Posted on January 31, 2026May 2, 2026 By Ronny Fiksdahl
Cairn Review: The Mountain Is Incredible, the Stability Isn’t

A beautiful, brutal climb — and a GOTY contender that wouldn’t let me go Reviewed on PC.Score: 9.5/10 I’ve been following Cairn for a while, and if you want the earlier context: Cairn launching January 29, 2026 and GOTW #23: Cairn (Demo) — Game Delayed to 2026. This review exists in the first place because…

Read More “Cairn Review: The Mountain Is Incredible, the Stability Isn’t” »

Gaming News, Indie, PC Reviews, Reviews

Vampires: Bloodlord Rising launches in Early Access on January 30

Posted on January 29, 2026May 2, 2026 By Ronny Fiksdahl
Vampires: Bloodlord Rising launches in Early Access on January 30

Dragos awakens — Vampires: Bloodlord Rising enters Early Access on January 30 Vampires: Bloodlord Rising launches in Early Access on January 30, 2026 for PC. You play as Dragos, a survivor of a vampire attack turned into a creature of the night, fighting to carve out a place in the gothic open world of Sangavia….

Read More “Vampires: Bloodlord Rising launches in Early Access on January 30” »

Gaming News, Indie

Grave Stakes: All Set for the Show, No One in the Seats

Posted on January 29, 2026May 2, 2026 By Daniel Sarach
Grave Stakes: All Set for the Show, No One in the Seats

A multiplayer game show that can’t start without a crowd Reviewed on PC.Score: N/A I was genuinely excited to try Grave Stakes. The whole deadly game show angle is right up my alley — eight players, risky challenges, rotating hosts, and double-or-nothing moments where you gamble your progress for a shot at something bigger. The…

Read More “Grave Stakes: All Set for the Show, No One in the Seats” »

Gaming News, PC Reviews, Reviews

Killing Momentum: Umbral Moon (Fix Stories) — The Feedback That Changed Everything

Posted on January 25, 2026May 2, 2026 By Ronny Fiksdahl
Killing Momentum: Umbral Moon (Fix Stories) — The Feedback That Changed Everything

A tough comment that sparked the “Oil revolution” and pushed Umbral Moon forward This is part of Fix Stories — dev-authored journeys published on Fix Gaming Channel. Just a few weeks ago, I was the proud owner of an adorable mess. My game – Killing Momentum: Umbral Moon – was a mismatch of impasto oil…

Read More “Killing Momentum: Umbral Moon (Fix Stories) — The Feedback That Changed Everything” »

Fix Stories, Gaming News, Indie

Vital Shell turns the survivor-like genre into an intense bullet hell (GOTW #38)

Posted on January 25, 2026May 2, 2026 By Jake Boyette
Vital Shell turns the survivor-like genre into an intense bullet hell (GOTW #38)

A colorful survivor-like that becomes an intense bullet hell This week’s Fix Gaming Channel Game of the Week pick is Vital Shell, a colorful and spontaneous survivor-like game that brings a fun and fresh way to survive the hordes by turning it into an intense bullet hell. If you’re new to the weekly picks, you…

Read More “Vital Shell turns the survivor-like genre into an intense bullet hell (GOTW #38)” »

Game of the Week, Gaming News, Indie

Everest: Real Climbing Simulator Demo Impressions — A Climb That Falls Apart Fast

Posted on January 25, 2026May 2, 2026 By Ronny Fiksdahl
Everest: Real Climbing Simulator Demo Impressions — A Climb That Falls Apart Fast

A climb that should feel epic — but the demo kept breaking the illusion Reviewed on PC.Demo First Impressions Everest: Real Climbing Simulator has a concept that should sell itself: a tense, grounded climb where every step matters. But the demo I played turned into a string of “WTF” moments — glitches, bugs, and immersion-breaking…

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Gaming News, Indie

Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

Posted on January 21, 2026May 2, 2026 By Fix Gaming Team
Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

A clever word-game twist on roguelite structure—until the content ceiling shows Reviewed on PC.Score: 7/10 Wordatro! is a word game that clearly wears its inspiration on its sleeve: the “one more run” loop of roguelites (and yes, the Balatro comparison is hard to avoid) applied to spelling, scoring, and smart decision-making. It’s the kind of…

Read More “Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes” »

Gaming News, Indie, PC Reviews, Reviews

The Kingdom Loop demo is live on Steam

Posted on January 19, 2026May 2, 2026 By Ronny Fiksdahl
The Kingdom Loop demo is live on Steam

A tactical roguelike built around loops, cards, and long-term decision-making January 19, 2026 — Kingdom Loop is an upcoming tactical roguelike that blends loop-based progression with turn-based strategy and deckbuilding. The free demo is available now on PC via Steam, giving players an early look at its core systems ahead of a planned full release…

Read More “The Kingdom Loop demo is live on Steam” »

Gaming News, Indie

Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons

Posted on January 19, 2026May 2, 2026 By Ronny Fiksdahl
Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons

A solo developer’s long road to a game that finally has a real shot This is part of Fix Stories — dev-authored journeys published on Fix Gaming Channel. How it started I am Ofer, the developer of Golel. Golel is a tick/turn-based, first-person RPG. It allows you to use the environment and mobility-focused talents to…

Read More “Golel — A Tick-Based First-Person RPG Built Through Persistence and Hard Lessons” »

Fix Stories, Gaming News, Indie

Cyberpunk action-platformer REPLACED is locked for March 12, 2026

Posted on January 19, 2026June 10, 2026 By Jake Boyette
Cyberpunk action-platformer REPLACED is locked for March 12, 2026

A stylish cyberpunk thriller that’s finally close to launch January 19, 2026 — After a long wait and more than one shift in its launch window, REPLACED now has a firm release date: March 12, 2026. The date is now live across the game’s official channels and store listings. If you remember this one from…

Read More “Cyberpunk action-platformer REPLACED is locked for March 12, 2026” »

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