Aliens: Fireteam Elite 2 Developer Reportedly Cuts at Least 19 Jobs
Cold Iron Studios has reportedly laid off at least 19 employees. The Aliens: Fireteam Elite 2 developer says support will continue.
Indie Game News, Reviews and Developer Interviews
Cold Iron Studios has reportedly laid off at least 19 employees. The Aliens: Fireteam Elite 2 developer says support will continue.
Supermassive Games has begun a redundancy consultation that it anticipates could result in the loss of up to 75 jobs. The studio says the process is necessary for the company’s sustainability and has promised support for those affected. The final number is not confirmed, and the public statement does not identify specific roles, teams, or projects.
Epic Games announced layoffs affecting more than 1,000 employees, with CEO Tim Sweeney citing slower Fortnite engagement, wider industry pressure, and a need to reduce spending rather than AI-driven restructuring.
Amazon announced plans to cut about 16,000 corporate roles in its latest restructuring wave, with no unit-by-unit breakdown yet for gaming-adjacent businesses such as Twitch, Prime Gaming, or Amazon Games.
Reality Labs downsizes as Meta shifts investment toward wearables January 13, 2026 (UTC) — Meta has confirmed layoffs affecting around 10% of its Reality Labs division as it reallocates funding away from metaverse-focused work and toward wearables. For more on the platform side, browse our VR Games coverage and our Industry News hub. The cuts…
Read More “Oculus Studios takes a hit as Reality Labs shifts investment away from the metaverse” »
A restructure in Sweden, and 55 roles now at risk January 13, 2026 — Ubisoft has confirmed that employees at its Swedish studios (Massive Entertainment in Malmö and Ubisoft Stockholm) have been informed about a proposed organizational restructure that may affect approximately 55 roles across the two locations. This news of Ubisoft layoffs in Sweden…
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Cloudhead Games announced a major workforce reduction for January 2026, with roughly 70% of staff affected and the remaining team continuing the studio’s work amid ongoing VR funding pressures.
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Crytek planned to cut about 15% of its roughly 400-person workforce after putting the next Crysis game on hold, as the studio shifted resources toward Hunt: Showdown 1896.
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