Paying the Price of Magic is Avowed Worth Its Golden Weight
Avowed review on PC at 5120×1440, covering ultrawide presentation, performance, combat, storytelling, and whether Obsidian’s RPG justifies its launch price.
Indie Game News, Reviews and Developer Interviews
Gaming News on Fix Gaming Channel covers new releases, indie updates, reviews, interviews, previews, developer stories, trailers, platform news, and important developments from across the gaming world.
Avowed review on PC at 5120×1440, covering ultrawide presentation, performance, combat, storytelling, and whether Obsidian’s RPG justifies its launch price.
Smalland: Survive the Wilds’ World Rebalance Update adjusts combat, resources, crafting, and exploration based on community feedback.
Wildkeepers Rising brought its monster-collecting bullet-heaven roguelite to Steam Next Fest with a playable demo ahead of its planned March 31, 2025 Early Access launch.
Amazon’s acquisition of MGM put the James Bond franchise under new ownership, raising questions in 2025 about what the deal could mean for future 007 games and the legacy of GoldenEye.
Funcom announced Dune: Awakening for May 20, 2025 and opened its character creator and benchmark tool ahead of the survival MMO’s launch.
Finnish Pub Simulator received a major demo update ahead of Steam Next Fest, expanding customization and refining its quirky pub-management systems.
Police Shootout expanded from PC to consoles with tactical police simulation, launching on Xbox Series X|S and later on PlayStation 5.
Baptiste is a psychological horror game from Digital Dream and Firenut Games, announced for PC, PlayStation 5, and Xbox Series X|S with a demo available.
Cloudheim was revealed as a co-op action RPG built around destructible environments, physics-driven combat, crafting, and team-based combos.
Seven upcoming life simulation games with playable demos, covering everything from resorts and cinemas to everyday management systems and sandbox-style progression.
A retro look at five influential games from the 1980s and the characters, mechanics, and arcade-era ideas that helped shape modern gaming.
Crytek planned to cut about 15% of its roughly 400-person workforce after putting the next Crysis game on hold, as the studio shifted resources toward Hunt: Showdown 1896.
Dark Trip entered Early Access as a VR escape-room horror game set in a sinister lab, mixing psychological tension with psychedelic imagery and investigation.
Sancticide entered Early Access with directional combat, roguelite progression, and biblical-apocalyptic worldbuilding from Red Square Games.
Tomas Sala discusses Bulwark: Falconeer Chronicles, the Edge of the World update, creative freedom, player feedback, and the design philosophy behind his evolving strategy sandbox.