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Tag: Indie Games

Tearscape is GOTW #41 — tough bosses, smart backtracking, and pixel-perfect mood

Posted on February 13, 2026May 2, 2026 By Jake Boyette
Tearscape is GOTW #41 — tough bosses, smart backtracking, and pixel-perfect mood

A 2D action-adventure that rewards patience, patterns, and curiosity This week’s Fix Gaming Channel Game of the Week pick is Tearscape — a deceptively clever blend of old-school Zelda structure and Souls-like pressure, wrapped in an 8-bit/pixel-art world that keeps feeding you secrets, shortcuts, and enemies that demand respect. If you’re new to the weekly…

Read More “Tearscape is GOTW #41 — tough bosses, smart backtracking, and pixel-perfect mood” »

Game of the Week, Gaming News, Indie

The Practical Formula Behind the Success of My Dream Setup

Posted on February 13, 2026May 2, 2026 By Aidan Minter
The Practical Formula Behind the Success of My Dream Setup

A simple room-builder, scaled by short-form reach and steady updates My Dream Setup is a simulation game about building the room you’ve always dreamed of. The game includes a huge selection of furniture, computers and their accessories, posters, pictures, plants, and other interior details to experiment with. Created in just 4 months by a team…

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Gaming News, Indie, Industry News

Crimson Capes launch-day impressions: brutal timing-based combat and beautiful artwork

Posted on February 12, 2026May 2, 2026 By Ronny Fiksdahl
Crimson Capes launch-day impressions: brutal timing-based combat and beautiful artwork

Crimson Capes is live today — early impressions from a short hands-on session Crimson Capes hits Steam today (February 12, 2026) and unlocks at 18:00 UK (GMT). I’ve played it — but only for a short session so far — so this is not a scored review yet. These are just my initial Crimson Capes…

Read More “Crimson Capes launch-day impressions: brutal timing-based combat and beautiful artwork” »

Gaming News, Indie, PC Reviews, Reviews

ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports

Posted on February 12, 2026May 2, 2026 By Ronny Fiksdahl
ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports

ShipShaper feels like a “flow-state” tool — and it’s 100% my kind of creative game I first interviewed Tomas Sala back in 2025 (Bulwark and his design philosophy) — and if you missed that one, it’s right here: Innovation and Expansion: Tomas Sala on Bulwark’s Edge of the World update and game design philosophy. So…

Read More “ShipShaper demo launch — Tomas Sala on flow, minimalism, and creator-friendly exports” »

Developers, Gaming News, Indie, Interviews

Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid

Posted on February 12, 2026May 2, 2026 By Fix Gaming Team
Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid

A striking horror vibe trapped in a rigid card-path loop Reviewed on PC.Score: 6/10 Roots Devour has an instantly memorable presentation — black-and-red horror energy, unsettling creature designs, and a core idea that should land for strategy players. But after a few hours, the systems around that idea feel underdeveloped, and too many runs start…

Read More “Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid” »

Gaming News, Indie, PC Reviews, Reviews

Marvin on the spark behind Vital Shell

Posted on February 10, 2026May 2, 2026 By Ronny Fiksdahl
Marvin on the spark behind Vital Shell

Vital Shell’s spark, balance, and the next step forward We caught up with Marvin, the developer behind Vital Shell, to talk about the original spark that shaped the game’s vibe, the messy iteration process behind its systems, how he approached balance, and what’s coming next. If you missed our earlier coverage, you can read it…

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Developers, Gaming News, Indie, Interviews

Corner Kitchen Fast Food Simulator brings relaxed restaurant management to PS5 and Xbox

Posted on February 10, 2026May 2, 2026 By Ronny Fiksdahl
Corner Kitchen Fast Food Simulator brings relaxed restaurant management to PS5 and Xbox

Corner Kitchen Fast Food Simulator is heading to consoles this month, launching first on PS5 on February 10, 2026, with Xbox Series X|S following on February 26, 2026. The PC version is already available on Steam with 86% positive user reviews.

Gaming News, Indie

World of Sea Battle 2026 Roadmap: Four Major Updates Planned

Posted on February 10, 2026May 2, 2026 By Aidan Minter
World of Sea Battle 2026 Roadmap: Four Major Updates Planned

Thera Interactive charts four major updates for 2026 — starting with “New Horizon” in Q1 World of Sea Battle is a free-to-play, open-world MMO set in the Golden Age of Sail — and the team has now published a detailed development plan for 2026, outlining four major content updates across the year. If you’ve been…

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Gaming News, Indie, Industry News

State of Play returns Feb 12 — 60+ minutes of PS5 updates

Posted on February 9, 2026May 2, 2026 By Ronny Fiksdahl
State of Play returns Feb 12 — 60+ minutes of PS5 updates

Over an hour of PS5 updates is on the way A new PlayStation State of Play has been confirmed for February 12, with a runtime of 60+ minutes. Expect a showcase focused on third-party and indie games coming to PS5, plus additional updates from PlayStation Studios. We’ll be watching live — and if you want…

Read More “State of Play returns Feb 12 — 60+ minutes of PS5 updates” »

Gaming News, Industry News

Fear The Timeloop Review (PC) – Old-School Horror Energy, Modern Rough Edges

Posted on February 8, 2026May 2, 2026 By Ronny Fiksdahl
Fear The Timeloop Review (PC) – Old-School Horror Energy, Modern Rough Edges

Old-school survival horror energy, with modern rough edges Reviewed on PC.Score: 6.5/10 I’ve put nearly seven hours into this so far, and honestly, it has exceeded my expectations. It’s not without its growing pains — there are definitely moments of confusion and a few progression-halting bugs — but the developer responsiveness is what really stands…

Read More “Fear The Timeloop Review (PC) – Old-School Horror Energy, Modern Rough Edges” »

Gaming News, Indie, PC Reviews, Reviews

Witchbrook Targets 2026 Release, Chucklefish Confirms

Posted on February 8, 2026May 2, 2026 By Aidan Minter
Witchbrook Targets 2026 Release, Chucklefish Confirms

Mossport is finally taking shape — and Witchbrook is now targeting 2026 Witchbrook is the long-in-development witch-life sim from Chucklefish, and it’s now officially targeting 2026. The newest update puts the spotlight on Mossport — the coastal town where your routine actually lives: school days, friendships, seasonal shifts, and the small details that make a…

Read More “Witchbrook Targets 2026 Release, Chucklefish Confirms” »

Gaming News, Indie

WTF: Waifu Tactical Force (GOTW #40) Could Be Huge If the Community Sticks

Posted on February 7, 2026May 2, 2026 By Ronny Fiksdahl
WTF: Waifu Tactical Force (GOTW #40) Could Be Huge If the Community Sticks

A movement shooter that lives or dies by its community WTF: Waifu Tactical Force is my Fix Gaming Channel Game of the Week #40 — because under the loud name and bold style, there’s a shooter here that feels built for short, sharp matches, clean movement, and “one more round” energy. It’s also the kind…

Read More “WTF: Waifu Tactical Force (GOTW #40) Could Be Huge If the Community Sticks” »

Game of the Week, Gaming News, Indie

Lost Legions clears 60 000+ wishlists as Roman survival RPG momentum builds

Posted on February 6, 2026May 2, 2026 By Aidan Minter
Lost Legions clears 60 000+ wishlists as Roman survival RPG momentum builds

Rome, survival, and close-quarters brutality in the Teutoburg Forest Lost Legions is a Roman-themed survival action RPG from Tarock Interactive, set in the aftermath of the Battle of the Teutoburg Forest — and it’s now live on Steam with its first public pitch: a harsh open world, deep crafting, and combat that’s meant to feel…

Read More “Lost Legions clears 60 000+ wishlists as Roman survival RPG momentum builds” »

Gaming News, Industry News

About Fishing preview: fishing mechanics with uneasy answers

Posted on February 4, 2026May 2, 2026 By Jake Boyette
About Fishing preview: fishing mechanics with uneasy answers

A calm cast, then something pulls back About Fishing is a fishing-themed murder mystery from The Water Museum. It’s also currently playable via a Steam playtest — and based on my first short session, it already feels like one of those games that looks simple until you notice how many little systems are hiding under…

Read More “About Fishing preview: fishing mechanics with uneasy answers” »

Gaming News, Indie

Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years

Posted on February 4, 2026May 2, 2026 By Ronny Fiksdahl
Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years

Seven years in spare time — and the moment Droplet finally hit 1.0 This is part of Fix Stories — dev-authored journeys published on Fix Gaming Channel. Story My name is Karl “Krayfishkarl” Ast. I am a hobbyist solo developer, and I created the 3D platformer Droplet: States of Matter, a game heavily inspired by…

Read More “Fix Stories: From hobby dev to full release — Droplet: States of Matter after seven years” »

Fix Stories, Gaming News, Indie

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