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  • Two fantasy women with blue and purple wings surrounding the AION 2 logo.
    AION 2 First Impressions – Beautiful in 32:9, but Combat Left Me Bored First Impressions
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Category: Reviews

Honest game reviews and hands-on impressions from Fix Gaming Channel. Find in-depth analysis and verdicts on indie titles, big releases, and hidden gems.

Mirage 7 Review – An Interesting Desert Adventure That Never Fully Lands

Posted on March 9, 2026September 21, 2026 By Fix Gaming Team
Mirage 7 Review – An Interesting Desert Adventure That Never Fully Lands

Mirage 7 has some charm, a strong fairy tale tone, and solid voice acting, but repetitive quest design, awkward controls, and basic combat stop it from becoming truly engaging.

Gaming News, Indie, PC Reviews, Reviews

Gunboat God Hands-On – A Wild Side-Scrolling Shooter Built for One More Run

Posted on March 4, 2026September 22, 2026 By Aidan Minter
Gunboat God Hands-On – A Wild Side-Scrolling Shooter Built for One More Run

Gunboat God makes a strong first impression with bold visuals, frantic side-scrolling action, and that hard-to-resist one-more-run arcade pull.

First Impressions, Gaming News, Indie, Reviews

Beautiful Absurd Whimsy Rules the Day with Whisker Wanderlust: Unwritten Chapter

Posted on March 3, 2026September 22, 2026 By Aidan Minter
Beautiful Absurd Whimsy Rules the Day with Whisker Wanderlust: Unwritten Chapter

Whisker Wanderlust: Unwritten Chapter stands out as a cozy hidden-object game built around absurd hand-drawn dreamscapes, visual tricks, cats, magical creatures, and dense scenes packed with cleverly hidden objects.

Gaming News, Indie, PC Reviews, Reviews

Scriptorium: Master of Manuscripts Demo Impressions — Four Oaks, One Beast, Zero Judgement

Posted on March 2, 2026September 25, 2026 By Aidan Minter
Scriptorium: Master of Manuscripts Demo Impressions — Four Oaks, One Beast, Zero Judgement

Scriptorium: Master of Manuscripts delivers a cosy, funny medieval sandbox with a lot of charm, even if its small canvas and light client feedback limit how far its creative loop can go.

First Impressions, Gaming News, Indie, PC Reviews, Reviews

Kindling Playtest: Fire and Embers Light the Way in Talonbyte Games’ Witchy Roguelite

Posted on February 26, 2026September 22, 2026 By Aidan Minter
Kindling Playtest: Fire and Embers Light the Way in Talonbyte Games’ Witchy Roguelite

Kindling delivers one-hit tension, fire-based combat, and a strong haunted forest atmosphere in an early playtest that already shows clear promise.

Gaming News, Indie, PC Reviews, Reviews

ShipShaper Evolving Demo Impressions: A Good Start to a Chill Ship Builder

Posted on February 25, 2026September 25, 2026 By Jake Boyette
ShipShaper Evolving Demo Impressions: A Good Start to a Chill Ship Builder

ShipShaper’s evolving demo already shows real promise as a calm, creative ship-building sandbox. It looks great, feels relaxing, and only needs some placement logic smoothing to become even better.

First Impressions, Gaming News, Indie, PC Reviews, Reviews

Fighting Force Collection Review (Switch) — I Loved It Then. Not So Much Now.

Posted on February 23, 2026September 22, 2026 By Ronny Fiksdahl
Fighting Force Collection Review (Switch) — I Loved It Then. Not So Much Now.

Fighting Force Collection earns a 6/10 on Switch as a faithful, convenient time capsule with local co-op and modern save tools, but its late-90s movement, camera, and combat roughness remain intact.

Gaming News, Nintendo Switch, Reviews

Crimson Capes launch-day impressions: brutal timing-based combat and beautiful artwork

Posted on February 12, 2026September 25, 2026 By Ronny Fiksdahl
Crimson Capes launch-day impressions: brutal timing-based combat and beautiful artwork

Crimson Capes launches with promising early impressions built around demanding timing, committed swordplay, grounded low-magic combat, striking rotoscoped-style artwork, and a combat system that rewards spacing and precision.

First Impressions, Gaming News, Indie, PC Reviews, Reviews

Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid

Posted on February 12, 2026September 22, 2026 By Fix Gaming Team
Roots Devour Review — Horror Style, But the Card-Path Loop Feels Too Rigid

Roots Devour earns a 6/10 for striking black-and-red horror style and strategic card placement, but rigid paths, card RNG, repetitive runs, and unclear progression hold the experience back.

Gaming News, Indie, PC Reviews, Reviews

Fear The Timeloop Review (PC) – Old-School Horror Energy, Modern Rough Edges

Posted on February 8, 2026September 22, 2026 By Ronny Fiksdahl
Fear The Timeloop Review (PC) – Old-School Horror Energy, Modern Rough Edges

Fear The Timeloop earns a 6.5/10 for strong old-school survival horror energy, responsive developer support, and classic atmosphere, despite bugs, camera issues, clunky combat timing, and rough edges.

Gaming News, Indie, PC Reviews, Reviews

Cairn Review: The Mountain Is Incredible, the Stability Isn’t

Posted on January 31, 2026September 22, 2026 By Ronny Fiksdahl
Cairn Review: The Mountain Is Incredible, the Stability Isn’t

Cairn earns a 9.5/10 for its exceptional climbing, atmosphere, art, and tension, while technical instability remains a significant blemish on an otherwise standout survival-climbing experience.

Gaming News, Indie, PC Reviews, Reviews

Grave Stakes: All Set for the Show, No One in the Seats

Posted on January 29, 2026September 22, 2026 By Daniel Sarach
Grave Stakes: All Set for the Show, No One in the Seats

Grave Stakes remains unscored because matchmaking never produced enough players to start a match, leaving its eight-player deadly game-show concept impossible to properly review in its current state.

Gaming News, PC Reviews, Reviews

Everest: Real Climbing Simulator Demo Impressions — A Climb That Falls Apart Fast

Posted on January 25, 2026September 25, 2026 By Ronny Fiksdahl
Everest: Real Climbing Simulator Demo Impressions — A Climb That Falls Apart Fast

Everest: Real Climbing Simulator’s demo left a poor first impression, with bugs, glitches, and immersion-breaking issues overwhelming a concept that should have delivered a tense, grounded climbing experience.

First Impressions, Gaming News, Indie

Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

Posted on January 21, 2026September 22, 2026 By Fix Gaming Team
Wordatro! Review — A Smart Roguelite Word Game That Needs More Modes

Wordatro! earns a 7/10 for turning word-building into a roguelite scoring loop with rerolls, special letters, bonuses, and smart decisions, though its limited modes cap long-term variety.

Gaming News, Indie, PC Reviews, Reviews

Taxi Chaos 2 on Switch Review — Run-Killing Bugs and Bad Handling (3/10)

Posted on January 15, 2026September 22, 2026 By Ronny Fiksdahl
Taxi Chaos 2 on Switch Review — Run-Killing Bugs and Bad Handling (3/10)

Taxi Chaos 2 earns a 3/10 on Nintendo Switch, with a fun arcade driving idea undermined by unreliable handling, collision issues, glitches, and run-breaking bugs.

Gaming News, Indie, Nintendo Switch, Reviews

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